1Overview of the V4L2 driver framework 2===================================== 3 4This text documents the various structures provided by the V4L2 framework and 5their relationships. 6 7 8Introduction 9------------ 10 11The V4L2 drivers tend to be very complex due to the complexity of the 12hardware: most devices have multiple ICs, export multiple device nodes in 13/dev, and create also non-V4L2 devices such as DVB, ALSA, FB, I2C and input 14(IR) devices. 15 16Especially the fact that V4L2 drivers have to setup supporting ICs to 17do audio/video muxing/encoding/decoding makes it more complex than most. 18Usually these ICs are connected to the main bridge driver through one or 19more I2C busses, but other busses can also be used. Such devices are 20called 'sub-devices'. 21 22For a long time the framework was limited to the video_device struct for 23creating V4L device nodes and video_buf for handling the video buffers 24(note that this document does not discuss the video_buf framework). 25 26This meant that all drivers had to do the setup of device instances and 27connecting to sub-devices themselves. Some of this is quite complicated 28to do right and many drivers never did do it correctly. 29 30There is also a lot of common code that could never be refactored due to 31the lack of a framework. 32 33So this framework sets up the basic building blocks that all drivers 34need and this same framework should make it much easier to refactor 35common code into utility functions shared by all drivers. 36 37 38Structure of a driver 39--------------------- 40 41All drivers have the following structure: 42 431) A struct for each device instance containing the device state. 44 452) A way of initializing and commanding sub-devices (if any). 46 473) Creating V4L2 device nodes (/dev/videoX, /dev/vbiX and /dev/radioX) 48 and keeping track of device-node specific data. 49 504) Filehandle-specific structs containing per-filehandle data; 51 525) video buffer handling. 53 54This is a rough schematic of how it all relates: 55 56 device instances 57 | 58 +-sub-device instances 59 | 60 \-V4L2 device nodes 61 | 62 \-filehandle instances 63 64 65Structure of the framework 66-------------------------- 67 68The framework closely resembles the driver structure: it has a v4l2_device 69struct for the device instance data, a v4l2_subdev struct to refer to 70sub-device instances, the video_device struct stores V4L2 device node data 71and in the future a v4l2_fh struct will keep track of filehandle instances 72(this is not yet implemented). 73 74The V4L2 framework also optionally integrates with the media framework. If a 75driver sets the struct v4l2_device mdev field, sub-devices and video nodes 76will automatically appear in the media framework as entities. 77 78 79struct v4l2_device 80------------------ 81 82Each device instance is represented by a struct v4l2_device (v4l2-device.h). 83Very simple devices can just allocate this struct, but most of the time you 84would embed this struct inside a larger struct. 85 86You must register the device instance: 87 88 v4l2_device_register(struct device *dev, struct v4l2_device *v4l2_dev); 89 90Registration will initialize the v4l2_device struct. If the dev->driver_data 91field is NULL, it will be linked to v4l2_dev. 92 93Drivers that want integration with the media device framework need to set 94dev->driver_data manually to point to the driver-specific device structure 95that embed the struct v4l2_device instance. This is achieved by a 96dev_set_drvdata() call before registering the V4L2 device instance. They must 97also set the struct v4l2_device mdev field to point to a properly initialized 98and registered media_device instance. 99 100If v4l2_dev->name is empty then it will be set to a value derived from dev 101(driver name followed by the bus_id, to be precise). If you set it up before 102calling v4l2_device_register then it will be untouched. If dev is NULL, then 103you *must* setup v4l2_dev->name before calling v4l2_device_register. 104 105You can use v4l2_device_set_name() to set the name based on a driver name and 106a driver-global atomic_t instance. This will generate names like ivtv0, ivtv1, 107etc. If the name ends with a digit, then it will insert a dash: cx18-0, 108cx18-1, etc. This function returns the instance number. 109 110The first 'dev' argument is normally the struct device pointer of a pci_dev, 111usb_interface or platform_device. It is rare for dev to be NULL, but it happens 112with ISA devices or when one device creates multiple PCI devices, thus making 113it impossible to associate v4l2_dev with a particular parent. 114 115You can also supply a notify() callback that can be called by sub-devices to 116notify you of events. Whether you need to set this depends on the sub-device. 117Any notifications a sub-device supports must be defined in a header in 118include/media/<subdevice>.h. 119 120You unregister with: 121 122 v4l2_device_unregister(struct v4l2_device *v4l2_dev); 123 124If the dev->driver_data field points to v4l2_dev, it will be reset to NULL. 125Unregistering will also automatically unregister all subdevs from the device. 126 127If you have a hotpluggable device (e.g. a USB device), then when a disconnect 128happens the parent device becomes invalid. Since v4l2_device has a pointer to 129that parent device it has to be cleared as well to mark that the parent is 130gone. To do this call: 131 132 v4l2_device_disconnect(struct v4l2_device *v4l2_dev); 133 134This does *not* unregister the subdevs, so you still need to call the 135v4l2_device_unregister() function for that. If your driver is not hotpluggable, 136then there is no need to call v4l2_device_disconnect(). 137 138Sometimes you need to iterate over all devices registered by a specific 139driver. This is usually the case if multiple device drivers use the same 140hardware. E.g. the ivtvfb driver is a framebuffer driver that uses the ivtv 141hardware. The same is true for alsa drivers for example. 142 143You can iterate over all registered devices as follows: 144 145static int callback(struct device *dev, void *p) 146{ 147 struct v4l2_device *v4l2_dev = dev_get_drvdata(dev); 148 149 /* test if this device was inited */ 150 if (v4l2_dev == NULL) 151 return 0; 152 ... 153 return 0; 154} 155 156int iterate(void *p) 157{ 158 struct device_driver *drv; 159 int err; 160 161 /* Find driver 'ivtv' on the PCI bus. 162 pci_bus_type is a global. For USB busses use usb_bus_type. */ 163 drv = driver_find("ivtv", &pci_bus_type); 164 /* iterate over all ivtv device instances */ 165 err = driver_for_each_device(drv, NULL, p, callback); 166 put_driver(drv); 167 return err; 168} 169 170Sometimes you need to keep a running counter of the device instance. This is 171commonly used to map a device instance to an index of a module option array. 172 173The recommended approach is as follows: 174 175static atomic_t drv_instance = ATOMIC_INIT(0); 176 177static int __devinit drv_probe(struct pci_dev *pdev, 178 const struct pci_device_id *pci_id) 179{ 180 ... 181 state->instance = atomic_inc_return(&drv_instance) - 1; 182} 183 184If you have multiple device nodes then it can be difficult to know when it is 185safe to unregister v4l2_device. For this purpose v4l2_device has refcounting 186support. The refcount is increased whenever video_register_device is called and 187it is decreased whenever that device node is released. When the refcount reaches 188zero, then the v4l2_device release() callback is called. You can do your final 189cleanup there. 190 191If other device nodes (e.g. ALSA) are created, then you can increase and 192decrease the refcount manually as well by calling: 193 194void v4l2_device_get(struct v4l2_device *v4l2_dev); 195 196or: 197 198int v4l2_device_put(struct v4l2_device *v4l2_dev); 199 200struct v4l2_subdev 201------------------ 202 203Many drivers need to communicate with sub-devices. These devices can do all 204sort of tasks, but most commonly they handle audio and/or video muxing, 205encoding or decoding. For webcams common sub-devices are sensors and camera 206controllers. 207 208Usually these are I2C devices, but not necessarily. In order to provide the 209driver with a consistent interface to these sub-devices the v4l2_subdev struct 210(v4l2-subdev.h) was created. 211 212Each sub-device driver must have a v4l2_subdev struct. This struct can be 213stand-alone for simple sub-devices or it might be embedded in a larger struct 214if more state information needs to be stored. Usually there is a low-level 215device struct (e.g. i2c_client) that contains the device data as setup 216by the kernel. It is recommended to store that pointer in the private 217data of v4l2_subdev using v4l2_set_subdevdata(). That makes it easy to go 218from a v4l2_subdev to the actual low-level bus-specific device data. 219 220You also need a way to go from the low-level struct to v4l2_subdev. For the 221common i2c_client struct the i2c_set_clientdata() call is used to store a 222v4l2_subdev pointer, for other busses you may have to use other methods. 223 224Bridges might also need to store per-subdev private data, such as a pointer to 225bridge-specific per-subdev private data. The v4l2_subdev structure provides 226host private data for that purpose that can be accessed with 227v4l2_get_subdev_hostdata() and v4l2_set_subdev_hostdata(). 228 229From the bridge driver perspective you load the sub-device module and somehow 230obtain the v4l2_subdev pointer. For i2c devices this is easy: you call 231i2c_get_clientdata(). For other busses something similar needs to be done. 232Helper functions exists for sub-devices on an I2C bus that do most of this 233tricky work for you. 234 235Each v4l2_subdev contains function pointers that sub-device drivers can 236implement (or leave NULL if it is not applicable). Since sub-devices can do 237so many different things and you do not want to end up with a huge ops struct 238of which only a handful of ops are commonly implemented, the function pointers 239are sorted according to category and each category has its own ops struct. 240 241The top-level ops struct contains pointers to the category ops structs, which 242may be NULL if the subdev driver does not support anything from that category. 243 244It looks like this: 245 246struct v4l2_subdev_core_ops { 247 int (*g_chip_ident)(struct v4l2_subdev *sd, struct v4l2_dbg_chip_ident *chip); 248 int (*log_status)(struct v4l2_subdev *sd); 249 int (*init)(struct v4l2_subdev *sd, u32 val); 250 ... 251}; 252 253struct v4l2_subdev_tuner_ops { 254 ... 255}; 256 257struct v4l2_subdev_audio_ops { 258 ... 259}; 260 261struct v4l2_subdev_video_ops { 262 ... 263}; 264 265struct v4l2_subdev_ops { 266 const struct v4l2_subdev_core_ops *core; 267 const struct v4l2_subdev_tuner_ops *tuner; 268 const struct v4l2_subdev_audio_ops *audio; 269 const struct v4l2_subdev_video_ops *video; 270}; 271 272The core ops are common to all subdevs, the other categories are implemented 273depending on the sub-device. E.g. a video device is unlikely to support the 274audio ops and vice versa. 275 276This setup limits the number of function pointers while still making it easy 277to add new ops and categories. 278 279A sub-device driver initializes the v4l2_subdev struct using: 280 281 v4l2_subdev_init(sd, &ops); 282 283Afterwards you need to initialize subdev->name with a unique name and set the 284module owner. This is done for you if you use the i2c helper functions. 285 286If integration with the media framework is needed, you must initialize the 287media_entity struct embedded in the v4l2_subdev struct (entity field) by 288calling media_entity_init(): 289 290 struct media_pad *pads = &my_sd->pads; 291 int err; 292 293 err = media_entity_init(&sd->entity, npads, pads, 0); 294 295The pads array must have been previously initialized. There is no need to 296manually set the struct media_entity type and name fields, but the revision 297field must be initialized if needed. 298 299A reference to the entity will be automatically acquired/released when the 300subdev device node (if any) is opened/closed. 301 302Don't forget to cleanup the media entity before the sub-device is destroyed: 303 304 media_entity_cleanup(&sd->entity); 305 306A device (bridge) driver needs to register the v4l2_subdev with the 307v4l2_device: 308 309 int err = v4l2_device_register_subdev(v4l2_dev, sd); 310 311This can fail if the subdev module disappeared before it could be registered. 312After this function was called successfully the subdev->dev field points to 313the v4l2_device. 314 315If the v4l2_device parent device has a non-NULL mdev field, the sub-device 316entity will be automatically registered with the media device. 317 318You can unregister a sub-device using: 319 320 v4l2_device_unregister_subdev(sd); 321 322Afterwards the subdev module can be unloaded and sd->dev == NULL. 323 324You can call an ops function either directly: 325 326 err = sd->ops->core->g_chip_ident(sd, &chip); 327 328but it is better and easier to use this macro: 329 330 err = v4l2_subdev_call(sd, core, g_chip_ident, &chip); 331 332The macro will to the right NULL pointer checks and returns -ENODEV if subdev 333is NULL, -ENOIOCTLCMD if either subdev->core or subdev->core->g_chip_ident is 334NULL, or the actual result of the subdev->ops->core->g_chip_ident ops. 335 336It is also possible to call all or a subset of the sub-devices: 337 338 v4l2_device_call_all(v4l2_dev, 0, core, g_chip_ident, &chip); 339 340Any subdev that does not support this ops is skipped and error results are 341ignored. If you want to check for errors use this: 342 343 err = v4l2_device_call_until_err(v4l2_dev, 0, core, g_chip_ident, &chip); 344 345Any error except -ENOIOCTLCMD will exit the loop with that error. If no 346errors (except -ENOIOCTLCMD) occurred, then 0 is returned. 347 348The second argument to both calls is a group ID. If 0, then all subdevs are 349called. If non-zero, then only those whose group ID match that value will 350be called. Before a bridge driver registers a subdev it can set sd->grp_id 351to whatever value it wants (it's 0 by default). This value is owned by the 352bridge driver and the sub-device driver will never modify or use it. 353 354The group ID gives the bridge driver more control how callbacks are called. 355For example, there may be multiple audio chips on a board, each capable of 356changing the volume. But usually only one will actually be used when the 357user want to change the volume. You can set the group ID for that subdev to 358e.g. AUDIO_CONTROLLER and specify that as the group ID value when calling 359v4l2_device_call_all(). That ensures that it will only go to the subdev 360that needs it. 361 362If the sub-device needs to notify its v4l2_device parent of an event, then 363it can call v4l2_subdev_notify(sd, notification, arg). This macro checks 364whether there is a notify() callback defined and returns -ENODEV if not. 365Otherwise the result of the notify() call is returned. 366 367The advantage of using v4l2_subdev is that it is a generic struct and does 368not contain any knowledge about the underlying hardware. So a driver might 369contain several subdevs that use an I2C bus, but also a subdev that is 370controlled through GPIO pins. This distinction is only relevant when setting 371up the device, but once the subdev is registered it is completely transparent. 372 373 374V4L2 sub-device userspace API 375----------------------------- 376 377Beside exposing a kernel API through the v4l2_subdev_ops structure, V4L2 378sub-devices can also be controlled directly by userspace applications. 379 380Device nodes named v4l-subdevX can be created in /dev to access sub-devices 381directly. If a sub-device supports direct userspace configuration it must set 382the V4L2_SUBDEV_FL_HAS_DEVNODE flag before being registered. 383 384After registering sub-devices, the v4l2_device driver can create device nodes 385for all registered sub-devices marked with V4L2_SUBDEV_FL_HAS_DEVNODE by calling 386v4l2_device_register_subdev_nodes(). Those device nodes will be automatically 387removed when sub-devices are unregistered. 388 389The device node handles a subset of the V4L2 API. 390 391VIDIOC_QUERYCTRL 392VIDIOC_QUERYMENU 393VIDIOC_G_CTRL 394VIDIOC_S_CTRL 395VIDIOC_G_EXT_CTRLS 396VIDIOC_S_EXT_CTRLS 397VIDIOC_TRY_EXT_CTRLS 398 399 The controls ioctls are identical to the ones defined in V4L2. They 400 behave identically, with the only exception that they deal only with 401 controls implemented in the sub-device. Depending on the driver, those 402 controls can be also be accessed through one (or several) V4L2 device 403 nodes. 404 405VIDIOC_DQEVENT 406VIDIOC_SUBSCRIBE_EVENT 407VIDIOC_UNSUBSCRIBE_EVENT 408 409 The events ioctls are identical to the ones defined in V4L2. They 410 behave identically, with the only exception that they deal only with 411 events generated by the sub-device. Depending on the driver, those 412 events can also be reported by one (or several) V4L2 device nodes. 413 414 Sub-device drivers that want to use events need to set the 415 V4L2_SUBDEV_USES_EVENTS v4l2_subdev::flags and initialize 416 v4l2_subdev::nevents to events queue depth before registering the 417 sub-device. After registration events can be queued as usual on the 418 v4l2_subdev::devnode device node. 419 420 To properly support events, the poll() file operation is also 421 implemented. 422 423Private ioctls 424 425 All ioctls not in the above list are passed directly to the sub-device 426 driver through the core::ioctl operation. 427 428 429I2C sub-device drivers 430---------------------- 431 432Since these drivers are so common, special helper functions are available to 433ease the use of these drivers (v4l2-common.h). 434 435The recommended method of adding v4l2_subdev support to an I2C driver is to 436embed the v4l2_subdev struct into the state struct that is created for each 437I2C device instance. Very simple devices have no state struct and in that case 438you can just create a v4l2_subdev directly. 439 440A typical state struct would look like this (where 'chipname' is replaced by 441the name of the chip): 442 443struct chipname_state { 444 struct v4l2_subdev sd; 445 ... /* additional state fields */ 446}; 447 448Initialize the v4l2_subdev struct as follows: 449 450 v4l2_i2c_subdev_init(&state->sd, client, subdev_ops); 451 452This function will fill in all the fields of v4l2_subdev and ensure that the 453v4l2_subdev and i2c_client both point to one another. 454 455You should also add a helper inline function to go from a v4l2_subdev pointer 456to a chipname_state struct: 457 458static inline struct chipname_state *to_state(struct v4l2_subdev *sd) 459{ 460 return container_of(sd, struct chipname_state, sd); 461} 462 463Use this to go from the v4l2_subdev struct to the i2c_client struct: 464 465 struct i2c_client *client = v4l2_get_subdevdata(sd); 466 467And this to go from an i2c_client to a v4l2_subdev struct: 468 469 struct v4l2_subdev *sd = i2c_get_clientdata(client); 470 471Make sure to call v4l2_device_unregister_subdev(sd) when the remove() callback 472is called. This will unregister the sub-device from the bridge driver. It is 473safe to call this even if the sub-device was never registered. 474 475You need to do this because when the bridge driver destroys the i2c adapter 476the remove() callbacks are called of the i2c devices on that adapter. 477After that the corresponding v4l2_subdev structures are invalid, so they 478have to be unregistered first. Calling v4l2_device_unregister_subdev(sd) 479from the remove() callback ensures that this is always done correctly. 480 481 482The bridge driver also has some helper functions it can use: 483 484struct v4l2_subdev *sd = v4l2_i2c_new_subdev(v4l2_dev, adapter, 485 "module_foo", "chipid", 0x36, NULL); 486 487This loads the given module (can be NULL if no module needs to be loaded) and 488calls i2c_new_device() with the given i2c_adapter and chip/address arguments. 489If all goes well, then it registers the subdev with the v4l2_device. 490 491You can also use the last argument of v4l2_i2c_new_subdev() to pass an array 492of possible I2C addresses that it should probe. These probe addresses are 493only used if the previous argument is 0. A non-zero argument means that you 494know the exact i2c address so in that case no probing will take place. 495 496Both functions return NULL if something went wrong. 497 498Note that the chipid you pass to v4l2_i2c_new_subdev() is usually 499the same as the module name. It allows you to specify a chip variant, e.g. 500"saa7114" or "saa7115". In general though the i2c driver autodetects this. 501The use of chipid is something that needs to be looked at more closely at a 502later date. It differs between i2c drivers and as such can be confusing. 503To see which chip variants are supported you can look in the i2c driver code 504for the i2c_device_id table. This lists all the possibilities. 505 506There are two more helper functions: 507 508v4l2_i2c_new_subdev_cfg: this function adds new irq and platform_data 509arguments and has both 'addr' and 'probed_addrs' arguments: if addr is not 5100 then that will be used (non-probing variant), otherwise the probed_addrs 511are probed. 512 513For example: this will probe for address 0x10: 514 515struct v4l2_subdev *sd = v4l2_i2c_new_subdev_cfg(v4l2_dev, adapter, 516 "module_foo", "chipid", 0, NULL, 0, I2C_ADDRS(0x10)); 517 518v4l2_i2c_new_subdev_board uses an i2c_board_info struct which is passed 519to the i2c driver and replaces the irq, platform_data and addr arguments. 520 521If the subdev supports the s_config core ops, then that op is called with 522the irq and platform_data arguments after the subdev was setup. The older 523v4l2_i2c_new_(probed_)subdev functions will call s_config as well, but with 524irq set to 0 and platform_data set to NULL. 525 526struct video_device 527------------------- 528 529The actual device nodes in the /dev directory are created using the 530video_device struct (v4l2-dev.h). This struct can either be allocated 531dynamically or embedded in a larger struct. 532 533To allocate it dynamically use: 534 535 struct video_device *vdev = video_device_alloc(); 536 537 if (vdev == NULL) 538 return -ENOMEM; 539 540 vdev->release = video_device_release; 541 542If you embed it in a larger struct, then you must set the release() 543callback to your own function: 544 545 struct video_device *vdev = &my_vdev->vdev; 546 547 vdev->release = my_vdev_release; 548 549The release callback must be set and it is called when the last user 550of the video device exits. 551 552The default video_device_release() callback just calls kfree to free the 553allocated memory. 554 555You should also set these fields: 556 557- v4l2_dev: set to the v4l2_device parent device. 558- name: set to something descriptive and unique. 559- fops: set to the v4l2_file_operations struct. 560- ioctl_ops: if you use the v4l2_ioctl_ops to simplify ioctl maintenance 561 (highly recommended to use this and it might become compulsory in the 562 future!), then set this to your v4l2_ioctl_ops struct. 563- lock: leave to NULL if you want to do all the locking in the driver. 564 Otherwise you give it a pointer to a struct mutex_lock and before any 565 of the v4l2_file_operations is called this lock will be taken by the 566 core and released afterwards. 567- prio: keeps track of the priorities. Used to implement VIDIOC_G/S_PRIORITY. 568 If left to NULL, then it will use the struct v4l2_prio_state in v4l2_device. 569 If you want to have a separate priority state per (group of) device node(s), 570 then you can point it to your own struct v4l2_prio_state. 571- parent: you only set this if v4l2_device was registered with NULL as 572 the parent device struct. This only happens in cases where one hardware 573 device has multiple PCI devices that all share the same v4l2_device core. 574 575 The cx88 driver is an example of this: one core v4l2_device struct, but 576 it is used by both an raw video PCI device (cx8800) and a MPEG PCI device 577 (cx8802). Since the v4l2_device cannot be associated with a particular 578 PCI device it is setup without a parent device. But when the struct 579 video_device is setup you do know which parent PCI device to use. 580- flags: optional. Set to V4L2_FL_USE_FH_PRIO if you want to let the framework 581 handle the VIDIOC_G/S_PRIORITY ioctls. This requires that you use struct 582 v4l2_fh. Eventually this flag will disappear once all drivers use the core 583 priority handling. But for now it has to be set explicitly. 584 585If you use v4l2_ioctl_ops, then you should set .unlocked_ioctl to video_ioctl2 586in your v4l2_file_operations struct. 587 588Do not use .ioctl! This is deprecated and will go away in the future. 589 590The v4l2_file_operations struct is a subset of file_operations. The main 591difference is that the inode argument is omitted since it is never used. 592 593If integration with the media framework is needed, you must initialize the 594media_entity struct embedded in the video_device struct (entity field) by 595calling media_entity_init(): 596 597 struct media_pad *pad = &my_vdev->pad; 598 int err; 599 600 err = media_entity_init(&vdev->entity, 1, pad, 0); 601 602The pads array must have been previously initialized. There is no need to 603manually set the struct media_entity type and name fields. 604 605A reference to the entity will be automatically acquired/released when the 606video device is opened/closed. 607 608v4l2_file_operations and locking 609-------------------------------- 610 611You can set a pointer to a mutex_lock in struct video_device. Usually this 612will be either a top-level mutex or a mutex per device node. If you want 613finer-grained locking then you have to set it to NULL and do you own locking. 614 615It is up to the driver developer to decide which method to use. However, if 616your driver has high-latency operations (for example, changing the exposure 617of a USB webcam might take a long time), then you might be better off with 618doing your own locking if you want to allow the user to do other things with 619the device while waiting for the high-latency command to finish. 620 621If a lock is specified then all file operations will be serialized on that 622lock. If you use videobuf then you must pass the same lock to the videobuf 623queue initialize function: if videobuf has to wait for a frame to arrive, then 624it will temporarily unlock the lock and relock it afterwards. If your driver 625also waits in the code, then you should do the same to allow other processes 626to access the device node while the first process is waiting for something. 627 628In the case of videobuf2 you will need to implement the wait_prepare and 629wait_finish callbacks to unlock/lock if applicable. In particular, if you use 630the lock in struct video_device then you must unlock/lock this mutex in 631wait_prepare and wait_finish. 632 633The implementation of a hotplug disconnect should also take the lock before 634calling v4l2_device_disconnect. 635 636video_device registration 637------------------------- 638 639Next you register the video device: this will create the character device 640for you. 641 642 err = video_register_device(vdev, VFL_TYPE_GRABBER, -1); 643 if (err) { 644 video_device_release(vdev); /* or kfree(my_vdev); */ 645 return err; 646 } 647 648If the v4l2_device parent device has a non-NULL mdev field, the video device 649entity will be automatically registered with the media device. 650 651Which device is registered depends on the type argument. The following 652types exist: 653 654VFL_TYPE_GRABBER: videoX for video input/output devices 655VFL_TYPE_VBI: vbiX for vertical blank data (i.e. closed captions, teletext) 656VFL_TYPE_RADIO: radioX for radio tuners 657 658The last argument gives you a certain amount of control over the device 659device node number used (i.e. the X in videoX). Normally you will pass -1 660to let the v4l2 framework pick the first free number. But sometimes users 661want to select a specific node number. It is common that drivers allow 662the user to select a specific device node number through a driver module 663option. That number is then passed to this function and video_register_device 664will attempt to select that device node number. If that number was already 665in use, then the next free device node number will be selected and it 666will send a warning to the kernel log. 667 668Another use-case is if a driver creates many devices. In that case it can 669be useful to place different video devices in separate ranges. For example, 670video capture devices start at 0, video output devices start at 16. 671So you can use the last argument to specify a minimum device node number 672and the v4l2 framework will try to pick the first free number that is equal 673or higher to what you passed. If that fails, then it will just pick the 674first free number. 675 676Since in this case you do not care about a warning about not being able 677to select the specified device node number, you can call the function 678video_register_device_no_warn() instead. 679 680Whenever a device node is created some attributes are also created for you. 681If you look in /sys/class/video4linux you see the devices. Go into e.g. 682video0 and you will see 'name' and 'index' attributes. The 'name' attribute 683is the 'name' field of the video_device struct. 684 685The 'index' attribute is the index of the device node: for each call to 686video_register_device() the index is just increased by 1. The first video 687device node you register always starts with index 0. 688 689Users can setup udev rules that utilize the index attribute to make fancy 690device names (e.g. 'mpegX' for MPEG video capture device nodes). 691 692After the device was successfully registered, then you can use these fields: 693 694- vfl_type: the device type passed to video_register_device. 695- minor: the assigned device minor number. 696- num: the device node number (i.e. the X in videoX). 697- index: the device index number. 698 699If the registration failed, then you need to call video_device_release() 700to free the allocated video_device struct, or free your own struct if the 701video_device was embedded in it. The vdev->release() callback will never 702be called if the registration failed, nor should you ever attempt to 703unregister the device if the registration failed. 704 705 706video_device cleanup 707-------------------- 708 709When the video device nodes have to be removed, either during the unload 710of the driver or because the USB device was disconnected, then you should 711unregister them: 712 713 video_unregister_device(vdev); 714 715This will remove the device nodes from sysfs (causing udev to remove them 716from /dev). 717 718After video_unregister_device() returns no new opens can be done. However, 719in the case of USB devices some application might still have one of these 720device nodes open. So after the unregister all file operations (except 721release, of course) will return an error as well. 722 723When the last user of the video device node exits, then the vdev->release() 724callback is called and you can do the final cleanup there. 725 726Don't forget to cleanup the media entity associated with the video device if 727it has been initialized: 728 729 media_entity_cleanup(&vdev->entity); 730 731This can be done from the release callback. 732 733 734video_device helper functions 735----------------------------- 736 737There are a few useful helper functions: 738 739- file/video_device private data 740 741You can set/get driver private data in the video_device struct using: 742 743void *video_get_drvdata(struct video_device *vdev); 744void video_set_drvdata(struct video_device *vdev, void *data); 745 746Note that you can safely call video_set_drvdata() before calling 747video_register_device(). 748 749And this function: 750 751struct video_device *video_devdata(struct file *file); 752 753returns the video_device belonging to the file struct. 754 755The video_drvdata function combines video_get_drvdata with video_devdata: 756 757void *video_drvdata(struct file *file); 758 759You can go from a video_device struct to the v4l2_device struct using: 760 761struct v4l2_device *v4l2_dev = vdev->v4l2_dev; 762 763- Device node name 764 765The video_device node kernel name can be retrieved using 766 767const char *video_device_node_name(struct video_device *vdev); 768 769The name is used as a hint by userspace tools such as udev. The function 770should be used where possible instead of accessing the video_device::num and 771video_device::minor fields. 772 773 774video buffer helper functions 775----------------------------- 776 777The v4l2 core API provides a set of standard methods (called "videobuf") 778for dealing with video buffers. Those methods allow a driver to implement 779read(), mmap() and overlay() in a consistent way. There are currently 780methods for using video buffers on devices that supports DMA with 781scatter/gather method (videobuf-dma-sg), DMA with linear access 782(videobuf-dma-contig), and vmalloced buffers, mostly used on USB drivers 783(videobuf-vmalloc). 784 785Please see Documentation/video4linux/videobuf for more information on how 786to use the videobuf layer. 787 788struct v4l2_fh 789-------------- 790 791struct v4l2_fh provides a way to easily keep file handle specific data 792that is used by the V4L2 framework. New drivers must use struct v4l2_fh 793since it is also used to implement priority handling (VIDIOC_G/S_PRIORITY) 794if the video_device flag V4L2_FL_USE_FH_PRIO is also set. 795 796The users of v4l2_fh (in the V4L2 framework, not the driver) know 797whether a driver uses v4l2_fh as its file->private_data pointer by 798testing the V4L2_FL_USES_V4L2_FH bit in video_device->flags. This bit is 799set whenever v4l2_fh_init() is called. 800 801struct v4l2_fh is allocated as a part of the driver's own file handle 802structure and file->private_data is set to it in the driver's open 803function by the driver. 804 805In many cases the struct v4l2_fh will be embedded in a larger structure. 806In that case you should call v4l2_fh_init+v4l2_fh_add in open() and 807v4l2_fh_del+v4l2_fh_exit in release(). 808 809Drivers can extract their own file handle structure by using the container_of 810macro. Example: 811 812struct my_fh { 813 int blah; 814 struct v4l2_fh fh; 815}; 816 817... 818 819int my_open(struct file *file) 820{ 821 struct my_fh *my_fh; 822 struct video_device *vfd; 823 int ret; 824 825 ... 826 827 my_fh = kzalloc(sizeof(*my_fh), GFP_KERNEL); 828 829 ... 830 831 v4l2_fh_init(&my_fh->fh, vfd); 832 833 ... 834 835 file->private_data = &my_fh->fh; 836 v4l2_fh_add(&my_fh->fh); 837 return 0; 838} 839 840int my_release(struct file *file) 841{ 842 struct v4l2_fh *fh = file->private_data; 843 struct my_fh *my_fh = container_of(fh, struct my_fh, fh); 844 845 ... 846 v4l2_fh_del(&my_fh->fh); 847 v4l2_fh_exit(&my_fh->fh); 848 kfree(my_fh); 849 return 0; 850} 851 852Below is a short description of the v4l2_fh functions used: 853 854void v4l2_fh_init(struct v4l2_fh *fh, struct video_device *vdev) 855 856 Initialise the file handle. This *MUST* be performed in the driver's 857 v4l2_file_operations->open() handler. 858 859void v4l2_fh_add(struct v4l2_fh *fh) 860 861 Add a v4l2_fh to video_device file handle list. Must be called once the 862 file handle is completely initialized. 863 864void v4l2_fh_del(struct v4l2_fh *fh) 865 866 Unassociate the file handle from video_device(). The file handle 867 exit function may now be called. 868 869void v4l2_fh_exit(struct v4l2_fh *fh) 870 871 Uninitialise the file handle. After uninitialisation the v4l2_fh 872 memory can be freed. 873 874 875If struct v4l2_fh is not embedded, then you can use these helper functions: 876 877int v4l2_fh_open(struct file *filp) 878 879 This allocates a struct v4l2_fh, initializes it and adds it to the struct 880 video_device associated with the file struct. 881 882int v4l2_fh_release(struct file *filp) 883 884 This deletes it from the struct video_device associated with the file 885 struct, uninitialised the v4l2_fh and frees it. 886 887These two functions can be plugged into the v4l2_file_operation's open() and 888release() ops. 889 890 891Several drivers need to do something when the first file handle is opened and 892when the last file handle closes. Two helper functions were added to check 893whether the v4l2_fh struct is the only open filehandle of the associated 894device node: 895 896int v4l2_fh_is_singular(struct v4l2_fh *fh) 897 898 Returns 1 if the file handle is the only open file handle, else 0. 899 900int v4l2_fh_is_singular_file(struct file *filp) 901 902 Same, but it calls v4l2_fh_is_singular with filp->private_data. 903 904 905V4L2 events 906----------- 907 908The V4L2 events provide a generic way to pass events to user space. 909The driver must use v4l2_fh to be able to support V4L2 events. 910 911Events are defined by a type and an optional ID. The ID may refer to a V4L2 912object such as a control ID. If unused, then the ID is 0. 913 914When the user subscribes to an event the driver will allocate a number of 915kevent structs for that event. So every (type, ID) event tuple will have 916its own set of kevent structs. This guarantees that if a driver is generating 917lots of events of one type in a short time, then that will not overwrite 918events of another type. 919 920But if you get more events of one type than the number of kevents that were 921reserved, then the oldest event will be dropped and the new one added. 922 923Furthermore, the internal struct v4l2_subscribed_event has merge() and 924replace() callbacks which drivers can set. These callbacks are called when 925a new event is raised and there is no more room. The replace() callback 926allows you to replace the payload of the old event with that of the new event, 927merging any relevant data from the old payload into the new payload that 928replaces it. It is called when this event type has only one kevent struct 929allocated. The merge() callback allows you to merge the oldest event payload 930into that of the second-oldest event payload. It is called when there are two 931or more kevent structs allocated. 932 933This way no status information is lost, just the intermediate steps leading 934up to that state. 935 936A good example of these replace/merge callbacks is in v4l2-event.c: 937ctrls_replace() and ctrls_merge() callbacks for the control event. 938 939Note: these callbacks can be called from interrupt context, so they must be 940fast. 941 942Useful functions: 943 944- v4l2_event_queue() 945 946 Queue events to video device. The driver's only responsibility is to fill 947 in the type and the data fields. The other fields will be filled in by 948 V4L2. 949 950- v4l2_event_subscribe() 951 952 The video_device->ioctl_ops->vidioc_subscribe_event must check the driver 953 is able to produce events with specified event id. Then it calls 954 v4l2_event_subscribe() to subscribe the event. The last argument is the 955 size of the event queue for this event. If it is 0, then the framework 956 will fill in a default value (this depends on the event type). 957 958- v4l2_event_unsubscribe() 959 960 vidioc_unsubscribe_event in struct v4l2_ioctl_ops. A driver may use 961 v4l2_event_unsubscribe() directly unless it wants to be involved in 962 unsubscription process. 963 964 The special type V4L2_EVENT_ALL may be used to unsubscribe all events. The 965 drivers may want to handle this in a special way. 966 967- v4l2_event_pending() 968 969 Returns the number of pending events. Useful when implementing poll. 970 971Events are delivered to user space through the poll system call. The driver 972can use v4l2_fh->wait (a wait_queue_head_t) as the argument for poll_wait(). 973 974There are standard and private events. New standard events must use the 975smallest available event type. The drivers must allocate their events from 976their own class starting from class base. Class base is 977V4L2_EVENT_PRIVATE_START + n * 1000 where n is the lowest available number. 978The first event type in the class is reserved for future use, so the first 979available event type is 'class base + 1'. 980 981An example on how the V4L2 events may be used can be found in the OMAP 9823 ISP driver (drivers/media/video/omap3isp). 983