1 #ifndef _ASM_IA64_VGA_H 2 #define _ASM_IA64_VGA_H 3 4 /* 5 * Access to VGA videoram 6 * 7 * (c) 1998 Martin Mares <mj@ucw.cz> 8 * (c) 1999 Asit Mallick <asit.k.mallick@intel.com> 9 * (c) 1999 Don Dugger <don.dugger@intel.com> 10 * Copyright (C) 2002 Hewlett-Packard Co 11 */ 12 /* 13 * 2002/07/19 davidm@hpl.hp.com Access frame-buffer memory via readX/writeX. 14 */ 15 16 #include <asm/io.h> 17 18 #define VT_BUF_HAVE_RW 19 20 #define VGA_MAP_MEM(x) ((unsigned long) ioremap((x), 0)) 21 22 #define vga_readb __raw_readb 23 #define vga_writeb __raw_writeb 24 25 extern inline void scr_writew(u16 val,volatile u16 * addr)26scr_writew (u16 val, volatile u16 *addr) 27 { 28 /* Note: ADDR may point to normal memory. That's OK on ia64. */ 29 __raw_writew(val, (unsigned long) addr); 30 } 31 32 extern inline u16 scr_readw(volatile const u16 * addr)33scr_readw (volatile const u16 *addr) 34 { 35 /* Note: ADDR may point to normal memory. That's OK on ia64. */ 36 return __raw_readw((unsigned long) addr); 37 } 38 39 #endif /* _ASM_IA64_VGA_H */ 40