1 /*
2  * $Id: grip.c,v 1.14 2000/06/06 21:13:36 vojtech Exp $
3  *
4  *  Copyright (c) 1998-2000 Vojtech Pavlik
5  *
6  *  Sponsored by SuSE
7  */
8 
9 /*
10  * Gravis/Kensington GrIP protocol joystick and gamepad driver for Linux
11  */
12 
13 /*
14  * This program is free software; you can redistribute it and/or modify
15  * it under the terms of the GNU General Public License as published by
16  * the Free Software Foundation; either version 2 of the License, or
17  * (at your option) any later version.
18  *
19  * This program is distributed in the hope that it will be useful,
20  * but WITHOUT ANY WARRANTY; without even the implied warranty of
21  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
22  * GNU General Public License for more details.
23  *
24  * You should have received a copy of the GNU General Public License
25  * along with this program; if not, write to the Free Software
26  * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
27  *
28  * Should you need to contact me, the author, you can do so either by
29  * e-mail - mail your message to <vojtech@suse.cz>, or by paper mail:
30  * Vojtech Pavlik, Ucitelska 1576, Prague 8, 182 00 Czech Republic
31  */
32 
33 #include <linux/kernel.h>
34 #include <linux/module.h>
35 #include <linux/init.h>
36 #include <linux/slab.h>
37 #include <linux/gameport.h>
38 #include <linux/input.h>
39 
40 #define GRIP_MODE_GPP		1
41 #define GRIP_MODE_BD		2
42 #define GRIP_MODE_XT		3
43 #define GRIP_MODE_DC		4
44 
45 #define GRIP_LENGTH_GPP		24
46 #define GRIP_STROBE_GPP		200	/* 200 us */
47 #define GRIP_LENGTH_XT		4
48 #define GRIP_STROBE_XT		64	/* 64 us */
49 #define GRIP_MAX_CHUNKS_XT	10
50 #define GRIP_MAX_BITS_XT	30
51 
52 #define GRIP_REFRESH_TIME	HZ/50	/* 20 ms */
53 
54 struct grip {
55 	struct gameport *gameport;
56 	struct timer_list timer;
57 	struct input_dev dev[2];
58 	unsigned char mode[2];
59 	int used;
60 	int reads;
61 	int bads;
62 };
63 
64 static int grip_btn_gpp[] = { BTN_START, BTN_SELECT, BTN_TR2, BTN_Y, 0, BTN_TL2, BTN_A, BTN_B, BTN_X, 0, BTN_TL, BTN_TR, -1 };
65 static int grip_btn_bd[] = { BTN_THUMB, BTN_THUMB2, BTN_TRIGGER, BTN_TOP, BTN_BASE, -1 };
66 static int grip_btn_xt[] = { BTN_TRIGGER, BTN_THUMB, BTN_A, BTN_B, BTN_C, BTN_X, BTN_Y, BTN_Z, BTN_SELECT, BTN_START, BTN_MODE, -1 };
67 static int grip_btn_dc[] = { BTN_TRIGGER, BTN_THUMB, BTN_TOP, BTN_TOP2, BTN_BASE, BTN_BASE2, BTN_BASE3, BTN_BASE4, BTN_BASE5, -1 };
68 
69 static int grip_abs_gpp[] = { ABS_X, ABS_Y, -1 };
70 static int grip_abs_bd[] = { ABS_X, ABS_Y, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
71 static int grip_abs_xt[] = { ABS_X, ABS_Y, ABS_BRAKE, ABS_GAS, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, ABS_HAT1X, ABS_HAT1Y, -1 };
72 static int grip_abs_dc[] = { ABS_X, ABS_Y, ABS_RX, ABS_RY, ABS_THROTTLE, ABS_HAT0X, ABS_HAT0Y, -1 };
73 
74 static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital",
75 				"Gravis Xterminator Digital", "Gravis Xterminator DualControl" };
76 static int *grip_abs[] = { 0, grip_abs_gpp, grip_abs_bd, grip_abs_xt, grip_abs_dc };
77 static int *grip_btn[] = { 0, grip_btn_gpp, grip_btn_bd, grip_btn_xt, grip_btn_dc };
78 static char grip_anx[] = { 0, 0, 3, 5, 5 };
79 static char grip_cen[] = { 0, 0, 2, 2, 4 };
80 
81 /*
82  * grip_gpp_read_packet() reads a Gravis GamePad Pro packet.
83  */
84 
grip_gpp_read_packet(struct gameport * gameport,int shift,unsigned int * data)85 static int grip_gpp_read_packet(struct gameport *gameport, int shift, unsigned int *data)
86 {
87 	unsigned long flags;
88 	unsigned char u, v;
89 	unsigned int t;
90 	int i;
91 
92 	int strobe = gameport_time(gameport, GRIP_STROBE_GPP);
93 
94 	data[0] = 0;
95 	t = strobe;
96 	i = 0;
97 
98 	__save_flags(flags);
99 	__cli();
100 
101 	v = gameport_read(gameport) >> shift;
102 
103 	do {
104 		t--;
105 		u = v; v = (gameport_read(gameport) >> shift) & 3;
106 		if (~v & u & 1) {
107 			data[0] |= (v >> 1) << i++;
108 			t = strobe;
109 		}
110 	} while (i < GRIP_LENGTH_GPP && t > 0);
111 
112 	__restore_flags(flags);
113 
114 	if (i < GRIP_LENGTH_GPP) return -1;
115 
116 	for (i = 0; i < GRIP_LENGTH_GPP && (data[0] & 0xfe4210) ^ 0x7c0000; i++)
117 		data[0] = data[0] >> 1 | (data[0] & 1) << (GRIP_LENGTH_GPP - 1);
118 
119 	return -(i == GRIP_LENGTH_GPP);
120 }
121 
122 /*
123  * grip_xt_read_packet() reads a Gravis Xterminator packet.
124  */
125 
grip_xt_read_packet(struct gameport * gameport,int shift,unsigned int * data)126 static int grip_xt_read_packet(struct gameport *gameport, int shift, unsigned int *data)
127 {
128 	unsigned int i, j, buf, crc;
129 	unsigned char u, v, w;
130 	unsigned long flags;
131 	unsigned int t;
132 	char status;
133 
134 	int strobe = gameport_time(gameport, GRIP_STROBE_XT);
135 
136 	data[0] = data[1] = data[2] = data[3] = 0;
137 	status = buf = i = j = 0;
138 	t = strobe;
139 
140 	__save_flags(flags);
141 	__cli();
142 
143 	v = w = (gameport_read(gameport) >> shift) & 3;
144 
145 	do {
146 		t--;
147 		u = (gameport_read(gameport) >> shift) & 3;
148 
149 		if (u ^ v) {
150 
151 			if ((u ^ v) & 1) {
152 				buf = (buf << 1) | (u >> 1);
153 				t = strobe;
154 				i++;
155 			} else
156 
157 			if ((((u ^ v) & (v ^ w)) >> 1) & ~(u | v | w) & 1) {
158 				if (i == 20) {
159 					crc = buf ^ (buf >> 7) ^ (buf >> 14);
160 					if (!((crc ^ (0x25cb9e70 >> ((crc >> 2) & 0x1c))) & 0xf)) {
161 						data[buf >> 18] = buf >> 4;
162 						status |= 1 << (buf >> 18);
163 					}
164 					j++;
165 				}
166 				t = strobe;
167 				buf = 0;
168 				i = 0;
169 			}
170 			w = v;
171 			v = u;
172 		}
173 
174 	} while (status != 0xf && i < GRIP_MAX_BITS_XT && j < GRIP_MAX_CHUNKS_XT && t > 0);
175 
176 	__restore_flags(flags);
177 
178 	return -(status != 0xf);
179 }
180 
181 /*
182  * grip_timer() repeatedly polls the joysticks and generates events.
183  */
184 
grip_timer(unsigned long private)185 static void grip_timer(unsigned long private)
186 {
187 	struct grip *grip = (void*) private;
188 	unsigned int data[GRIP_LENGTH_XT];
189 	struct input_dev *dev;
190 	int i, j;
191 
192 	for (i = 0; i < 2; i++) {
193 
194 		dev = grip->dev + i;
195 		grip->reads++;
196 
197 		switch (grip->mode[i]) {
198 
199 			case GRIP_MODE_GPP:
200 
201 				if (grip_gpp_read_packet(grip->gameport, (i << 1) + 4, data)) {
202 					grip->bads++;
203 					break;
204 				}
205 
206 				input_report_abs(dev, ABS_X, ((*data >> 15) & 1) - ((*data >> 16) & 1));
207 				input_report_abs(dev, ABS_Y, ((*data >> 13) & 1) - ((*data >> 12) & 1));
208 
209 				for (j = 0; j < 12; j++)
210 					if (grip_btn_gpp[j])
211 						input_report_key(dev, grip_btn_gpp[j], (*data >> j) & 1);
212 
213 				break;
214 
215 			case GRIP_MODE_BD:
216 
217 				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
218 					grip->bads++;
219 					break;
220 				}
221 
222 				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
223 				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
224 				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
225 
226 				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
227 				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
228 
229 				for (j = 0; j < 5; j++)
230 					input_report_key(dev, grip_btn_bd[j], (data[3] >> (j + 4)) & 1);
231 
232 				break;
233 
234 			case GRIP_MODE_XT:
235 
236 				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
237 					grip->bads++;
238 					break;
239 				}
240 
241 				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
242 				input_report_abs(dev, ABS_Y,  63 - ((data[0] >> 8) & 0x3f));
243 				input_report_abs(dev, ABS_BRAKE,    (data[1] >> 2) & 0x3f);
244 				input_report_abs(dev, ABS_GAS,	    (data[1] >> 8) & 0x3f);
245 				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
246 
247 				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
248 				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
249 				input_report_abs(dev, ABS_HAT1X, ((data[2] >> 5) & 1) - ((data[2] >> 4) & 1));
250 				input_report_abs(dev, ABS_HAT1Y, ((data[2] >> 6) & 1) - ((data[2] >> 7) & 1));
251 
252 				for (j = 0; j < 11; j++)
253 					input_report_key(dev, grip_btn_xt[j], (data[3] >> (j + 3)) & 1);
254 				break;
255 
256 			case GRIP_MODE_DC:
257 
258 				if (grip_xt_read_packet(grip->gameport, (i << 1) + 4, data)) {
259 					grip->bads++;
260 					break;
261 				}
262 
263 				input_report_abs(dev, ABS_X,        (data[0] >> 2) & 0x3f);
264 				input_report_abs(dev, ABS_Y,        (data[0] >> 8) & 0x3f);
265 				input_report_abs(dev, ABS_RX,       (data[1] >> 2) & 0x3f);
266 				input_report_abs(dev, ABS_RY,	    (data[1] >> 8) & 0x3f);
267 				input_report_abs(dev, ABS_THROTTLE, (data[2] >> 8) & 0x3f);
268 
269 				input_report_abs(dev, ABS_HAT0X, ((data[2] >> 1) & 1) - ( data[2]       & 1));
270 				input_report_abs(dev, ABS_HAT0Y, ((data[2] >> 2) & 1) - ((data[2] >> 3) & 1));
271 
272 				for (j = 0; j < 9; j++)
273 					input_report_key(dev, grip_btn_dc[j], (data[3] >> (j + 3)) & 1);
274 				break;
275 
276 
277 		}
278 	}
279 
280 	mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
281 }
282 
grip_open(struct input_dev * dev)283 static int grip_open(struct input_dev *dev)
284 {
285 	struct grip *grip = dev->private;
286 	if (!grip->used++)
287 		mod_timer(&grip->timer, jiffies + GRIP_REFRESH_TIME);
288 	return 0;
289 }
290 
grip_close(struct input_dev * dev)291 static void grip_close(struct input_dev *dev)
292 {
293 	struct grip *grip = dev->private;
294 	if (!--grip->used)
295 		del_timer(&grip->timer);
296 }
297 
grip_connect(struct gameport * gameport,struct gameport_dev * dev)298 static void grip_connect(struct gameport *gameport, struct gameport_dev *dev)
299 {
300 	struct grip *grip;
301 	unsigned int data[GRIP_LENGTH_XT];
302 	int i, j, t;
303 
304 	if (!(grip = kmalloc(sizeof(struct grip), GFP_KERNEL)))
305 		return;
306 	memset(grip, 0, sizeof(struct grip));
307 
308 	gameport->private = grip;
309 
310 	grip->gameport = gameport;
311 	init_timer(&grip->timer);
312 	grip->timer.data = (long) grip;
313 	grip->timer.function = grip_timer;
314 
315 	 if (gameport_open(gameport, dev, GAMEPORT_MODE_RAW))
316 		goto fail1;
317 
318 	for (i = 0; i < 2; i++) {
319 		if (!grip_gpp_read_packet(gameport, (i << 1) + 4, data)) {
320 			grip->mode[i] = GRIP_MODE_GPP;
321 			continue;
322 		}
323 		if (!grip_xt_read_packet(gameport, (i << 1) + 4, data)) {
324 			if (!(data[3] & 7)) {
325 				grip->mode[i] = GRIP_MODE_BD;
326 				continue;
327 			}
328 			if (!(data[2] & 0xf0)) {
329 				grip->mode[i] = GRIP_MODE_XT;
330 				continue;
331 			}
332 			grip->mode[i] = GRIP_MODE_DC;
333 			continue;
334 		}
335 	}
336 
337 	if (!grip->mode[0] && !grip->mode[1])
338 		goto fail2;
339 
340 	for (i = 0; i < 2; i++)
341 		if (grip->mode[i]) {
342 
343 			grip->dev[i].private = grip;
344 
345 			grip->dev[i].open = grip_open;
346 			grip->dev[i].close = grip_close;
347 
348 			grip->dev[i].name = grip_name[grip->mode[i]];
349 			grip->dev[i].idbus = BUS_GAMEPORT;
350 			grip->dev[i].idvendor = GAMEPORT_ID_VENDOR_GRAVIS;
351 			grip->dev[i].idproduct = grip->mode[i];
352 			grip->dev[i].idversion = 0x0100;
353 
354 			grip->dev[i].evbit[0] = BIT(EV_KEY) | BIT(EV_ABS);
355 
356 			for (j = 0; (t = grip_abs[grip->mode[i]][j]) >= 0; j++) {
357 
358 				set_bit(t, grip->dev[i].absbit);
359 
360 				if (j < grip_cen[grip->mode[i]]) {
361 					grip->dev[i].absmin[t] = 14;
362 					grip->dev[i].absmax[t] = 52;
363 					grip->dev[i].absfuzz[t] = 1;
364 					grip->dev[i].absflat[t] = 2;
365 					continue;
366 				}
367 
368 				if (j < grip_anx[grip->mode[i]]) {
369 					grip->dev[i].absmin[t] = 3;
370 					grip->dev[i].absmax[t] = 57;
371 					grip->dev[i].absfuzz[t] = 1;
372 					continue;
373 				}
374 
375 				grip->dev[i].absmin[t] = -1;
376 				grip->dev[i].absmax[t] = 1;
377 			}
378 
379 			for (j = 0; (t = grip_btn[grip->mode[i]][j]) >= 0; j++)
380 				if (t > 0)
381 					set_bit(t, grip->dev[i].keybit);
382 
383 			input_register_device(grip->dev + i);
384 
385 			printk(KERN_INFO "input%d: %s on gameport%d.%d\n",
386 				grip->dev[i].number, grip_name[grip->mode[i]], gameport->number, i);
387 		}
388 
389 	return;
390 fail2:	gameport_close(gameport);
391 fail1:	kfree(grip);
392 }
393 
grip_disconnect(struct gameport * gameport)394 static void grip_disconnect(struct gameport *gameport)
395 {
396 	int i;
397 
398 	struct grip *grip = gameport->private;
399 	for (i = 0; i < 2; i++)
400 		if (grip->mode[i])
401 			input_unregister_device(grip->dev + i);
402 	gameport_close(gameport);
403 	kfree(grip);
404 }
405 
406 static struct gameport_dev grip_dev = {
407 	connect:	grip_connect,
408 	disconnect:	grip_disconnect,
409 };
410 
grip_init(void)411 int __init grip_init(void)
412 {
413 	gameport_register_device(&grip_dev);
414 	return 0;
415 }
416 
grip_exit(void)417 void __exit grip_exit(void)
418 {
419 	gameport_unregister_device(&grip_dev);
420 }
421 
422 module_init(grip_init);
423 module_exit(grip_exit);
424 
425 MODULE_LICENSE("GPL");
426