1@node Signal Handling, Program Basics, Non-Local Exits, Top 2@c %MENU% How to send, block, and handle signals 3@chapter Signal Handling 4 5@cindex signal 6A @dfn{signal} is a software interrupt delivered to a process. The 7operating system uses signals to report exceptional situations to an 8executing program. Some signals report errors such as references to 9invalid memory addresses; others report asynchronous events, such as 10disconnection of a phone line. 11 12@Theglibc{} defines a variety of signal types, each for a 13particular kind of event. Some kinds of events make it inadvisable or 14impossible for the program to proceed as usual, and the corresponding 15signals normally abort the program. Other kinds of signals that report 16harmless events are ignored by default. 17 18If you anticipate an event that causes signals, you can define a handler 19function and tell the operating system to run it when that particular 20type of signal arrives. 21 22Finally, one process can send a signal to another process; this allows a 23parent process to abort a child, or two related processes to communicate 24and synchronize. 25 26@menu 27* Concepts of Signals:: Introduction to the signal facilities. 28* Standard Signals:: Particular kinds of signals with 29 standard names and meanings. 30* Signal Actions:: Specifying what happens when a 31 particular signal is delivered. 32* Defining Handlers:: How to write a signal handler function. 33* Interrupted Primitives:: Signal handlers affect use of @code{open}, 34 @code{read}, @code{write} and other functions. 35* Generating Signals:: How to send a signal to a process. 36* Blocking Signals:: Making the system hold signals temporarily. 37* Waiting for a Signal:: Suspending your program until a signal 38 arrives. 39* Signal Stack:: Using a Separate Signal Stack. 40* BSD Signal Handling:: Additional functions for backward 41 compatibility with BSD. 42@end menu 43 44@node Concepts of Signals 45@section Basic Concepts of Signals 46 47This section explains basic concepts of how signals are generated, what 48happens after a signal is delivered, and how programs can handle 49signals. 50 51@menu 52* Kinds of Signals:: Some examples of what can cause a signal. 53* Signal Generation:: Concepts of why and how signals occur. 54* Delivery of Signal:: Concepts of what a signal does to the 55 process. 56@end menu 57 58@node Kinds of Signals 59@subsection Some Kinds of Signals 60 61A signal reports the occurrence of an exceptional event. These are some 62of the events that can cause (or @dfn{generate}, or @dfn{raise}) a 63signal: 64 65@itemize @bullet 66@item 67A program error such as dividing by zero or issuing an address outside 68the valid range. 69 70@item 71A user request to interrupt or terminate the program. Most environments 72are set up to let a user suspend the program by typing @kbd{C-z}, or 73terminate it with @kbd{C-c}. Whatever key sequence is used, the 74operating system sends the proper signal to interrupt the process. 75 76@item 77The termination of a child process. 78 79@item 80Expiration of a timer or alarm. 81 82@item 83A call to @code{kill} or @code{raise} by the same process. 84 85@item 86A call to @code{kill} from another process. Signals are a limited but 87useful form of interprocess communication. 88 89@item 90An attempt to perform an I/O operation that cannot be done. Examples 91are reading from a pipe that has no writer (@pxref{Pipes and FIFOs}), 92and reading or writing to a terminal in certain situations (@pxref{Job 93Control}). 94@end itemize 95 96Each of these kinds of events (excepting explicit calls to @code{kill} 97and @code{raise}) generates its own particular kind of signal. The 98various kinds of signals are listed and described in detail in 99@ref{Standard Signals}. 100 101@node Signal Generation 102@subsection Concepts of Signal Generation 103@cindex generation of signals 104 105In general, the events that generate signals fall into three major 106categories: errors, external events, and explicit requests. 107 108An error means that a program has done something invalid and cannot 109continue execution. But not all kinds of errors generate signals---in 110fact, most do not. For example, opening a nonexistent file is an error, 111but it does not raise a signal; instead, @code{open} returns @code{-1}. 112In general, errors that are necessarily associated with certain library 113functions are reported by returning a value that indicates an error. 114The errors which raise signals are those which can happen anywhere in 115the program, not just in library calls. These include division by zero 116and invalid memory addresses. 117 118An external event generally has to do with I/O or other processes. 119These include the arrival of input, the expiration of a timer, and the 120termination of a child process. 121 122An explicit request means the use of a library function such as 123@code{kill} whose purpose is specifically to generate a signal. 124 125Signals may be generated @dfn{synchronously} or @dfn{asynchronously}. A 126synchronous signal pertains to a specific action in the program, and is 127delivered (unless blocked) during that action. Most errors generate 128signals synchronously, and so do explicit requests by a process to 129generate a signal for that same process. On some machines, certain 130kinds of hardware errors (usually floating-point exceptions) are not 131reported completely synchronously, but may arrive a few instructions 132later. 133 134Asynchronous signals are generated by events outside the control of the 135process that receives them. These signals arrive at unpredictable times 136during execution. External events generate signals asynchronously, and 137so do explicit requests that apply to some other process. 138 139A given type of signal is either typically synchronous or typically 140asynchronous. For example, signals for errors are typically synchronous 141because errors generate signals synchronously. But any type of signal 142can be generated synchronously or asynchronously with an explicit 143request. 144 145@node Delivery of Signal 146@subsection How Signals Are Delivered 147@cindex delivery of signals 148@cindex pending signals 149@cindex blocked signals 150 151When a signal is generated, it becomes @dfn{pending}. Normally it 152remains pending for just a short period of time and then is 153@dfn{delivered} to the process that was signaled. However, if that kind 154of signal is currently @dfn{blocked}, it may remain pending 155indefinitely---until signals of that kind are @dfn{unblocked}. Once 156unblocked, it will be delivered immediately. @xref{Blocking Signals}. 157 158@cindex specified action (for a signal) 159@cindex default action (for a signal) 160@cindex signal action 161@cindex catching signals 162When the signal is delivered, whether right away or after a long delay, 163the @dfn{specified action} for that signal is taken. For certain 164signals, such as @code{SIGKILL} and @code{SIGSTOP}, the action is fixed, 165but for most signals, the program has a choice: ignore the signal, 166specify a @dfn{handler function}, or accept the @dfn{default action} for 167that kind of signal. The program specifies its choice using functions 168such as @code{signal} or @code{sigaction} (@pxref{Signal Actions}). We 169sometimes say that a handler @dfn{catches} the signal. While the 170handler is running, that particular signal is normally blocked. 171 172If the specified action for a kind of signal is to ignore it, then any 173such signal which is generated is discarded immediately. This happens 174even if the signal is also blocked at the time. A signal discarded in 175this way will never be delivered, not even if the program subsequently 176specifies a different action for that kind of signal and then unblocks 177it. 178 179If a signal arrives which the program has neither handled nor ignored, 180its @dfn{default action} takes place. Each kind of signal has its own 181default action, documented below (@pxref{Standard Signals}). For most kinds 182of signals, the default action is to terminate the process. For certain 183kinds of signals that represent ``harmless'' events, the default action 184is to do nothing. 185 186When a signal terminates a process, its parent process can determine the 187cause of termination by examining the termination status code reported 188by the @code{wait} or @code{waitpid} functions. (This is discussed in 189more detail in @ref{Process Completion}.) The information it can get 190includes the fact that termination was due to a signal and the kind of 191signal involved. If a program you run from a shell is terminated by a 192signal, the shell typically prints some kind of error message. 193 194The signals that normally represent program errors have a special 195property: when one of these signals terminates the process, it also 196writes a @dfn{core dump file} which records the state of the process at 197the time of termination. You can examine the core dump with a debugger 198to investigate what caused the error. 199 200If you raise a ``program error'' signal by explicit request, and this 201terminates the process, it makes a core dump file just as if the signal 202had been due directly to an error. 203 204@node Standard Signals 205@section Standard Signals 206@cindex signal names 207@cindex names of signals 208 209@pindex signal.h 210@cindex signal number 211This section lists the names for various standard kinds of signals and 212describes what kind of event they mean. Each signal name is a macro 213which stands for a positive integer---the @dfn{signal number} for that 214kind of signal. Your programs should never make assumptions about the 215numeric code for a particular kind of signal, but rather refer to them 216always by the names defined here. This is because the number for a 217given kind of signal can vary from system to system, but the meanings of 218the names are standardized and fairly uniform. 219 220The signal names are defined in the header file @file{signal.h}. 221 222@deftypevr Macro int NSIG 223@standards{BSD, signal.h} 224The value of this symbolic constant is the total number of signals 225defined. Since the signal numbers are allocated consecutively, 226@code{NSIG} is also one greater than the largest defined signal number. 227@end deftypevr 228 229@menu 230* Program Error Signals:: Used to report serious program errors. 231* Termination Signals:: Used to interrupt and/or terminate the 232 program. 233* Alarm Signals:: Used to indicate expiration of timers. 234* Asynchronous I/O Signals:: Used to indicate input is available. 235* Job Control Signals:: Signals used to support job control. 236* Operation Error Signals:: Used to report operational system errors. 237* Miscellaneous Signals:: Miscellaneous Signals. 238* Signal Messages:: Printing a message describing a signal. 239@end menu 240 241@node Program Error Signals 242@subsection Program Error Signals 243@cindex program error signals 244 245The following signals are generated when a serious program error is 246detected by the operating system or the computer itself. In general, 247all of these signals are indications that your program is seriously 248broken in some way, and there's usually no way to continue the 249computation which encountered the error. 250 251Some programs handle program error signals in order to tidy up before 252terminating; for example, programs that turn off echoing of terminal 253input should handle program error signals in order to turn echoing back 254on. The handler should end by specifying the default action for the 255signal that happened and then reraising it; this will cause the program 256to terminate with that signal, as if it had not had a handler. 257(@xref{Termination in Handler}.) 258 259Termination is the sensible ultimate outcome from a program error in 260most programs. However, programming systems such as Lisp that can load 261compiled user programs might need to keep executing even if a user 262program incurs an error. These programs have handlers which use 263@code{longjmp} to return control to the command level. 264 265The default action for all of these signals is to cause the process to 266terminate. If you block or ignore these signals or establish handlers 267for them that return normally, your program will probably break horribly 268when such signals happen, unless they are generated by @code{raise} or 269@code{kill} instead of a real error. 270 271@vindex COREFILE 272When one of these program error signals terminates a process, it also 273writes a @dfn{core dump file} which records the state of the process at 274the time of termination. The core dump file is named @file{core} and is 275written in whichever directory is current in the process at the time. 276(On @gnuhurdsystems{}, you can specify the file name for core dumps with 277the environment variable @code{COREFILE}.) The purpose of core dump 278files is so that you can examine them with a debugger to investigate 279what caused the error. 280 281@deftypevr Macro int SIGFPE 282@standards{ISO, signal.h} 283The @code{SIGFPE} signal reports a fatal arithmetic error. Although the 284name is derived from ``floating-point exception'', this signal actually 285covers all arithmetic errors, including division by zero and overflow. 286If a program stores integer data in a location which is then used in a 287floating-point operation, this often causes an ``invalid operation'' 288exception, because the processor cannot recognize the data as a 289floating-point number. 290@cindex exception 291@cindex floating-point exception 292 293Actual floating-point exceptions are a complicated subject because there 294are many types of exceptions with subtly different meanings, and the 295@code{SIGFPE} signal doesn't distinguish between them. The @cite{IEEE 296Standard for Binary Floating-Point Arithmetic (ANSI/IEEE Std 754-1985 297and ANSI/IEEE Std 854-1987)} 298defines various floating-point exceptions and requires conforming 299computer systems to report their occurrences. However, this standard 300does not specify how the exceptions are reported, or what kinds of 301handling and control the operating system can offer to the programmer. 302@end deftypevr 303 304BSD systems provide the @code{SIGFPE} handler with an extra argument 305that distinguishes various causes of the exception. In order to access 306this argument, you must define the handler to accept two arguments, 307which means you must cast it to a one-argument function type in order to 308establish the handler. @Theglibc{} does provide this extra 309argument, but the value is meaningful only on operating systems that 310provide the information (BSD systems and @gnusystems{}). 311 312@vtable @code 313@item FPE_INTOVF_TRAP 314@standards{BSD, signal.h} 315Integer overflow (impossible in a C program unless you enable overflow 316trapping in a hardware-specific fashion). 317@item FPE_INTDIV_TRAP 318@standards{BSD, signal.h} 319Integer division by zero. 320@item FPE_SUBRNG_TRAP 321@standards{BSD, signal.h} 322Subscript-range (something that C programs never check for). 323@item FPE_FLTOVF_TRAP 324@standards{BSD, signal.h} 325Floating overflow trap. 326@item FPE_FLTDIV_TRAP 327@standards{BSD, signal.h} 328Floating/decimal division by zero. 329@item FPE_FLTUND_TRAP 330@standards{BSD, signal.h} 331Floating underflow trap. (Trapping on floating underflow is not 332normally enabled.) 333@item FPE_DECOVF_TRAP 334@standards{BSD, signal.h} 335Decimal overflow trap. (Only a few machines have decimal arithmetic and 336C never uses it.) 337@ignore @c These seem redundant 338@item FPE_FLTOVF_FAULT 339@standards{BSD, signal.h} 340Floating overflow fault. 341@item FPE_FLTDIV_FAULT 342@standards{BSD, signal.h} 343Floating divide by zero fault. 344@item FPE_FLTUND_FAULT 345@standards{BSD, signal.h} 346Floating underflow fault. 347@end ignore 348@end vtable 349 350@deftypevr Macro int SIGILL 351@standards{ISO, signal.h} 352The name of this signal is derived from ``illegal instruction''; it 353usually means your program is trying to execute garbage or a privileged 354instruction. Since the C compiler generates only valid instructions, 355@code{SIGILL} typically indicates that the executable file is corrupted, 356or that you are trying to execute data. Some common ways of getting 357into the latter situation are by passing an invalid object where a 358pointer to a function was expected, or by writing past the end of an 359automatic array (or similar problems with pointers to automatic 360variables) and corrupting other data on the stack such as the return 361address of a stack frame. 362 363@code{SIGILL} can also be generated when the stack overflows, or when 364the system has trouble running the handler for a signal. 365@end deftypevr 366@cindex illegal instruction 367 368@deftypevr Macro int SIGSEGV 369@standards{ISO, signal.h} 370@cindex segmentation violation 371This signal is generated when a program tries to read or write outside 372the memory that is allocated for it, or to write memory that can only be 373read. (Actually, the signals only occur when the program goes far 374enough outside to be detected by the system's memory protection 375mechanism.) The name is an abbreviation for ``segmentation violation''. 376 377Common ways of getting a @code{SIGSEGV} condition include dereferencing 378a null or uninitialized pointer, or when you use a pointer to step 379through an array, but fail to check for the end of the array. It varies 380among systems whether dereferencing a null pointer generates 381@code{SIGSEGV} or @code{SIGBUS}. 382@end deftypevr 383 384@deftypevr Macro int SIGBUS 385@standards{BSD, signal.h} 386This signal is generated when an invalid pointer is dereferenced. Like 387@code{SIGSEGV}, this signal is typically the result of dereferencing an 388uninitialized pointer. The difference between the two is that 389@code{SIGSEGV} indicates an invalid access to valid memory, while 390@code{SIGBUS} indicates an access to an invalid address. In particular, 391@code{SIGBUS} signals often result from dereferencing a misaligned 392pointer, such as referring to a four-word integer at an address not 393divisible by four. (Each kind of computer has its own requirements for 394address alignment.) 395 396The name of this signal is an abbreviation for ``bus error''. 397@end deftypevr 398@cindex bus error 399 400@deftypevr Macro int SIGABRT 401@standards{ISO, signal.h} 402@cindex abort signal 403This signal indicates an error detected by the program itself and 404reported by calling @code{abort}. @xref{Aborting a Program}. 405@end deftypevr 406 407@deftypevr Macro int SIGIOT 408@standards{Unix, signal.h} 409Generated by the PDP-11 ``iot'' instruction. On most machines, this is 410just another name for @code{SIGABRT}. 411@end deftypevr 412 413@deftypevr Macro int SIGTRAP 414@standards{BSD, signal.h} 415Generated by the machine's breakpoint instruction, and possibly other 416trap instructions. This signal is used by debuggers. Your program will 417probably only see @code{SIGTRAP} if it is somehow executing bad 418instructions. 419@end deftypevr 420 421@deftypevr Macro int SIGEMT 422@standards{BSD, signal.h} 423Emulator trap; this results from certain unimplemented instructions 424which might be emulated in software, or the operating system's 425failure to properly emulate them. 426@end deftypevr 427 428@deftypevr Macro int SIGSYS 429@standards{Unix, signal.h} 430Bad system call; that is to say, the instruction to trap to the 431operating system was executed, but the code number for the system call 432to perform was invalid. 433@end deftypevr 434 435@node Termination Signals 436@subsection Termination Signals 437@cindex program termination signals 438 439These signals are all used to tell a process to terminate, in one way 440or another. They have different names because they're used for slightly 441different purposes, and programs might want to handle them differently. 442 443The reason for handling these signals is usually so your program can 444tidy up as appropriate before actually terminating. For example, you 445might want to save state information, delete temporary files, or restore 446the previous terminal modes. Such a handler should end by specifying 447the default action for the signal that happened and then reraising it; 448this will cause the program to terminate with that signal, as if it had 449not had a handler. (@xref{Termination in Handler}.) 450 451The (obvious) default action for all of these signals is to cause the 452process to terminate. 453 454@deftypevr Macro int SIGTERM 455@standards{ISO, signal.h} 456@cindex termination signal 457The @code{SIGTERM} signal is a generic signal used to cause program 458termination. Unlike @code{SIGKILL}, this signal can be blocked, 459handled, and ignored. It is the normal way to politely ask a program to 460terminate. 461 462The shell command @code{kill} generates @code{SIGTERM} by default. 463@pindex kill 464@end deftypevr 465 466@deftypevr Macro int SIGINT 467@standards{ISO, signal.h} 468@cindex interrupt signal 469The @code{SIGINT} (``program interrupt'') signal is sent when the user 470types the INTR character (normally @kbd{C-c}). @xref{Special 471Characters}, for information about terminal driver support for 472@kbd{C-c}. 473@end deftypevr 474 475@deftypevr Macro int SIGQUIT 476@standards{POSIX.1, signal.h} 477@cindex quit signal 478@cindex quit signal 479The @code{SIGQUIT} signal is similar to @code{SIGINT}, except that it's 480controlled by a different key---the QUIT character, usually 481@kbd{C-\}---and produces a core dump when it terminates the process, 482just like a program error signal. You can think of this as a 483program error condition ``detected'' by the user. 484 485@xref{Program Error Signals}, for information about core dumps. 486@xref{Special Characters}, for information about terminal driver 487support. 488 489Certain kinds of cleanups are best omitted in handling @code{SIGQUIT}. 490For example, if the program creates temporary files, it should handle 491the other termination requests by deleting the temporary files. But it 492is better for @code{SIGQUIT} not to delete them, so that the user can 493examine them in conjunction with the core dump. 494@end deftypevr 495 496@deftypevr Macro int SIGKILL 497@standards{POSIX.1, signal.h} 498The @code{SIGKILL} signal is used to cause immediate program termination. 499It cannot be handled or ignored, and is therefore always fatal. It is 500also not possible to block this signal. 501 502This signal is usually generated only by explicit request. Since it 503cannot be handled, you should generate it only as a last resort, after 504first trying a less drastic method such as @kbd{C-c} or @code{SIGTERM}. 505If a process does not respond to any other termination signals, sending 506it a @code{SIGKILL} signal will almost always cause it to go away. 507 508In fact, if @code{SIGKILL} fails to terminate a process, that by itself 509constitutes an operating system bug which you should report. 510 511The system will generate @code{SIGKILL} for a process itself under some 512unusual conditions where the program cannot possibly continue to run 513(even to run a signal handler). 514@end deftypevr 515@cindex kill signal 516 517@deftypevr Macro int SIGHUP 518@standards{POSIX.1, signal.h} 519@cindex hangup signal 520The @code{SIGHUP} (``hang-up'') signal is used to report that the user's 521terminal is disconnected, perhaps because a network or telephone 522connection was broken. For more information about this, see @ref{Control 523Modes}. 524 525This signal is also used to report the termination of the controlling 526process on a terminal to jobs associated with that session; this 527termination effectively disconnects all processes in the session from 528the controlling terminal. For more information, see @ref{Termination 529Internals}. 530@end deftypevr 531 532@node Alarm Signals 533@subsection Alarm Signals 534 535These signals are used to indicate the expiration of timers. 536@xref{Setting an Alarm}, for information about functions that cause 537these signals to be sent. 538 539The default behavior for these signals is to cause program termination. 540This default is rarely useful, but no other default would be useful; 541most of the ways of using these signals would require handler functions 542in any case. 543 544@deftypevr Macro int SIGALRM 545@standards{POSIX.1, signal.h} 546This signal typically indicates expiration of a timer that measures real 547or clock time. It is used by the @code{alarm} function, for example. 548@end deftypevr 549@cindex alarm signal 550 551@deftypevr Macro int SIGVTALRM 552@standards{BSD, signal.h} 553This signal typically indicates expiration of a timer that measures CPU 554time used by the current process. The name is an abbreviation for 555``virtual time alarm''. 556@end deftypevr 557@cindex virtual time alarm signal 558 559@deftypevr Macro int SIGPROF 560@standards{BSD, signal.h} 561This signal typically indicates expiration of a timer that measures 562both CPU time used by the current process, and CPU time expended on 563behalf of the process by the system. Such a timer is used to implement 564code profiling facilities, hence the name of this signal. 565@end deftypevr 566@cindex profiling alarm signal 567 568 569@node Asynchronous I/O Signals 570@subsection Asynchronous I/O Signals 571 572The signals listed in this section are used in conjunction with 573asynchronous I/O facilities. You have to take explicit action by 574calling @code{fcntl} to enable a particular file descriptor to generate 575these signals (@pxref{Interrupt Input}). The default action for these 576signals is to ignore them. 577 578@deftypevr Macro int SIGIO 579@standards{BSD, signal.h} 580@cindex input available signal 581@cindex output possible signal 582This signal is sent when a file descriptor is ready to perform input 583or output. 584 585On most operating systems, terminals and sockets are the only kinds of 586files that can generate @code{SIGIO}; other kinds, including ordinary 587files, never generate @code{SIGIO} even if you ask them to. 588 589On @gnusystems{} @code{SIGIO} will always be generated properly 590if you successfully set asynchronous mode with @code{fcntl}. 591@end deftypevr 592 593@deftypevr Macro int SIGURG 594@standards{BSD, signal.h} 595@cindex urgent data signal 596This signal is sent when ``urgent'' or out-of-band data arrives on a 597socket. @xref{Out-of-Band Data}. 598@end deftypevr 599 600@deftypevr Macro int SIGPOLL 601@standards{SVID, signal.h} 602This is a System V signal name, more or less similar to @code{SIGIO}. 603It is defined only for compatibility. 604@end deftypevr 605 606@node Job Control Signals 607@subsection Job Control Signals 608@cindex job control signals 609 610These signals are used to support job control. If your system 611doesn't support job control, then these macros are defined but the 612signals themselves can't be raised or handled. 613 614You should generally leave these signals alone unless you really 615understand how job control works. @xref{Job Control}. 616 617@deftypevr Macro int SIGCHLD 618@standards{POSIX.1, signal.h} 619@cindex child process signal 620This signal is sent to a parent process whenever one of its child 621processes terminates or stops. 622 623The default action for this signal is to ignore it. If you establish a 624handler for this signal while there are child processes that have 625terminated but not reported their status via @code{wait} or 626@code{waitpid} (@pxref{Process Completion}), whether your new handler 627applies to those processes or not depends on the particular operating 628system. 629@end deftypevr 630 631@deftypevr Macro int SIGCLD 632@standards{SVID, signal.h} 633This is an obsolete name for @code{SIGCHLD}. 634@end deftypevr 635 636@deftypevr Macro int SIGCONT 637@standards{POSIX.1, signal.h} 638@cindex continue signal 639You can send a @code{SIGCONT} signal to a process to make it continue. 640This signal is special---it always makes the process continue if it is 641stopped, before the signal is delivered. The default behavior is to do 642nothing else. You cannot block this signal. You can set a handler, but 643@code{SIGCONT} always makes the process continue regardless. 644 645Most programs have no reason to handle @code{SIGCONT}; they simply 646resume execution without realizing they were ever stopped. You can use 647a handler for @code{SIGCONT} to make a program do something special when 648it is stopped and continued---for example, to reprint a prompt when it 649is suspended while waiting for input. 650@end deftypevr 651 652@deftypevr Macro int SIGSTOP 653@standards{POSIX.1, signal.h} 654The @code{SIGSTOP} signal stops the process. It cannot be handled, 655ignored, or blocked. 656@end deftypevr 657@cindex stop signal 658 659@deftypevr Macro int SIGTSTP 660@standards{POSIX.1, signal.h} 661The @code{SIGTSTP} signal is an interactive stop signal. Unlike 662@code{SIGSTOP}, this signal can be handled and ignored. 663 664Your program should handle this signal if you have a special need to 665leave files or system tables in a secure state when a process is 666stopped. For example, programs that turn off echoing should handle 667@code{SIGTSTP} so they can turn echoing back on before stopping. 668 669This signal is generated when the user types the SUSP character 670(normally @kbd{C-z}). For more information about terminal driver 671support, see @ref{Special Characters}. 672@end deftypevr 673@cindex interactive stop signal 674 675@deftypevr Macro int SIGTTIN 676@standards{POSIX.1, signal.h} 677A process cannot read from the user's terminal while it is running 678as a background job. When any process in a background job tries to 679read from the terminal, all of the processes in the job are sent a 680@code{SIGTTIN} signal. The default action for this signal is to 681stop the process. For more information about how this interacts with 682the terminal driver, see @ref{Access to the Terminal}. 683@end deftypevr 684@cindex terminal input signal 685 686@deftypevr Macro int SIGTTOU 687@standards{POSIX.1, signal.h} 688This is similar to @code{SIGTTIN}, but is generated when a process in a 689background job attempts to write to the terminal or set its modes. 690Again, the default action is to stop the process. @code{SIGTTOU} is 691only generated for an attempt to write to the terminal if the 692@code{TOSTOP} output mode is set; @pxref{Output Modes}. 693@end deftypevr 694@cindex terminal output signal 695 696While a process is stopped, no more signals can be delivered to it until 697it is continued, except @code{SIGKILL} signals and (obviously) 698@code{SIGCONT} signals. The signals are marked as pending, but not 699delivered until the process is continued. The @code{SIGKILL} signal 700always causes termination of the process and can't be blocked, handled 701or ignored. You can ignore @code{SIGCONT}, but it always causes the 702process to be continued anyway if it is stopped. Sending a 703@code{SIGCONT} signal to a process causes any pending stop signals for 704that process to be discarded. Likewise, any pending @code{SIGCONT} 705signals for a process are discarded when it receives a stop signal. 706 707When a process in an orphaned process group (@pxref{Orphaned Process 708Groups}) receives a @code{SIGTSTP}, @code{SIGTTIN}, or @code{SIGTTOU} 709signal and does not handle it, the process does not stop. Stopping the 710process would probably not be very useful, since there is no shell 711program that will notice it stop and allow the user to continue it. 712What happens instead depends on the operating system you are using. 713Some systems may do nothing; others may deliver another signal instead, 714such as @code{SIGKILL} or @code{SIGHUP}. On @gnuhurdsystems{}, the process 715dies with @code{SIGKILL}; this avoids the problem of many stopped, 716orphaned processes lying around the system. 717 718@ignore 719On @gnuhurdsystems{}, it is possible to reattach to the orphaned process 720group and continue it, so stop signals do stop the process as usual on 721@gnuhurdsystems{} unless you have requested POSIX compatibility ``till it 722hurts.'' 723@end ignore 724 725@node Operation Error Signals 726@subsection Operation Error Signals 727 728These signals are used to report various errors generated by an 729operation done by the program. They do not necessarily indicate a 730programming error in the program, but an error that prevents an 731operating system call from completing. The default action for all of 732them is to cause the process to terminate. 733 734@deftypevr Macro int SIGPIPE 735@standards{POSIX.1, signal.h} 736@cindex pipe signal 737@cindex broken pipe signal 738Broken pipe. If you use pipes or FIFOs, you have to design your 739application so that one process opens the pipe for reading before 740another starts writing. If the reading process never starts, or 741terminates unexpectedly, writing to the pipe or FIFO raises a 742@code{SIGPIPE} signal. If @code{SIGPIPE} is blocked, handled or 743ignored, the offending call fails with @code{EPIPE} instead. 744 745Pipes and FIFO special files are discussed in more detail in @ref{Pipes 746and FIFOs}. 747 748Another cause of @code{SIGPIPE} is when you try to output to a socket 749that isn't connected. @xref{Sending Data}. 750@end deftypevr 751 752@deftypevr Macro int SIGLOST 753@standards{GNU, signal.h} 754@cindex lost resource signal 755Resource lost. This signal is generated when you have an advisory lock 756on an NFS file, and the NFS server reboots and forgets about your lock. 757 758On @gnuhurdsystems{}, @code{SIGLOST} is generated when any server program 759dies unexpectedly. It is usually fine to ignore the signal; whatever 760call was made to the server that died just returns an error. 761@end deftypevr 762 763@deftypevr Macro int SIGXCPU 764@standards{BSD, signal.h} 765CPU time limit exceeded. This signal is generated when the process 766exceeds its soft resource limit on CPU time. @xref{Limits on Resources}. 767@end deftypevr 768 769@deftypevr Macro int SIGXFSZ 770@standards{BSD, signal.h} 771File size limit exceeded. This signal is generated when the process 772attempts to extend a file so it exceeds the process's soft resource 773limit on file size. @xref{Limits on Resources}. 774@end deftypevr 775 776@node Miscellaneous Signals 777@subsection Miscellaneous Signals 778 779These signals are used for various other purposes. In general, they 780will not affect your program unless it explicitly uses them for something. 781 782@deftypevr Macro int SIGUSR1 783@deftypevrx Macro int SIGUSR2 784@standards{POSIX.1, signal.h} 785@cindex user signals 786The @code{SIGUSR1} and @code{SIGUSR2} signals are set aside for you to 787use any way you want. They're useful for simple interprocess 788communication, if you write a signal handler for them in the program 789that receives the signal. 790 791There is an example showing the use of @code{SIGUSR1} and @code{SIGUSR2} 792in @ref{Signaling Another Process}. 793 794The default action is to terminate the process. 795@end deftypevr 796 797@deftypevr Macro int SIGWINCH 798@standards{BSD, signal.h} 799Window size change. This is generated on some systems (including GNU) 800when the terminal driver's record of the number of rows and columns on 801the screen is changed. The default action is to ignore it. 802 803If a program does full-screen display, it should handle @code{SIGWINCH}. 804When the signal arrives, it should fetch the new screen size and 805reformat its display accordingly. 806@end deftypevr 807 808@deftypevr Macro int SIGINFO 809@standards{BSD, signal.h} 810Information request. On 4.4 BSD and @gnuhurdsystems{}, this signal is sent 811to all the processes in the foreground process group of the controlling 812terminal when the user types the STATUS character in canonical mode; 813@pxref{Signal Characters}. 814 815If the process is the leader of the process group, the default action is 816to print some status information about the system and what the process 817is doing. Otherwise the default is to do nothing. 818@end deftypevr 819 820@node Signal Messages 821@subsection Signal Messages 822@cindex signal messages 823 824We mentioned above that the shell prints a message describing the signal 825that terminated a child process. The clean way to print a message 826describing a signal is to use the functions @code{strsignal} and 827@code{psignal}. These functions use a signal number to specify which 828kind of signal to describe. The signal number may come from the 829termination status of a child process (@pxref{Process Completion}) or it 830may come from a signal handler in the same process. 831 832@deftypefun {char *} strsignal (int @var{signum}) 833@standards{GNU, string.h} 834@safety{@prelim{}@mtunsafe{@mtasurace{:strsignal} @mtslocale{}}@asunsafe{@asuinit{} @ascuintl{} @asucorrupt{} @ascuheap{}}@acunsafe{@acuinit{} @acucorrupt{} @acsmem{}}} 835@c strsignal @mtasurace:strsignal @mtslocale @asuinit @ascuintl @asucorrupt @ascuheap @acucorrupt @acsmem 836@c uses a static buffer if tsd key creation fails 837@c [once] init 838@c libc_key_create ok 839@c pthread_key_create dup ok 840@c getbuffer @asucorrupt @ascuheap @acsmem 841@c libc_getspecific ok 842@c pthread_getspecific dup ok 843@c malloc dup @ascuheap @acsmem 844@c libc_setspecific @asucorrupt @ascuheap @acucorrupt @acsmem 845@c pthread_setspecific dup @asucorrupt @ascuheap @acucorrupt @acsmem 846@c snprintf dup @mtslocale @ascuheap @acsmem 847@c _ @ascuintl 848This function returns a pointer to a statically-allocated string 849containing a message describing the signal @var{signum}. You 850should not modify the contents of this string; and, since it can be 851rewritten on subsequent calls, you should save a copy of it if you need 852to reference it later. 853 854@pindex string.h 855This function is a GNU extension, declared in the header file 856@file{string.h}. 857@end deftypefun 858 859@deftypefun void psignal (int @var{signum}, const char *@var{message}) 860@standards{BSD, signal.h} 861@safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuintl{} @ascuheap{}}@acunsafe{@aculock{} @acucorrupt{} @acsmem{}}} 862@c psignal @mtslocale @asucorrupt @ascuintl @ascuheap @aculock @acucorrupt @acsmem 863@c _ @ascuintl 864@c fxprintf @asucorrupt @aculock @acucorrupt 865@c asprintf @mtslocale @ascuheap @acsmem 866@c free dup @ascuheap @acsmem 867This function prints a message describing the signal @var{signum} to the 868standard error output stream @code{stderr}; see @ref{Standard Streams}. 869 870If you call @code{psignal} with a @var{message} that is either a null 871pointer or an empty string, @code{psignal} just prints the message 872corresponding to @var{signum}, adding a trailing newline. 873 874If you supply a non-null @var{message} argument, then @code{psignal} 875prefixes its output with this string. It adds a colon and a space 876character to separate the @var{message} from the string corresponding 877to @var{signum}. 878 879@pindex stdio.h 880This function is a BSD feature, declared in the header file @file{signal.h}. 881@end deftypefun 882 883@deftypefun {const char *} sigdescr_np (int @var{signum}) 884@standards{GNU, string.h} 885@safety{@mtsafe{}@assafe{}@acsafe{}} 886This function returns the message describing the signal @var{signum} or 887@code{NULL} for invalid signal number (e.g "Hangup" for @code{SIGHUP}). 888Different than @code{strsignal} the returned description is not translated. 889The message points to a static storage whose lifetime is the whole lifetime 890of the program. 891 892@pindex string.h 893This function is a GNU extension, declared in the header file @file{string.h}. 894@end deftypefun 895 896@deftypefun {const char *} sigabbrev_np (int @var{signum}) 897@standards{GNU, string.h} 898@safety{@mtsafe{}@assafe{}@acsafe{}} 899This function returns the abbreviation describing the signal @var{signum} or 900@code{NULL} for invalid signal number. The message points to a static 901storage whose lifetime is the whole lifetime of the program. 902 903@pindex string.h 904This function is a GNU extension, declared in the header file @file{string.h}. 905@end deftypefun 906 907@node Signal Actions 908@section Specifying Signal Actions 909@cindex signal actions 910@cindex establishing a handler 911 912The simplest way to change the action for a signal is to use the 913@code{signal} function. You can specify a built-in action (such as to 914ignore the signal), or you can @dfn{establish a handler}. 915 916@Theglibc{} also implements the more versatile @code{sigaction} 917facility. This section describes both facilities and gives suggestions 918on which to use when. 919 920@menu 921* Basic Signal Handling:: The simple @code{signal} function. 922* Advanced Signal Handling:: The more powerful @code{sigaction} function. 923* Signal and Sigaction:: How those two functions interact. 924* Sigaction Function Example:: An example of using the sigaction function. 925* Flags for Sigaction:: Specifying options for signal handling. 926* Initial Signal Actions:: How programs inherit signal actions. 927@end menu 928 929@node Basic Signal Handling 930@subsection Basic Signal Handling 931@cindex @code{signal} function 932 933The @code{signal} function provides a simple interface for establishing 934an action for a particular signal. The function and associated macros 935are declared in the header file @file{signal.h}. 936@pindex signal.h 937 938@deftp {Data Type} sighandler_t 939@standards{GNU, signal.h} 940This is the type of signal handler functions. Signal handlers take one 941integer argument specifying the signal number, and have return type 942@code{void}. So, you should define handler functions like this: 943 944@smallexample 945void @var{handler} (int @code{signum}) @{ @dots{} @} 946@end smallexample 947 948The name @code{sighandler_t} for this data type is a GNU extension. 949@end deftp 950 951@deftypefun sighandler_t signal (int @var{signum}, sighandler_t @var{action}) 952@standards{ISO, signal.h} 953@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}} 954@c signal ok 955@c sigemptyset dup ok 956@c sigaddset dup ok 957@c sigismember dup ok 958@c sigaction dup ok 959The @code{signal} function establishes @var{action} as the action for 960the signal @var{signum}. 961 962The first argument, @var{signum}, identifies the signal whose behavior 963you want to control, and should be a signal number. The proper way to 964specify a signal number is with one of the symbolic signal names 965(@pxref{Standard Signals})---don't use an explicit number, because 966the numerical code for a given kind of signal may vary from operating 967system to operating system. 968 969The second argument, @var{action}, specifies the action to use for the 970signal @var{signum}. This can be one of the following: 971 972@table @code 973@item SIG_DFL 974@vindex SIG_DFL 975@cindex default action for a signal 976@code{SIG_DFL} specifies the default action for the particular signal. 977The default actions for various kinds of signals are stated in 978@ref{Standard Signals}. 979 980@item SIG_IGN 981@vindex SIG_IGN 982@cindex ignore action for a signal 983@code{SIG_IGN} specifies that the signal should be ignored. 984 985Your program generally should not ignore signals that represent serious 986events or that are normally used to request termination. You cannot 987ignore the @code{SIGKILL} or @code{SIGSTOP} signals at all. You can 988ignore program error signals like @code{SIGSEGV}, but ignoring the error 989won't enable the program to continue executing meaningfully. Ignoring 990user requests such as @code{SIGINT}, @code{SIGQUIT}, and @code{SIGTSTP} 991is unfriendly. 992 993When you do not wish signals to be delivered during a certain part of 994the program, the thing to do is to block them, not ignore them. 995@xref{Blocking Signals}. 996 997@item @var{handler} 998Supply the address of a handler function in your program, to specify 999running this handler as the way to deliver the signal. 1000 1001For more information about defining signal handler functions, 1002see @ref{Defining Handlers}. 1003@end table 1004 1005If you set the action for a signal to @code{SIG_IGN}, or if you set it 1006to @code{SIG_DFL} and the default action is to ignore that signal, then 1007any pending signals of that type are discarded (even if they are 1008blocked). Discarding the pending signals means that they will never be 1009delivered, not even if you subsequently specify another action and 1010unblock this kind of signal. 1011 1012The @code{signal} function returns the action that was previously in 1013effect for the specified @var{signum}. You can save this value and 1014restore it later by calling @code{signal} again. 1015 1016If @code{signal} can't honor the request, it returns @code{SIG_ERR} 1017instead. The following @code{errno} error conditions are defined for 1018this function: 1019 1020@table @code 1021@item EINVAL 1022You specified an invalid @var{signum}; or you tried to ignore or provide 1023a handler for @code{SIGKILL} or @code{SIGSTOP}. 1024@end table 1025@end deftypefun 1026 1027@strong{Compatibility Note:} A problem encountered when working with the 1028@code{signal} function is that it has different semantics on BSD and 1029SVID systems. The difference is that on SVID systems the signal handler 1030is deinstalled after signal delivery. On BSD systems the 1031handler must be explicitly deinstalled. In @theglibc{} we use the 1032BSD version by default. To use the SVID version you can either use the 1033function @code{sysv_signal} (see below) or use the @code{_XOPEN_SOURCE} 1034feature select macro (@pxref{Feature Test Macros}). In general, use of these 1035functions should be avoided because of compatibility problems. It 1036is better to use @code{sigaction} if it is available since the results 1037are much more reliable. 1038 1039Here is a simple example of setting up a handler to delete temporary 1040files when certain fatal signals happen: 1041 1042@smallexample 1043#include <signal.h> 1044 1045void 1046termination_handler (int signum) 1047@{ 1048 struct temp_file *p; 1049 1050 for (p = temp_file_list; p; p = p->next) 1051 unlink (p->name); 1052@} 1053 1054int 1055main (void) 1056@{ 1057 @dots{} 1058 if (signal (SIGINT, termination_handler) == SIG_IGN) 1059 signal (SIGINT, SIG_IGN); 1060 if (signal (SIGHUP, termination_handler) == SIG_IGN) 1061 signal (SIGHUP, SIG_IGN); 1062 if (signal (SIGTERM, termination_handler) == SIG_IGN) 1063 signal (SIGTERM, SIG_IGN); 1064 @dots{} 1065@} 1066@end smallexample 1067 1068@noindent 1069Note that if a given signal was previously set to be ignored, this code 1070avoids altering that setting. This is because non-job-control shells 1071often ignore certain signals when starting children, and it is important 1072for the children to respect this. 1073 1074We do not handle @code{SIGQUIT} or the program error signals in this 1075example because these are designed to provide information for debugging 1076(a core dump), and the temporary files may give useful information. 1077 1078@deftypefun sighandler_t sysv_signal (int @var{signum}, sighandler_t @var{action}) 1079@standards{GNU, signal.h} 1080@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 1081@c sysv_signal ok 1082@c sigemptyset dup ok 1083@c sigaction dup ok 1084The @code{sysv_signal} implements the behavior of the standard 1085@code{signal} function as found on SVID systems. The difference to BSD 1086systems is that the handler is deinstalled after a delivery of a signal. 1087 1088@strong{Compatibility Note:} As said above for @code{signal}, this 1089function should be avoided when possible. @code{sigaction} is the 1090preferred method. 1091@end deftypefun 1092 1093@deftypefun sighandler_t ssignal (int @var{signum}, sighandler_t @var{action}) 1094@standards{SVID, signal.h} 1095@safety{@prelim{}@mtsafe{@mtssigintr{}}@assafe{}@acsafe{}} 1096@c Aliases signal and bsd_signal. 1097The @code{ssignal} function does the same thing as @code{signal}; it is 1098provided only for compatibility with SVID. 1099@end deftypefun 1100 1101@deftypevr Macro sighandler_t SIG_ERR 1102@standards{ISO, signal.h} 1103The value of this macro is used as the return value from @code{signal} 1104to indicate an error. 1105@end deftypevr 1106 1107@ignore 1108@comment RMS says that ``we don't do this''. 1109Implementations might define additional macros for built-in signal 1110actions that are suitable as a @var{action} argument to @code{signal}, 1111besides @code{SIG_IGN} and @code{SIG_DFL}. Identifiers whose names 1112begin with @samp{SIG_} followed by an uppercase letter are reserved for 1113this purpose. 1114@end ignore 1115 1116 1117@node Advanced Signal Handling 1118@subsection Advanced Signal Handling 1119@cindex @code{sigaction} function 1120 1121The @code{sigaction} function has the same basic effect as 1122@code{signal}: to specify how a signal should be handled by the process. 1123However, @code{sigaction} offers more control, at the expense of more 1124complexity. In particular, @code{sigaction} allows you to specify 1125additional flags to control when the signal is generated and how the 1126handler is invoked. 1127 1128The @code{sigaction} function is declared in @file{signal.h}. 1129@pindex signal.h 1130 1131@deftp {Data Type} {struct sigaction} 1132@standards{POSIX.1, signal.h} 1133Structures of type @code{struct sigaction} are used in the 1134@code{sigaction} function to specify all the information about how to 1135handle a particular signal. This structure contains at least the 1136following members: 1137 1138@table @code 1139@item sighandler_t sa_handler 1140This is used in the same way as the @var{action} argument to the 1141@code{signal} function. The value can be @code{SIG_DFL}, 1142@code{SIG_IGN}, or a function pointer. @xref{Basic Signal Handling}. 1143 1144@item sigset_t sa_mask 1145This specifies a set of signals to be blocked while the handler runs. 1146Blocking is explained in @ref{Blocking for Handler}. Note that the 1147signal that was delivered is automatically blocked by default before its 1148handler is started; this is true regardless of the value in 1149@code{sa_mask}. If you want that signal not to be blocked within its 1150handler, you must write code in the handler to unblock it. 1151 1152@item int sa_flags 1153This specifies various flags which can affect the behavior of 1154the signal. These are described in more detail in @ref{Flags for Sigaction}. 1155@end table 1156@end deftp 1157 1158@deftypefun int sigaction (int @var{signum}, const struct sigaction *restrict @var{action}, struct sigaction *restrict @var{old-action}) 1159@standards{POSIX.1, signal.h} 1160@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 1161The @var{action} argument is used to set up a new action for the signal 1162@var{signum}, while the @var{old-action} argument is used to return 1163information about the action previously associated with this signal. 1164(In other words, @var{old-action} has the same purpose as the 1165@code{signal} function's return value---you can check to see what the 1166old action in effect for the signal was, and restore it later if you 1167want.) 1168 1169Either @var{action} or @var{old-action} can be a null pointer. If 1170@var{old-action} is a null pointer, this simply suppresses the return 1171of information about the old action. If @var{action} is a null pointer, 1172the action associated with the signal @var{signum} is unchanged; this 1173allows you to inquire about how a signal is being handled without changing 1174that handling. 1175 1176The return value from @code{sigaction} is zero if it succeeds, and 1177@code{-1} on failure. The following @code{errno} error conditions are 1178defined for this function: 1179 1180@table @code 1181@item EINVAL 1182The @var{signum} argument is not valid, or you are trying to 1183trap or ignore @code{SIGKILL} or @code{SIGSTOP}. 1184@end table 1185@end deftypefun 1186 1187@node Signal and Sigaction 1188@subsection Interaction of @code{signal} and @code{sigaction} 1189 1190It's possible to use both the @code{signal} and @code{sigaction} 1191functions within a single program, but you have to be careful because 1192they can interact in slightly strange ways. 1193 1194The @code{sigaction} function specifies more information than the 1195@code{signal} function, so the return value from @code{signal} cannot 1196express the full range of @code{sigaction} possibilities. Therefore, if 1197you use @code{signal} to save and later reestablish an action, it may 1198not be able to reestablish properly a handler that was established with 1199@code{sigaction}. 1200 1201To avoid having problems as a result, always use @code{sigaction} to 1202save and restore a handler if your program uses @code{sigaction} at all. 1203Since @code{sigaction} is more general, it can properly save and 1204reestablish any action, regardless of whether it was established 1205originally with @code{signal} or @code{sigaction}. 1206 1207On some systems if you establish an action with @code{signal} and then 1208examine it with @code{sigaction}, the handler address that you get may 1209not be the same as what you specified with @code{signal}. It may not 1210even be suitable for use as an action argument with @code{signal}. But 1211you can rely on using it as an argument to @code{sigaction}. This 1212problem never happens on @gnusystems{}. 1213 1214So, you're better off using one or the other of the mechanisms 1215consistently within a single program. 1216 1217@strong{Portability Note:} The basic @code{signal} function is a feature 1218of @w{ISO C}, while @code{sigaction} is part of the POSIX.1 standard. If 1219you are concerned about portability to non-POSIX systems, then you 1220should use the @code{signal} function instead. 1221 1222@node Sigaction Function Example 1223@subsection @code{sigaction} Function Example 1224 1225In @ref{Basic Signal Handling}, we gave an example of establishing a 1226simple handler for termination signals using @code{signal}. Here is an 1227equivalent example using @code{sigaction}: 1228 1229@smallexample 1230#include <signal.h> 1231 1232void 1233termination_handler (int signum) 1234@{ 1235 struct temp_file *p; 1236 1237 for (p = temp_file_list; p; p = p->next) 1238 unlink (p->name); 1239@} 1240 1241int 1242main (void) 1243@{ 1244 @dots{} 1245 struct sigaction new_action, old_action; 1246 1247 /* @r{Set up the structure to specify the new action.} */ 1248 new_action.sa_handler = termination_handler; 1249 sigemptyset (&new_action.sa_mask); 1250 new_action.sa_flags = 0; 1251 1252 sigaction (SIGINT, NULL, &old_action); 1253 if (old_action.sa_handler != SIG_IGN) 1254 sigaction (SIGINT, &new_action, NULL); 1255 sigaction (SIGHUP, NULL, &old_action); 1256 if (old_action.sa_handler != SIG_IGN) 1257 sigaction (SIGHUP, &new_action, NULL); 1258 sigaction (SIGTERM, NULL, &old_action); 1259 if (old_action.sa_handler != SIG_IGN) 1260 sigaction (SIGTERM, &new_action, NULL); 1261 @dots{} 1262@} 1263@end smallexample 1264 1265The program just loads the @code{new_action} structure with the desired 1266parameters and passes it in the @code{sigaction} call. The usage of 1267@code{sigemptyset} is described later; see @ref{Blocking Signals}. 1268 1269As in the example using @code{signal}, we avoid handling signals 1270previously set to be ignored. Here we can avoid altering the signal 1271handler even momentarily, by using the feature of @code{sigaction} that 1272lets us examine the current action without specifying a new one. 1273 1274Here is another example. It retrieves information about the current 1275action for @code{SIGINT} without changing that action. 1276 1277@smallexample 1278struct sigaction query_action; 1279 1280if (sigaction (SIGINT, NULL, &query_action) < 0) 1281 /* @r{@code{sigaction} returns -1 in case of error.} */ 1282else if (query_action.sa_handler == SIG_DFL) 1283 /* @r{@code{SIGINT} is handled in the default, fatal manner.} */ 1284else if (query_action.sa_handler == SIG_IGN) 1285 /* @r{@code{SIGINT} is ignored.} */ 1286else 1287 /* @r{A programmer-defined signal handler is in effect.} */ 1288@end smallexample 1289 1290@node Flags for Sigaction 1291@subsection Flags for @code{sigaction} 1292@cindex signal flags 1293@cindex flags for @code{sigaction} 1294@cindex @code{sigaction} flags 1295 1296The @code{sa_flags} member of the @code{sigaction} structure is a 1297catch-all for special features. Most of the time, @code{SA_RESTART} is 1298a good value to use for this field. 1299 1300The value of @code{sa_flags} is interpreted as a bit mask. Thus, you 1301should choose the flags you want to set, @sc{or} those flags together, 1302and store the result in the @code{sa_flags} member of your 1303@code{sigaction} structure. 1304 1305Each signal number has its own set of flags. Each call to 1306@code{sigaction} affects one particular signal number, and the flags 1307that you specify apply only to that particular signal. 1308 1309In @theglibc{}, establishing a handler with @code{signal} sets all 1310the flags to zero except for @code{SA_RESTART}, whose value depends on 1311the settings you have made with @code{siginterrupt}. @xref{Interrupted 1312Primitives}, to see what this is about. 1313 1314@pindex signal.h 1315These macros are defined in the header file @file{signal.h}. 1316 1317@deftypevr Macro int SA_NOCLDSTOP 1318@standards{POSIX.1, signal.h} 1319This flag is meaningful only for the @code{SIGCHLD} signal. When the 1320flag is set, the system delivers the signal for a terminated child 1321process but not for one that is stopped. By default, @code{SIGCHLD} is 1322delivered for both terminated children and stopped children. 1323 1324Setting this flag for a signal other than @code{SIGCHLD} has no effect. 1325@end deftypevr 1326 1327@deftypevr Macro int SA_ONSTACK 1328@standards{BSD, signal.h} 1329If this flag is set for a particular signal number, the system uses the 1330signal stack when delivering that kind of signal. @xref{Signal Stack}. 1331If a signal with this flag arrives and you have not set a signal stack, 1332the normal user stack is used instead, as if the flag had not been set. 1333@end deftypevr 1334 1335@deftypevr Macro int SA_RESTART 1336@standards{BSD, signal.h} 1337This flag controls what happens when a signal is delivered during 1338certain primitives (such as @code{open}, @code{read} or @code{write}), 1339and the signal handler returns normally. There are two alternatives: 1340the library function can resume, or it can return failure with error 1341code @code{EINTR}. 1342 1343The choice is controlled by the @code{SA_RESTART} flag for the 1344particular kind of signal that was delivered. If the flag is set, 1345returning from a handler resumes the library function. If the flag is 1346clear, returning from a handler makes the function fail. 1347@xref{Interrupted Primitives}. 1348@end deftypevr 1349 1350@node Initial Signal Actions 1351@subsection Initial Signal Actions 1352@cindex initial signal actions 1353 1354When a new process is created (@pxref{Creating a Process}), it inherits 1355handling of signals from its parent process. However, when you load a 1356new process image using the @code{exec} function (@pxref{Executing a 1357File}), any signals that you've defined your own handlers for revert to 1358their @code{SIG_DFL} handling. (If you think about it a little, this 1359makes sense; the handler functions from the old program are specific to 1360that program, and aren't even present in the address space of the new 1361program image.) Of course, the new program can establish its own 1362handlers. 1363 1364When a program is run by a shell, the shell normally sets the initial 1365actions for the child process to @code{SIG_DFL} or @code{SIG_IGN}, as 1366appropriate. It's a good idea to check to make sure that the shell has 1367not set up an initial action of @code{SIG_IGN} before you establish your 1368own signal handlers. 1369 1370Here is an example of how to establish a handler for @code{SIGHUP}, but 1371not if @code{SIGHUP} is currently ignored: 1372 1373@smallexample 1374@group 1375@dots{} 1376struct sigaction temp; 1377 1378sigaction (SIGHUP, NULL, &temp); 1379 1380if (temp.sa_handler != SIG_IGN) 1381 @{ 1382 temp.sa_handler = handle_sighup; 1383 sigemptyset (&temp.sa_mask); 1384 sigaction (SIGHUP, &temp, NULL); 1385 @} 1386@end group 1387@end smallexample 1388 1389@node Defining Handlers 1390@section Defining Signal Handlers 1391@cindex signal handler function 1392 1393This section describes how to write a signal handler function that can 1394be established with the @code{signal} or @code{sigaction} functions. 1395 1396A signal handler is just a function that you compile together with the 1397rest of the program. Instead of directly invoking the function, you use 1398@code{signal} or @code{sigaction} to tell the operating system to call 1399it when a signal arrives. This is known as @dfn{establishing} the 1400handler. @xref{Signal Actions}. 1401 1402There are two basic strategies you can use in signal handler functions: 1403 1404@itemize @bullet 1405@item 1406You can have the handler function note that the signal arrived by 1407tweaking some global data structures, and then return normally. 1408 1409@item 1410You can have the handler function terminate the program or transfer 1411control to a point where it can recover from the situation that caused 1412the signal. 1413@end itemize 1414 1415You need to take special care in writing handler functions because they 1416can be called asynchronously. That is, a handler might be called at any 1417point in the program, unpredictably. If two signals arrive during a 1418very short interval, one handler can run within another. This section 1419describes what your handler should do, and what you should avoid. 1420 1421@menu 1422* Handler Returns:: Handlers that return normally, and what 1423 this means. 1424* Termination in Handler:: How handler functions terminate a program. 1425* Longjmp in Handler:: Nonlocal transfer of control out of a 1426 signal handler. 1427* Signals in Handler:: What happens when signals arrive while 1428 the handler is already occupied. 1429* Merged Signals:: When a second signal arrives before the 1430 first is handled. 1431* Nonreentrancy:: Do not call any functions unless you know they 1432 are reentrant with respect to signals. 1433* Atomic Data Access:: A single handler can run in the middle of 1434 reading or writing a single object. 1435@end menu 1436 1437@node Handler Returns 1438@subsection Signal Handlers that Return 1439 1440Handlers which return normally are usually used for signals such as 1441@code{SIGALRM} and the I/O and interprocess communication signals. But 1442a handler for @code{SIGINT} might also return normally after setting a 1443flag that tells the program to exit at a convenient time. 1444 1445It is not safe to return normally from the handler for a program error 1446signal, because the behavior of the program when the handler function 1447returns is not defined after a program error. @xref{Program Error 1448Signals}. 1449 1450Handlers that return normally must modify some global variable in order 1451to have any effect. Typically, the variable is one that is examined 1452periodically by the program during normal operation. Its data type 1453should be @code{sig_atomic_t} for reasons described in @ref{Atomic 1454Data Access}. 1455 1456Here is a simple example of such a program. It executes the body of 1457the loop until it has noticed that a @code{SIGALRM} signal has arrived. 1458This technique is useful because it allows the iteration in progress 1459when the signal arrives to complete before the loop exits. 1460 1461@smallexample 1462@include sigh1.c.texi 1463@end smallexample 1464 1465@node Termination in Handler 1466@subsection Handlers That Terminate the Process 1467 1468Handler functions that terminate the program are typically used to cause 1469orderly cleanup or recovery from program error signals and interactive 1470interrupts. 1471 1472The cleanest way for a handler to terminate the process is to raise the 1473same signal that ran the handler in the first place. Here is how to do 1474this: 1475 1476@smallexample 1477volatile sig_atomic_t fatal_error_in_progress = 0; 1478 1479void 1480fatal_error_signal (int sig) 1481@{ 1482@group 1483 /* @r{Since this handler is established for more than one kind of signal, } 1484 @r{it might still get invoked recursively by delivery of some other kind} 1485 @r{of signal. Use a static variable to keep track of that.} */ 1486 if (fatal_error_in_progress) 1487 raise (sig); 1488 fatal_error_in_progress = 1; 1489@end group 1490 1491@group 1492 /* @r{Now do the clean up actions:} 1493 @r{- reset terminal modes} 1494 @r{- kill child processes} 1495 @r{- remove lock files} */ 1496 @dots{} 1497@end group 1498 1499@group 1500 /* @r{Now reraise the signal. We reactivate the signal's} 1501 @r{default handling, which is to terminate the process.} 1502 @r{We could just call @code{exit} or @code{abort},} 1503 @r{but reraising the signal sets the return status} 1504 @r{from the process correctly.} */ 1505 signal (sig, SIG_DFL); 1506 raise (sig); 1507@} 1508@end group 1509@end smallexample 1510 1511@node Longjmp in Handler 1512@subsection Nonlocal Control Transfer in Handlers 1513@cindex non-local exit, from signal handler 1514 1515You can do a nonlocal transfer of control out of a signal handler using 1516the @code{setjmp} and @code{longjmp} facilities (@pxref{Non-Local 1517Exits}). 1518 1519When the handler does a nonlocal control transfer, the part of the 1520program that was running will not continue. If this part of the program 1521was in the middle of updating an important data structure, the data 1522structure will remain inconsistent. Since the program does not 1523terminate, the inconsistency is likely to be noticed later on. 1524 1525There are two ways to avoid this problem. One is to block the signal 1526for the parts of the program that update important data structures. 1527Blocking the signal delays its delivery until it is unblocked, once the 1528critical updating is finished. @xref{Blocking Signals}. 1529 1530The other way is to re-initialize the crucial data structures in the 1531signal handler, or to make their values consistent. 1532 1533Here is a rather schematic example showing the reinitialization of one 1534global variable. 1535 1536@smallexample 1537@group 1538#include <signal.h> 1539#include <setjmp.h> 1540 1541jmp_buf return_to_top_level; 1542 1543volatile sig_atomic_t waiting_for_input; 1544 1545void 1546handle_sigint (int signum) 1547@{ 1548 /* @r{We may have been waiting for input when the signal arrived,} 1549 @r{but we are no longer waiting once we transfer control.} */ 1550 waiting_for_input = 0; 1551 longjmp (return_to_top_level, 1); 1552@} 1553@end group 1554 1555@group 1556int 1557main (void) 1558@{ 1559 @dots{} 1560 signal (SIGINT, sigint_handler); 1561 @dots{} 1562 while (1) @{ 1563 prepare_for_command (); 1564 if (setjmp (return_to_top_level) == 0) 1565 read_and_execute_command (); 1566 @} 1567@} 1568@end group 1569 1570@group 1571/* @r{Imagine this is a subroutine used by various commands.} */ 1572char * 1573read_data () 1574@{ 1575 if (input_from_terminal) @{ 1576 waiting_for_input = 1; 1577 @dots{} 1578 waiting_for_input = 0; 1579 @} else @{ 1580 @dots{} 1581 @} 1582@} 1583@end group 1584@end smallexample 1585 1586 1587@node Signals in Handler 1588@subsection Signals Arriving While a Handler Runs 1589@cindex race conditions, relating to signals 1590 1591What happens if another signal arrives while your signal handler 1592function is running? 1593 1594When the handler for a particular signal is invoked, that signal is 1595automatically blocked until the handler returns. That means that if two 1596signals of the same kind arrive close together, the second one will be 1597held until the first has been handled. (The handler can explicitly 1598unblock the signal using @code{sigprocmask}, if you want to allow more 1599signals of this type to arrive; see @ref{Process Signal Mask}.) 1600 1601However, your handler can still be interrupted by delivery of another 1602kind of signal. To avoid this, you can use the @code{sa_mask} member of 1603the action structure passed to @code{sigaction} to explicitly specify 1604which signals should be blocked while the signal handler runs. These 1605signals are in addition to the signal for which the handler was invoked, 1606and any other signals that are normally blocked by the process. 1607@xref{Blocking for Handler}. 1608 1609When the handler returns, the set of blocked signals is restored to the 1610value it had before the handler ran. So using @code{sigprocmask} inside 1611the handler only affects what signals can arrive during the execution of 1612the handler itself, not what signals can arrive once the handler returns. 1613 1614@strong{Portability Note:} Always use @code{sigaction} to establish a 1615handler for a signal that you expect to receive asynchronously, if you 1616want your program to work properly on System V Unix. On this system, 1617the handling of a signal whose handler was established with 1618@code{signal} automatically sets the signal's action back to 1619@code{SIG_DFL}, and the handler must re-establish itself each time it 1620runs. This practice, while inconvenient, does work when signals cannot 1621arrive in succession. However, if another signal can arrive right away, 1622it may arrive before the handler can re-establish itself. Then the 1623second signal would receive the default handling, which could terminate 1624the process. 1625 1626@node Merged Signals 1627@subsection Signals Close Together Merge into One 1628@cindex handling multiple signals 1629@cindex successive signals 1630@cindex merging of signals 1631 1632If multiple signals of the same type are delivered to your process 1633before your signal handler has a chance to be invoked at all, the 1634handler may only be invoked once, as if only a single signal had 1635arrived. In effect, the signals merge into one. This situation can 1636arise when the signal is blocked, or in a multiprocessing environment 1637where the system is busy running some other processes while the signals 1638are delivered. This means, for example, that you cannot reliably use a 1639signal handler to count signals. The only distinction you can reliably 1640make is whether at least one signal has arrived since a given time in 1641the past. 1642 1643Here is an example of a handler for @code{SIGCHLD} that compensates for 1644the fact that the number of signals received may not equal the number of 1645child processes that generate them. It assumes that the program keeps track 1646of all the child processes with a chain of structures as follows: 1647 1648@smallexample 1649struct process 1650@{ 1651 struct process *next; 1652 /* @r{The process ID of this child.} */ 1653 int pid; 1654 /* @r{The descriptor of the pipe or pseudo terminal} 1655 @r{on which output comes from this child.} */ 1656 int input_descriptor; 1657 /* @r{Nonzero if this process has stopped or terminated.} */ 1658 sig_atomic_t have_status; 1659 /* @r{The status of this child; 0 if running,} 1660 @r{otherwise a status value from @code{waitpid}.} */ 1661 int status; 1662@}; 1663 1664struct process *process_list; 1665@end smallexample 1666 1667This example also uses a flag to indicate whether signals have arrived 1668since some time in the past---whenever the program last cleared it to 1669zero. 1670 1671@smallexample 1672/* @r{Nonzero means some child's status has changed} 1673 @r{so look at @code{process_list} for the details.} */ 1674int process_status_change; 1675@end smallexample 1676 1677Here is the handler itself: 1678 1679@smallexample 1680void 1681sigchld_handler (int signo) 1682@{ 1683 int old_errno = errno; 1684 1685 while (1) @{ 1686 register int pid; 1687 int w; 1688 struct process *p; 1689 1690 /* @r{Keep asking for a status until we get a definitive result.} */ 1691 do 1692 @{ 1693 errno = 0; 1694 pid = waitpid (WAIT_ANY, &w, WNOHANG | WUNTRACED); 1695 @} 1696 while (pid <= 0 && errno == EINTR); 1697 1698 if (pid <= 0) @{ 1699 /* @r{A real failure means there are no more} 1700 @r{stopped or terminated child processes, so return.} */ 1701 errno = old_errno; 1702 return; 1703 @} 1704 1705 /* @r{Find the process that signaled us, and record its status.} */ 1706 1707 for (p = process_list; p; p = p->next) 1708 if (p->pid == pid) @{ 1709 p->status = w; 1710 /* @r{Indicate that the @code{status} field} 1711 @r{has data to look at. We do this only after storing it.} */ 1712 p->have_status = 1; 1713 1714 /* @r{If process has terminated, stop waiting for its output.} */ 1715 if (WIFSIGNALED (w) || WIFEXITED (w)) 1716 if (p->input_descriptor) 1717 FD_CLR (p->input_descriptor, &input_wait_mask); 1718 1719 /* @r{The program should check this flag from time to time} 1720 @r{to see if there is any news in @code{process_list}.} */ 1721 ++process_status_change; 1722 @} 1723 1724 /* @r{Loop around to handle all the processes} 1725 @r{that have something to tell us.} */ 1726 @} 1727@} 1728@end smallexample 1729 1730Here is the proper way to check the flag @code{process_status_change}: 1731 1732@smallexample 1733if (process_status_change) @{ 1734 struct process *p; 1735 process_status_change = 0; 1736 for (p = process_list; p; p = p->next) 1737 if (p->have_status) @{ 1738 @dots{} @r{Examine @code{p->status}} @dots{} 1739 @} 1740@} 1741@end smallexample 1742 1743@noindent 1744It is vital to clear the flag before examining the list; otherwise, if a 1745signal were delivered just before the clearing of the flag, and after 1746the appropriate element of the process list had been checked, the status 1747change would go unnoticed until the next signal arrived to set the flag 1748again. You could, of course, avoid this problem by blocking the signal 1749while scanning the list, but it is much more elegant to guarantee 1750correctness by doing things in the right order. 1751 1752The loop which checks process status avoids examining @code{p->status} 1753until it sees that status has been validly stored. This is to make sure 1754that the status cannot change in the middle of accessing it. Once 1755@code{p->have_status} is set, it means that the child process is stopped 1756or terminated, and in either case, it cannot stop or terminate again 1757until the program has taken notice. @xref{Atomic Usage}, for more 1758information about coping with interruptions during accesses of a 1759variable. 1760 1761Here is another way you can test whether the handler has run since the 1762last time you checked. This technique uses a counter which is never 1763changed outside the handler. Instead of clearing the count, the program 1764remembers the previous value and sees whether it has changed since the 1765previous check. The advantage of this method is that different parts of 1766the program can check independently, each part checking whether there 1767has been a signal since that part last checked. 1768 1769@smallexample 1770sig_atomic_t process_status_change; 1771 1772sig_atomic_t last_process_status_change; 1773 1774@dots{} 1775@{ 1776 sig_atomic_t prev = last_process_status_change; 1777 last_process_status_change = process_status_change; 1778 if (last_process_status_change != prev) @{ 1779 struct process *p; 1780 for (p = process_list; p; p = p->next) 1781 if (p->have_status) @{ 1782 @dots{} @r{Examine @code{p->status}} @dots{} 1783 @} 1784 @} 1785@} 1786@end smallexample 1787 1788@node Nonreentrancy 1789@subsection Signal Handling and Nonreentrant Functions 1790@cindex restrictions on signal handler functions 1791 1792Handler functions usually don't do very much. The best practice is to 1793write a handler that does nothing but set an external variable that the 1794program checks regularly, and leave all serious work to the program. 1795This is best because the handler can be called asynchronously, at 1796unpredictable times---perhaps in the middle of a primitive function, or 1797even between the beginning and the end of a C operator that requires 1798multiple instructions. The data structures being manipulated might 1799therefore be in an inconsistent state when the handler function is 1800invoked. Even copying one @code{int} variable into another can take two 1801instructions on most machines. 1802 1803This means you have to be very careful about what you do in a signal 1804handler. 1805 1806@itemize @bullet 1807@item 1808@cindex @code{volatile} declarations 1809If your handler needs to access any global variables from your program, 1810declare those variables @code{volatile}. This tells the compiler that 1811the value of the variable might change asynchronously, and inhibits 1812certain optimizations that would be invalidated by such modifications. 1813 1814@item 1815@cindex reentrant functions 1816If you call a function in the handler, make sure it is @dfn{reentrant} 1817with respect to signals, or else make sure that the signal cannot 1818interrupt a call to a related function. 1819@end itemize 1820 1821A function can be non-reentrant if it uses memory that is not on the 1822stack. 1823 1824@itemize @bullet 1825@item 1826If a function uses a static variable or a global variable, or a 1827dynamically-allocated object that it finds for itself, then it is 1828non-reentrant and any two calls to the function can interfere. 1829 1830For example, suppose that the signal handler uses @code{gethostbyname}. 1831This function returns its value in a static object, reusing the same 1832object each time. If the signal happens to arrive during a call to 1833@code{gethostbyname}, or even after one (while the program is still 1834using the value), it will clobber the value that the program asked for. 1835 1836However, if the program does not use @code{gethostbyname} or any other 1837function that returns information in the same object, or if it always 1838blocks signals around each use, then you are safe. 1839 1840There are a large number of library functions that return values in a 1841fixed object, always reusing the same object in this fashion, and all of 1842them cause the same problem. Function descriptions in this manual 1843always mention this behavior. 1844 1845@item 1846If a function uses and modifies an object that you supply, then it is 1847potentially non-reentrant; two calls can interfere if they use the same 1848object. 1849 1850This case arises when you do I/O using streams. Suppose that the 1851signal handler prints a message with @code{fprintf}. Suppose that the 1852program was in the middle of an @code{fprintf} call using the same 1853stream when the signal was delivered. Both the signal handler's message 1854and the program's data could be corrupted, because both calls operate on 1855the same data structure---the stream itself. 1856 1857However, if you know that the stream that the handler uses cannot 1858possibly be used by the program at a time when signals can arrive, then 1859you are safe. It is no problem if the program uses some other stream. 1860 1861@item 1862On most systems, @code{malloc} and @code{free} are not reentrant, 1863because they use a static data structure which records what memory 1864blocks are free. As a result, no library functions that allocate or 1865free memory are reentrant. This includes functions that allocate space 1866to store a result. 1867 1868The best way to avoid the need to allocate memory in a handler is to 1869allocate in advance space for signal handlers to use. 1870 1871The best way to avoid freeing memory in a handler is to flag or record 1872the objects to be freed, and have the program check from time to time 1873whether anything is waiting to be freed. But this must be done with 1874care, because placing an object on a chain is not atomic, and if it is 1875interrupted by another signal handler that does the same thing, you 1876could ``lose'' one of the objects. 1877 1878@ignore 1879!!! not true 1880In @theglibc{}, @code{malloc} and @code{free} are safe to use in 1881signal handlers because they block signals. As a result, the library 1882functions that allocate space for a result are also safe in signal 1883handlers. The obstack allocation functions are safe as long as you 1884don't use the same obstack both inside and outside of a signal handler. 1885@end ignore 1886 1887@ignore 1888@comment Once we have r_alloc again add this paragraph. 1889The relocating allocation functions (@pxref{Relocating Allocator}) 1890are certainly not safe to use in a signal handler. 1891@end ignore 1892 1893@item 1894Any function that modifies @code{errno} is non-reentrant, but you can 1895correct for this: in the handler, save the original value of 1896@code{errno} and restore it before returning normally. This prevents 1897errors that occur within the signal handler from being confused with 1898errors from system calls at the point the program is interrupted to run 1899the handler. 1900 1901This technique is generally applicable; if you want to call in a handler 1902a function that modifies a particular object in memory, you can make 1903this safe by saving and restoring that object. 1904 1905@item 1906Merely reading from a memory object is safe provided that you can deal 1907with any of the values that might appear in the object at a time when 1908the signal can be delivered. Keep in mind that assignment to some data 1909types requires more than one instruction, which means that the handler 1910could run ``in the middle of'' an assignment to the variable if its type 1911is not atomic. @xref{Atomic Data Access}. 1912 1913@item 1914Merely writing into a memory object is safe as long as a sudden change 1915in the value, at any time when the handler might run, will not disturb 1916anything. 1917@end itemize 1918 1919@node Atomic Data Access 1920@subsection Atomic Data Access and Signal Handling 1921 1922Whether the data in your application concerns atoms, or mere text, you 1923have to be careful about the fact that access to a single datum is not 1924necessarily @dfn{atomic}. This means that it can take more than one 1925instruction to read or write a single object. In such cases, a signal 1926handler might be invoked in the middle of reading or writing the object. 1927 1928There are three ways you can cope with this problem. You can use data 1929types that are always accessed atomically; you can carefully arrange 1930that nothing untoward happens if an access is interrupted, or you can 1931block all signals around any access that had better not be interrupted 1932(@pxref{Blocking Signals}). 1933 1934@menu 1935* Non-atomic Example:: A program illustrating interrupted access. 1936* Types: Atomic Types. Data types that guarantee no interruption. 1937* Usage: Atomic Usage. Proving that interruption is harmless. 1938@end menu 1939 1940@node Non-atomic Example 1941@subsubsection Problems with Non-Atomic Access 1942 1943Here is an example which shows what can happen if a signal handler runs 1944in the middle of modifying a variable. (Interrupting the reading of a 1945variable can also lead to paradoxical results, but here we only show 1946writing.) 1947 1948@smallexample 1949#include <signal.h> 1950#include <stdio.h> 1951 1952volatile struct two_words @{ int a, b; @} memory; 1953 1954void 1955handler(int signum) 1956@{ 1957 printf ("%d,%d\n", memory.a, memory.b); 1958 alarm (1); 1959@} 1960 1961@group 1962int 1963main (void) 1964@{ 1965 static struct two_words zeros = @{ 0, 0 @}, ones = @{ 1, 1 @}; 1966 signal (SIGALRM, handler); 1967 memory = zeros; 1968 alarm (1); 1969 while (1) 1970 @{ 1971 memory = zeros; 1972 memory = ones; 1973 @} 1974@} 1975@end group 1976@end smallexample 1977 1978This program fills @code{memory} with zeros, ones, zeros, ones, 1979alternating forever; meanwhile, once per second, the alarm signal handler 1980prints the current contents. (Calling @code{printf} in the handler is 1981safe in this program because it is certainly not being called outside 1982the handler when the signal happens.) 1983 1984Clearly, this program can print a pair of zeros or a pair of ones. But 1985that's not all it can do! On most machines, it takes several 1986instructions to store a new value in @code{memory}, and the value is 1987stored one word at a time. If the signal is delivered in between these 1988instructions, the handler might find that @code{memory.a} is zero and 1989@code{memory.b} is one (or vice versa). 1990 1991On some machines it may be possible to store a new value in 1992@code{memory} with just one instruction that cannot be interrupted. On 1993these machines, the handler will always print two zeros or two ones. 1994 1995@node Atomic Types 1996@subsubsection Atomic Types 1997 1998To avoid uncertainty about interrupting access to a variable, you can 1999use a particular data type for which access is always atomic: 2000@code{sig_atomic_t}. Reading and writing this data type is guaranteed 2001to happen in a single instruction, so there's no way for a handler to 2002run ``in the middle'' of an access. 2003 2004The type @code{sig_atomic_t} is always an integer data type, but which 2005one it is, and how many bits it contains, may vary from machine to 2006machine. 2007 2008@deftp {Data Type} sig_atomic_t 2009@standards{ISO, signal.h} 2010This is an integer data type. Objects of this type are always accessed 2011atomically. 2012@end deftp 2013 2014In practice, you can assume that @code{int} is atomic. 2015You can also assume that pointer 2016types are atomic; that is very convenient. Both of these assumptions 2017are true on all of the machines that @theglibc{} supports and on 2018all POSIX systems we know of. 2019@c ??? This might fail on a 386 that uses 64-bit pointers. 2020 2021@node Atomic Usage 2022@subsubsection Atomic Usage Patterns 2023 2024Certain patterns of access avoid any problem even if an access is 2025interrupted. For example, a flag which is set by the handler, and 2026tested and cleared by the main program from time to time, is always safe 2027even if access actually requires two instructions. To show that this is 2028so, we must consider each access that could be interrupted, and show 2029that there is no problem if it is interrupted. 2030 2031An interrupt in the middle of testing the flag is safe because either it's 2032recognized to be nonzero, in which case the precise value doesn't 2033matter, or it will be seen to be nonzero the next time it's tested. 2034 2035An interrupt in the middle of clearing the flag is no problem because 2036either the value ends up zero, which is what happens if a signal comes 2037in just before the flag is cleared, or the value ends up nonzero, and 2038subsequent events occur as if the signal had come in just after the flag 2039was cleared. As long as the code handles both of these cases properly, 2040it can also handle a signal in the middle of clearing the flag. (This 2041is an example of the sort of reasoning you need to do to figure out 2042whether non-atomic usage is safe.) 2043 2044Sometimes you can ensure uninterrupted access to one object by 2045protecting its use with another object, perhaps one whose type 2046guarantees atomicity. @xref{Merged Signals}, for an example. 2047 2048@node Interrupted Primitives 2049@section Primitives Interrupted by Signals 2050 2051A signal can arrive and be handled while an I/O primitive such as 2052@code{open} or @code{read} is waiting for an I/O device. If the signal 2053handler returns, the system faces the question: what should happen next? 2054 2055POSIX specifies one approach: make the primitive fail right away. The 2056error code for this kind of failure is @code{EINTR}. This is flexible, 2057but usually inconvenient. Typically, POSIX applications that use signal 2058handlers must check for @code{EINTR} after each library function that 2059can return it, in order to try the call again. Often programmers forget 2060to check, which is a common source of error. 2061 2062@Theglibc{} provides a convenient way to retry a call after a 2063temporary failure, with the macro @code{TEMP_FAILURE_RETRY}: 2064 2065@defmac TEMP_FAILURE_RETRY (@var{expression}) 2066@standards{GNU, unistd.h} 2067This macro evaluates @var{expression} once, and examines its value as 2068type @code{long int}. If the value equals @code{-1}, that indicates a 2069failure and @code{errno} should be set to show what kind of failure. 2070If it fails and reports error code @code{EINTR}, 2071@code{TEMP_FAILURE_RETRY} evaluates it again, and over and over until 2072the result is not a temporary failure. 2073 2074The value returned by @code{TEMP_FAILURE_RETRY} is whatever value 2075@var{expression} produced. 2076@end defmac 2077 2078BSD avoids @code{EINTR} entirely and provides a more convenient 2079approach: to restart the interrupted primitive, instead of making it 2080fail. If you choose this approach, you need not be concerned with 2081@code{EINTR}. 2082 2083You can choose either approach with @theglibc{}. If you use 2084@code{sigaction} to establish a signal handler, you can specify how that 2085handler should behave. If you specify the @code{SA_RESTART} flag, 2086return from that handler will resume a primitive; otherwise, return from 2087that handler will cause @code{EINTR}. @xref{Flags for Sigaction}. 2088 2089Another way to specify the choice is with the @code{siginterrupt} 2090function. @xref{BSD Signal Handling}. 2091 2092When you don't specify with @code{sigaction} or @code{siginterrupt} what 2093a particular handler should do, it uses a default choice. The default 2094choice in @theglibc{} is to make primitives fail with @code{EINTR}. 2095@cindex EINTR, and restarting interrupted primitives 2096@cindex restarting interrupted primitives 2097@cindex interrupting primitives 2098@cindex primitives, interrupting 2099@c !!! want to have @cindex system calls @i{see} primitives [no page #] 2100 2101The description of each primitive affected by this issue 2102lists @code{EINTR} among the error codes it can return. 2103 2104There is one situation where resumption never happens no matter which 2105choice you make: when a data-transfer function such as @code{read} or 2106@code{write} is interrupted by a signal after transferring part of the 2107data. In this case, the function returns the number of bytes already 2108transferred, indicating partial success. 2109 2110This might at first appear to cause unreliable behavior on 2111record-oriented devices (including datagram sockets; @pxref{Datagrams}), 2112where splitting one @code{read} or @code{write} into two would read or 2113write two records. Actually, there is no problem, because interruption 2114after a partial transfer cannot happen on such devices; they always 2115transfer an entire record in one burst, with no waiting once data 2116transfer has started. 2117 2118@node Generating Signals 2119@section Generating Signals 2120@cindex sending signals 2121@cindex raising signals 2122@cindex signals, generating 2123 2124Besides signals that are generated as a result of a hardware trap or 2125interrupt, your program can explicitly send signals to itself or to 2126another process. 2127 2128@menu 2129* Signaling Yourself:: A process can send a signal to itself. 2130* Signaling Another Process:: Send a signal to another process. 2131* Permission for kill:: Permission for using @code{kill}. 2132* Kill Example:: Using @code{kill} for Communication. 2133@end menu 2134 2135@node Signaling Yourself 2136@subsection Signaling Yourself 2137 2138A process can send itself a signal with the @code{raise} function. This 2139function is declared in @file{signal.h}. 2140@pindex signal.h 2141 2142@deftypefun int raise (int @var{signum}) 2143@standards{ISO, signal.h} 2144@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2145@c raise ok 2146@c [posix] 2147@c getpid dup ok 2148@c kill dup ok 2149@c [linux] 2150@c syscall(gettid) ok 2151@c syscall(tgkill) ok 2152The @code{raise} function sends the signal @var{signum} to the calling 2153process. It returns zero if successful and a nonzero value if it fails. 2154About the only reason for failure would be if the value of @var{signum} 2155is invalid. 2156@end deftypefun 2157 2158@deftypefun int gsignal (int @var{signum}) 2159@standards{SVID, signal.h} 2160@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2161@c Aliases raise. 2162The @code{gsignal} function does the same thing as @code{raise}; it is 2163provided only for compatibility with SVID. 2164@end deftypefun 2165 2166One convenient use for @code{raise} is to reproduce the default behavior 2167of a signal that you have trapped. For instance, suppose a user of your 2168program types the SUSP character (usually @kbd{C-z}; @pxref{Special 2169Characters}) to send it an interactive stop signal 2170(@code{SIGTSTP}), and you want to clean up some internal data buffers 2171before stopping. You might set this up like this: 2172 2173@comment RMS suggested getting rid of the handler for SIGCONT in this function. 2174@comment But that would require that the handler for SIGTSTP unblock the 2175@comment signal before doing the call to raise. We haven't covered that 2176@comment topic yet, and I don't want to distract from the main point of 2177@comment the example with a digression to explain what is going on. As 2178@comment the example is written, the signal that is raise'd will be delivered 2179@comment as soon as the SIGTSTP handler returns, which is fine. 2180 2181@smallexample 2182#include <signal.h> 2183 2184/* @r{When a stop signal arrives, set the action back to the default 2185 and then resend the signal after doing cleanup actions.} */ 2186 2187void 2188tstp_handler (int sig) 2189@{ 2190 signal (SIGTSTP, SIG_DFL); 2191 /* @r{Do cleanup actions here.} */ 2192 @dots{} 2193 raise (SIGTSTP); 2194@} 2195 2196/* @r{When the process is continued again, restore the signal handler.} */ 2197 2198void 2199cont_handler (int sig) 2200@{ 2201 signal (SIGCONT, cont_handler); 2202 signal (SIGTSTP, tstp_handler); 2203@} 2204 2205@group 2206/* @r{Enable both handlers during program initialization.} */ 2207 2208int 2209main (void) 2210@{ 2211 signal (SIGCONT, cont_handler); 2212 signal (SIGTSTP, tstp_handler); 2213 @dots{} 2214@} 2215@end group 2216@end smallexample 2217 2218@strong{Portability note:} @code{raise} was invented by the @w{ISO C} 2219committee. Older systems may not support it, so using @code{kill} may 2220be more portable. @xref{Signaling Another Process}. 2221 2222@node Signaling Another Process 2223@subsection Signaling Another Process 2224 2225@cindex killing a process 2226The @code{kill} function can be used to send a signal to another process. 2227In spite of its name, it can be used for a lot of things other than 2228causing a process to terminate. Some examples of situations where you 2229might want to send signals between processes are: 2230 2231@itemize @bullet 2232@item 2233A parent process starts a child to perform a task---perhaps having the 2234child running an infinite loop---and then terminates the child when the 2235task is no longer needed. 2236 2237@item 2238A process executes as part of a group, and needs to terminate or notify 2239the other processes in the group when an error or other event occurs. 2240 2241@item 2242Two processes need to synchronize while working together. 2243@end itemize 2244 2245This section assumes that you know a little bit about how processes 2246work. For more information on this subject, see @ref{Processes}. 2247 2248The @code{kill} function is declared in @file{signal.h}. 2249@pindex signal.h 2250 2251@deftypefun int kill (pid_t @var{pid}, int @var{signum}) 2252@standards{POSIX.1, signal.h} 2253@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2254@c The hurd implementation is not a critical section, so it's not 2255@c immediately obvious that, in case of cancellation, it won't leak 2256@c ports or the memory allocated by proc_getpgrppids when pid <= 0. 2257@c Since none of these make it AC-Unsafe, I'm leaving them out. 2258The @code{kill} function sends the signal @var{signum} to the process 2259or process group specified by @var{pid}. Besides the signals listed in 2260@ref{Standard Signals}, @var{signum} can also have a value of zero to 2261check the validity of the @var{pid}. 2262 2263The @var{pid} specifies the process or process group to receive the 2264signal: 2265 2266@table @code 2267@item @var{pid} > 0 2268The process whose identifier is @var{pid}. (On Linux, the signal is 2269sent to the entire process even if @var{pid} is a thread ID distinct 2270from the process ID.) 2271 2272@item @var{pid} == 0 2273All processes in the same process group as the sender. 2274 2275@item @var{pid} < -1 2276The process group whose identifier is @minus{}@var{pid}. 2277 2278@item @var{pid} == -1 2279If the process is privileged, send the signal to all processes except 2280for some special system processes. Otherwise, send the signal to all 2281processes with the same effective user ID. 2282@end table 2283 2284A process can send a signal to itself with a call like @w{@code{kill 2285(getpid(), @var{signum})}}. If @code{kill} is used by a process to send 2286a signal to itself, and the signal is not blocked, then @code{kill} 2287delivers at least one signal (which might be some other pending 2288unblocked signal instead of the signal @var{signum}) to that process 2289before it returns. 2290 2291The return value from @code{kill} is zero if the signal can be sent 2292successfully. Otherwise, no signal is sent, and a value of @code{-1} is 2293returned. If @var{pid} specifies sending a signal to several processes, 2294@code{kill} succeeds if it can send the signal to at least one of them. 2295There's no way you can tell which of the processes got the signal 2296or whether all of them did. 2297 2298The following @code{errno} error conditions are defined for this function: 2299 2300@table @code 2301@item EINVAL 2302The @var{signum} argument is an invalid or unsupported number. 2303 2304@item EPERM 2305You do not have the privilege to send a signal to the process or any of 2306the processes in the process group named by @var{pid}. 2307 2308@item ESRCH 2309The @var{pid} argument does not refer to an existing process or group. 2310@end table 2311@end deftypefun 2312 2313@deftypefun int tgkill (pid_t @var{pid}, pid_t @var{tid}, int @var{signum}) 2314@standards{Linux, signal.h} 2315@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2316The @code{tgkill} function sends the signal @var{signum} to the thread 2317or process with ID @var{tid}, like the @code{kill} function, but only 2318if the process ID of the thread @var{tid} is equal to @var{pid}. If 2319the target thread belongs to another process, the function fails with 2320@code{ESRCH}. 2321 2322The @code{tgkill} function can be used to avoid sending a signal to a 2323thread in the wrong process if the caller ensures that the passed 2324@var{pid} value is not reused by the kernel (for example, if it is the 2325process ID of the current process, as returned by @code{getpid}). 2326@end deftypefun 2327 2328@deftypefun int killpg (int @var{pgid}, int @var{signum}) 2329@standards{BSD, signal.h} 2330@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2331@c Calls kill with -pgid. 2332This is similar to @code{kill}, but sends signal @var{signum} to the 2333process group @var{pgid}. This function is provided for compatibility 2334with BSD; using @code{kill} to do this is more portable. 2335@end deftypefun 2336 2337As a simple example of @code{kill}, the call @w{@code{kill (getpid (), 2338@var{sig})}} has the same effect as @w{@code{raise (@var{sig})}}. 2339 2340@node Permission for kill 2341@subsection Permission for using @code{kill} 2342 2343There are restrictions that prevent you from using @code{kill} to send 2344signals to any random process. These are intended to prevent antisocial 2345behavior such as arbitrarily killing off processes belonging to another 2346user. In typical use, @code{kill} is used to pass signals between 2347parent, child, and sibling processes, and in these situations you 2348normally do have permission to send signals. The only common exception 2349is when you run a setuid program in a child process; if the program 2350changes its real UID as well as its effective UID, you may not have 2351permission to send a signal. The @code{su} program does this. 2352 2353Whether a process has permission to send a signal to another process 2354is determined by the user IDs of the two processes. This concept is 2355discussed in detail in @ref{Process Persona}. 2356 2357Generally, for a process to be able to send a signal to another process, 2358either the sending process must belong to a privileged user (like 2359@samp{root}), or the real or effective user ID of the sending process 2360must match the real or effective user ID of the receiving process. If 2361the receiving process has changed its effective user ID from the 2362set-user-ID mode bit on its process image file, then the owner of the 2363process image file is used in place of its current effective user ID. 2364In some implementations, a parent process might be able to send signals 2365to a child process even if the user ID's don't match, and other 2366implementations might enforce other restrictions. 2367 2368The @code{SIGCONT} signal is a special case. It can be sent if the 2369sender is part of the same session as the receiver, regardless of 2370user IDs. 2371 2372@node Kill Example 2373@subsection Using @code{kill} for Communication 2374@cindex interprocess communication, with signals 2375Here is a longer example showing how signals can be used for 2376interprocess communication. This is what the @code{SIGUSR1} and 2377@code{SIGUSR2} signals are provided for. Since these signals are fatal 2378by default, the process that is supposed to receive them must trap them 2379through @code{signal} or @code{sigaction}. 2380 2381In this example, a parent process forks a child process and then waits 2382for the child to complete its initialization. The child process tells 2383the parent when it is ready by sending it a @code{SIGUSR1} signal, using 2384the @code{kill} function. 2385 2386@smallexample 2387@include sigusr.c.texi 2388@end smallexample 2389 2390This example uses a busy wait, which is bad, because it wastes CPU 2391cycles that other programs could otherwise use. It is better to ask the 2392system to wait until the signal arrives. See the example in 2393@ref{Waiting for a Signal}. 2394 2395@node Blocking Signals 2396@section Blocking Signals 2397@cindex blocking signals 2398 2399Blocking a signal means telling the operating system to hold it and 2400deliver it later. Generally, a program does not block signals 2401indefinitely---it might as well ignore them by setting their actions to 2402@code{SIG_IGN}. But it is useful to block signals briefly, to prevent 2403them from interrupting sensitive operations. For instance: 2404 2405@itemize @bullet 2406@item 2407You can use the @code{sigprocmask} function to block signals while you 2408modify global variables that are also modified by the handlers for these 2409signals. 2410 2411@item 2412You can set @code{sa_mask} in your @code{sigaction} call to block 2413certain signals while a particular signal handler runs. This way, the 2414signal handler can run without being interrupted itself by signals. 2415@end itemize 2416 2417@menu 2418* Why Block:: The purpose of blocking signals. 2419* Signal Sets:: How to specify which signals to 2420 block. 2421* Process Signal Mask:: Blocking delivery of signals to your 2422 process during normal execution. 2423* Testing for Delivery:: Blocking to Test for Delivery of 2424 a Signal. 2425* Blocking for Handler:: Blocking additional signals while a 2426 handler is being run. 2427* Checking for Pending Signals:: Checking for Pending Signals 2428* Remembering a Signal:: How you can get almost the same 2429 effect as blocking a signal, by 2430 handling it and setting a flag 2431 to be tested later. 2432@end menu 2433 2434@node Why Block 2435@subsection Why Blocking Signals is Useful 2436 2437Temporary blocking of signals with @code{sigprocmask} gives you a way to 2438prevent interrupts during critical parts of your code. If signals 2439arrive in that part of the program, they are delivered later, after you 2440unblock them. 2441 2442One example where this is useful is for sharing data between a signal 2443handler and the rest of the program. If the type of the data is not 2444@code{sig_atomic_t} (@pxref{Atomic Data Access}), then the signal 2445handler could run when the rest of the program has only half finished 2446reading or writing the data. This would lead to confusing consequences. 2447 2448To make the program reliable, you can prevent the signal handler from 2449running while the rest of the program is examining or modifying that 2450data---by blocking the appropriate signal around the parts of the 2451program that touch the data. 2452 2453Blocking signals is also necessary when you want to perform a certain 2454action only if a signal has not arrived. Suppose that the handler for 2455the signal sets a flag of type @code{sig_atomic_t}; you would like to 2456test the flag and perform the action if the flag is not set. This is 2457unreliable. Suppose the signal is delivered immediately after you test 2458the flag, but before the consequent action: then the program will 2459perform the action even though the signal has arrived. 2460 2461The only way to test reliably for whether a signal has yet arrived is to 2462test while the signal is blocked. 2463 2464@node Signal Sets 2465@subsection Signal Sets 2466 2467All of the signal blocking functions use a data structure called a 2468@dfn{signal set} to specify what signals are affected. Thus, every 2469activity involves two stages: creating the signal set, and then passing 2470it as an argument to a library function. 2471@cindex signal set 2472 2473These facilities are declared in the header file @file{signal.h}. 2474@pindex signal.h 2475 2476@deftp {Data Type} sigset_t 2477@standards{POSIX.1, signal.h} 2478The @code{sigset_t} data type is used to represent a signal set. 2479Internally, it may be implemented as either an integer or structure 2480type. 2481 2482For portability, use only the functions described in this section to 2483initialize, change, and retrieve information from @code{sigset_t} 2484objects---don't try to manipulate them directly. 2485@end deftp 2486 2487There are two ways to initialize a signal set. You can initially 2488specify it to be empty with @code{sigemptyset} and then add specified 2489signals individually. Or you can specify it to be full with 2490@code{sigfillset} and then delete specified signals individually. 2491 2492You must always initialize the signal set with one of these two 2493functions before using it in any other way. Don't try to set all the 2494signals explicitly because the @code{sigset_t} object might include some 2495other information (like a version field) that needs to be initialized as 2496well. (In addition, it's not wise to put into your program an 2497assumption that the system has no signals aside from the ones you know 2498about.) 2499 2500@deftypefun int sigemptyset (sigset_t *@var{set}) 2501@standards{POSIX.1, signal.h} 2502@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2503@c Just memsets all of set to zero. 2504This function initializes the signal set @var{set} to exclude all of the 2505defined signals. It always returns @code{0}. 2506@end deftypefun 2507 2508@deftypefun int sigfillset (sigset_t *@var{set}) 2509@standards{POSIX.1, signal.h} 2510@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2511This function initializes the signal set @var{set} to include 2512all of the defined signals. Again, the return value is @code{0}. 2513@end deftypefun 2514 2515@deftypefun int sigaddset (sigset_t *@var{set}, int @var{signum}) 2516@standards{POSIX.1, signal.h} 2517@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2518This function adds the signal @var{signum} to the signal set @var{set}. 2519All @code{sigaddset} does is modify @var{set}; it does not block or 2520unblock any signals. 2521 2522The return value is @code{0} on success and @code{-1} on failure. 2523The following @code{errno} error condition is defined for this function: 2524 2525@table @code 2526@item EINVAL 2527The @var{signum} argument doesn't specify a valid signal. 2528@end table 2529@end deftypefun 2530 2531@deftypefun int sigdelset (sigset_t *@var{set}, int @var{signum}) 2532@standards{POSIX.1, signal.h} 2533@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2534This function removes the signal @var{signum} from the signal set 2535@var{set}. All @code{sigdelset} does is modify @var{set}; it does not 2536block or unblock any signals. The return value and error conditions are 2537the same as for @code{sigaddset}. 2538@end deftypefun 2539 2540Finally, there is a function to test what signals are in a signal set: 2541 2542@deftypefun int sigismember (const sigset_t *@var{set}, int @var{signum}) 2543@standards{POSIX.1, signal.h} 2544@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 2545The @code{sigismember} function tests whether the signal @var{signum} is 2546a member of the signal set @var{set}. It returns @code{1} if the signal 2547is in the set, @code{0} if not, and @code{-1} if there is an error. 2548 2549The following @code{errno} error condition is defined for this function: 2550 2551@table @code 2552@item EINVAL 2553The @var{signum} argument doesn't specify a valid signal. 2554@end table 2555@end deftypefun 2556 2557@node Process Signal Mask 2558@subsection Process Signal Mask 2559@cindex signal mask 2560@cindex process signal mask 2561 2562The collection of signals that are currently blocked is called the 2563@dfn{signal mask}. Each process has its own signal mask. When you 2564create a new process (@pxref{Creating a Process}), it inherits its 2565parent's mask. You can block or unblock signals with total flexibility 2566by modifying the signal mask. 2567 2568The prototype for the @code{sigprocmask} function is in @file{signal.h}. 2569@pindex signal.h 2570 2571Note that you must not use @code{sigprocmask} in multi-threaded processes, 2572because each thread has its own signal mask and there is no single process 2573signal mask. According to POSIX, the behavior of @code{sigprocmask} in a 2574multi-threaded process is ``unspecified''. 2575Instead, use @code{pthread_sigmask}. 2576@ifset linuxthreads 2577@xref{Threads and Signal Handling}. 2578@end ifset 2579 2580@deftypefun int sigprocmask (int @var{how}, const sigset_t *restrict @var{set}, sigset_t *restrict @var{oldset}) 2581@standards{POSIX.1, signal.h} 2582@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/bsd(SIG_UNBLOCK)}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 2583@c This takes the hurd_self_sigstate-returned object's lock on HURD. On 2584@c BSD, SIG_UNBLOCK is emulated with two sigblock calls, which 2585@c introduces a race window. 2586The @code{sigprocmask} function is used to examine or change the calling 2587process's signal mask. The @var{how} argument determines how the signal 2588mask is changed, and must be one of the following values: 2589 2590@vtable @code 2591@item SIG_BLOCK 2592@standards{POSIX.1, signal.h} 2593Block the signals in @code{set}---add them to the existing mask. In 2594other words, the new mask is the union of the existing mask and 2595@var{set}. 2596 2597@item SIG_UNBLOCK 2598@standards{POSIX.1, signal.h} 2599Unblock the signals in @var{set}---remove them from the existing mask. 2600 2601@item SIG_SETMASK 2602@standards{POSIX.1, signal.h} 2603Use @var{set} for the mask; ignore the previous value of the mask. 2604@end vtable 2605 2606The last argument, @var{oldset}, is used to return information about the 2607old process signal mask. If you just want to change the mask without 2608looking at it, pass a null pointer as the @var{oldset} argument. 2609Similarly, if you want to know what's in the mask without changing it, 2610pass a null pointer for @var{set} (in this case the @var{how} argument 2611is not significant). The @var{oldset} argument is often used to 2612remember the previous signal mask in order to restore it later. (Since 2613the signal mask is inherited over @code{fork} and @code{exec} calls, you 2614can't predict what its contents are when your program starts running.) 2615 2616If invoking @code{sigprocmask} causes any pending signals to be 2617unblocked, at least one of those signals is delivered to the process 2618before @code{sigprocmask} returns. The order in which pending signals 2619are delivered is not specified, but you can control the order explicitly 2620by making multiple @code{sigprocmask} calls to unblock various signals 2621one at a time. 2622 2623The @code{sigprocmask} function returns @code{0} if successful, and @code{-1} 2624to indicate an error. The following @code{errno} error conditions are 2625defined for this function: 2626 2627@table @code 2628@item EINVAL 2629The @var{how} argument is invalid. 2630@end table 2631 2632You can't block the @code{SIGKILL} and @code{SIGSTOP} signals, but 2633if the signal set includes these, @code{sigprocmask} just ignores 2634them instead of returning an error status. 2635 2636Remember, too, that blocking program error signals such as @code{SIGFPE} 2637leads to undesirable results for signals generated by an actual program 2638error (as opposed to signals sent with @code{raise} or @code{kill}). 2639This is because your program may be too broken to be able to continue 2640executing to a point where the signal is unblocked again. 2641@xref{Program Error Signals}. 2642@end deftypefun 2643 2644@node Testing for Delivery 2645@subsection Blocking to Test for Delivery of a Signal 2646 2647Now for a simple example. Suppose you establish a handler for 2648@code{SIGALRM} signals that sets a flag whenever a signal arrives, and 2649your main program checks this flag from time to time and then resets it. 2650You can prevent additional @code{SIGALRM} signals from arriving in the 2651meantime by wrapping the critical part of the code with calls to 2652@code{sigprocmask}, like this: 2653 2654@smallexample 2655/* @r{This variable is set by the SIGALRM signal handler.} */ 2656volatile sig_atomic_t flag = 0; 2657 2658int 2659main (void) 2660@{ 2661 sigset_t block_alarm; 2662 2663 @dots{} 2664 2665 /* @r{Initialize the signal mask.} */ 2666 sigemptyset (&block_alarm); 2667 sigaddset (&block_alarm, SIGALRM); 2668 2669@group 2670 while (1) 2671 @{ 2672 /* @r{Check if a signal has arrived; if so, reset the flag.} */ 2673 sigprocmask (SIG_BLOCK, &block_alarm, NULL); 2674 if (flag) 2675 @{ 2676 @var{actions-if-not-arrived} 2677 flag = 0; 2678 @} 2679 sigprocmask (SIG_UNBLOCK, &block_alarm, NULL); 2680 2681 @dots{} 2682 @} 2683@} 2684@end group 2685@end smallexample 2686 2687@node Blocking for Handler 2688@subsection Blocking Signals for a Handler 2689@cindex blocking signals, in a handler 2690 2691When a signal handler is invoked, you usually want it to be able to 2692finish without being interrupted by another signal. From the moment the 2693handler starts until the moment it finishes, you must block signals that 2694might confuse it or corrupt its data. 2695 2696When a handler function is invoked on a signal, that signal is 2697automatically blocked (in addition to any other signals that are already 2698in the process's signal mask) during the time the handler is running. 2699If you set up a handler for @code{SIGTSTP}, for instance, then the 2700arrival of that signal forces further @code{SIGTSTP} signals to wait 2701during the execution of the handler. 2702 2703However, by default, other kinds of signals are not blocked; they can 2704arrive during handler execution. 2705 2706The reliable way to block other kinds of signals during the execution of 2707the handler is to use the @code{sa_mask} member of the @code{sigaction} 2708structure. 2709 2710Here is an example: 2711 2712@smallexample 2713#include <signal.h> 2714#include <stddef.h> 2715 2716void catch_stop (); 2717 2718void 2719install_handler (void) 2720@{ 2721 struct sigaction setup_action; 2722 sigset_t block_mask; 2723 2724 sigemptyset (&block_mask); 2725 /* @r{Block other terminal-generated signals while handler runs.} */ 2726 sigaddset (&block_mask, SIGINT); 2727 sigaddset (&block_mask, SIGQUIT); 2728 setup_action.sa_handler = catch_stop; 2729 setup_action.sa_mask = block_mask; 2730 setup_action.sa_flags = 0; 2731 sigaction (SIGTSTP, &setup_action, NULL); 2732@} 2733@end smallexample 2734 2735This is more reliable than blocking the other signals explicitly in the 2736code for the handler. If you block signals explicitly in the handler, 2737you can't avoid at least a short interval at the beginning of the 2738handler where they are not yet blocked. 2739 2740You cannot remove signals from the process's current mask using this 2741mechanism. However, you can make calls to @code{sigprocmask} within 2742your handler to block or unblock signals as you wish. 2743 2744In any case, when the handler returns, the system restores the mask that 2745was in place before the handler was entered. If any signals that become 2746unblocked by this restoration are pending, the process will receive 2747those signals immediately, before returning to the code that was 2748interrupted. 2749 2750@node Checking for Pending Signals 2751@subsection Checking for Pending Signals 2752@cindex pending signals, checking for 2753@cindex blocked signals, checking for 2754@cindex checking for pending signals 2755 2756You can find out which signals are pending at any time by calling 2757@code{sigpending}. This function is declared in @file{signal.h}. 2758@pindex signal.h 2759 2760@deftypefun int sigpending (sigset_t *@var{set}) 2761@standards{POSIX.1, signal.h} 2762@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 2763@c Direct rt_sigpending syscall on most systems. On hurd, calls 2764@c hurd_self_sigstate, it copies the sigstate's pending while holding 2765@c its lock. 2766The @code{sigpending} function stores information about pending signals 2767in @var{set}. If there is a pending signal that is blocked from 2768delivery, then that signal is a member of the returned set. (You can 2769test whether a particular signal is a member of this set using 2770@code{sigismember}; see @ref{Signal Sets}.) 2771 2772The return value is @code{0} if successful, and @code{-1} on failure. 2773@end deftypefun 2774 2775Testing whether a signal is pending is not often useful. Testing when 2776that signal is not blocked is almost certainly bad design. 2777 2778Here is an example. 2779 2780@smallexample 2781#include <signal.h> 2782#include <stddef.h> 2783 2784sigset_t base_mask, waiting_mask; 2785 2786sigemptyset (&base_mask); 2787sigaddset (&base_mask, SIGINT); 2788sigaddset (&base_mask, SIGTSTP); 2789 2790/* @r{Block user interrupts while doing other processing.} */ 2791sigprocmask (SIG_SETMASK, &base_mask, NULL); 2792@dots{} 2793 2794/* @r{After a while, check to see whether any signals are pending.} */ 2795sigpending (&waiting_mask); 2796if (sigismember (&waiting_mask, SIGINT)) @{ 2797 /* @r{User has tried to kill the process.} */ 2798@} 2799else if (sigismember (&waiting_mask, SIGTSTP)) @{ 2800 /* @r{User has tried to stop the process.} */ 2801@} 2802@end smallexample 2803 2804Remember that if there is a particular signal pending for your process, 2805additional signals of that same type that arrive in the meantime might 2806be discarded. For example, if a @code{SIGINT} signal is pending when 2807another @code{SIGINT} signal arrives, your program will probably only 2808see one of them when you unblock this signal. 2809 2810@strong{Portability Note:} The @code{sigpending} function is new in 2811POSIX.1. Older systems have no equivalent facility. 2812 2813@node Remembering a Signal 2814@subsection Remembering a Signal to Act On Later 2815 2816Instead of blocking a signal using the library facilities, you can get 2817almost the same results by making the handler set a flag to be tested 2818later, when you ``unblock''. Here is an example: 2819 2820@smallexample 2821/* @r{If this flag is nonzero, don't handle the signal right away.} */ 2822volatile sig_atomic_t signal_pending; 2823 2824/* @r{This is nonzero if a signal arrived and was not handled.} */ 2825volatile sig_atomic_t defer_signal; 2826 2827void 2828handler (int signum) 2829@{ 2830 if (defer_signal) 2831 signal_pending = signum; 2832 else 2833 @dots{} /* @r{``Really'' handle the signal.} */ 2834@} 2835 2836@dots{} 2837 2838void 2839update_mumble (int frob) 2840@{ 2841 /* @r{Prevent signals from having immediate effect.} */ 2842 defer_signal++; 2843 /* @r{Now update @code{mumble}, without worrying about interruption.} */ 2844 mumble.a = 1; 2845 mumble.b = hack (); 2846 mumble.c = frob; 2847 /* @r{We have updated @code{mumble}. Handle any signal that came in.} */ 2848 defer_signal--; 2849 if (defer_signal == 0 && signal_pending != 0) 2850 raise (signal_pending); 2851@} 2852@end smallexample 2853 2854Note how the particular signal that arrives is stored in 2855@code{signal_pending}. That way, we can handle several types of 2856inconvenient signals with the same mechanism. 2857 2858We increment and decrement @code{defer_signal} so that nested critical 2859sections will work properly; thus, if @code{update_mumble} were called 2860with @code{signal_pending} already nonzero, signals would be deferred 2861not only within @code{update_mumble}, but also within the caller. This 2862is also why we do not check @code{signal_pending} if @code{defer_signal} 2863is still nonzero. 2864 2865The incrementing and decrementing of @code{defer_signal} each require more 2866than one instruction; it is possible for a signal to happen in the 2867middle. But that does not cause any problem. If the signal happens 2868early enough to see the value from before the increment or decrement, 2869that is equivalent to a signal which came before the beginning of the 2870increment or decrement, which is a case that works properly. 2871 2872It is absolutely vital to decrement @code{defer_signal} before testing 2873@code{signal_pending}, because this avoids a subtle bug. If we did 2874these things in the other order, like this, 2875 2876@smallexample 2877 if (defer_signal == 1 && signal_pending != 0) 2878 raise (signal_pending); 2879 defer_signal--; 2880@end smallexample 2881 2882@noindent 2883then a signal arriving in between the @code{if} statement and the decrement 2884would be effectively ``lost'' for an indefinite amount of time. The 2885handler would merely set @code{defer_signal}, but the program having 2886already tested this variable, it would not test the variable again. 2887 2888@cindex timing error in signal handling 2889Bugs like these are called @dfn{timing errors}. They are especially bad 2890because they happen only rarely and are nearly impossible to reproduce. 2891You can't expect to find them with a debugger as you would find a 2892reproducible bug. So it is worth being especially careful to avoid 2893them. 2894 2895(You would not be tempted to write the code in this order, given the use 2896of @code{defer_signal} as a counter which must be tested along with 2897@code{signal_pending}. After all, testing for zero is cleaner than 2898testing for one. But if you did not use @code{defer_signal} as a 2899counter, and gave it values of zero and one only, then either order 2900might seem equally simple. This is a further advantage of using a 2901counter for @code{defer_signal}: it will reduce the chance you will 2902write the code in the wrong order and create a subtle bug.) 2903 2904@node Waiting for a Signal 2905@section Waiting for a Signal 2906@cindex waiting for a signal 2907@cindex @code{pause} function 2908 2909If your program is driven by external events, or uses signals for 2910synchronization, then when it has nothing to do it should probably wait 2911until a signal arrives. 2912 2913@menu 2914* Using Pause:: The simple way, using @code{pause}. 2915* Pause Problems:: Why the simple way is often not very good. 2916* Sigsuspend:: Reliably waiting for a specific signal. 2917@end menu 2918 2919@node Using Pause 2920@subsection Using @code{pause} 2921 2922The simple way to wait until a signal arrives is to call @code{pause}. 2923Please read about its disadvantages, in the following section, before 2924you use it. 2925 2926@deftypefun int pause (void) 2927@standards{POSIX.1, unistd.h} 2928@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 2929@c The signal mask read by sigprocmask may be overridden by another 2930@c thread or by a signal handler before we call sigsuspend. Is this a 2931@c safety issue? Probably not. 2932@c pause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 2933@c [ports/linux/generic] 2934@c syscall_pause ok 2935@c [posix] 2936@c sigemptyset dup ok 2937@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)] 2938@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 2939The @code{pause} function suspends program execution until a signal 2940arrives whose action is either to execute a handler function, or to 2941terminate the process. 2942 2943If the signal causes a handler function to be executed, then 2944@code{pause} returns. This is considered an unsuccessful return (since 2945``successful'' behavior would be to suspend the program forever), so the 2946return value is @code{-1}. Even if you specify that other primitives 2947should resume when a system handler returns (@pxref{Interrupted 2948Primitives}), this has no effect on @code{pause}; it always fails when a 2949signal is handled. 2950 2951The following @code{errno} error conditions are defined for this function: 2952 2953@table @code 2954@item EINTR 2955The function was interrupted by delivery of a signal. 2956@end table 2957 2958If the signal causes program termination, @code{pause} doesn't return 2959(obviously). 2960 2961This function is a cancellation point in multithreaded programs. This 2962is a problem if the thread allocates some resources (like memory, file 2963descriptors, semaphores or whatever) at the time @code{pause} is 2964called. If the thread gets cancelled these resources stay allocated 2965until the program ends. To avoid this calls to @code{pause} should be 2966protected using cancellation handlers. 2967@c ref pthread_cleanup_push / pthread_cleanup_pop 2968 2969The @code{pause} function is declared in @file{unistd.h}. 2970@end deftypefun 2971 2972@node Pause Problems 2973@subsection Problems with @code{pause} 2974 2975The simplicity of @code{pause} can conceal serious timing errors that 2976can make a program hang mysteriously. 2977 2978It is safe to use @code{pause} if the real work of your program is done 2979by the signal handlers themselves, and the ``main program'' does nothing 2980but call @code{pause}. Each time a signal is delivered, the handler 2981will do the next batch of work that is to be done, and then return, so 2982that the main loop of the program can call @code{pause} again. 2983 2984You can't safely use @code{pause} to wait until one more signal arrives, 2985and then resume real work. Even if you arrange for the signal handler 2986to cooperate by setting a flag, you still can't use @code{pause} 2987reliably. Here is an example of this problem: 2988 2989@smallexample 2990/* @r{@code{usr_interrupt} is set by the signal handler.} */ 2991if (!usr_interrupt) 2992 pause (); 2993 2994/* @r{Do work once the signal arrives.} */ 2995@dots{} 2996@end smallexample 2997 2998@noindent 2999This has a bug: the signal could arrive after the variable 3000@code{usr_interrupt} is checked, but before the call to @code{pause}. 3001If no further signals arrive, the process would never wake up again. 3002 3003You can put an upper limit on the excess waiting by using @code{sleep} 3004in a loop, instead of using @code{pause}. (@xref{Sleeping}, for more 3005about @code{sleep}.) Here is what this looks like: 3006 3007@smallexample 3008/* @r{@code{usr_interrupt} is set by the signal handler.} 3009while (!usr_interrupt) 3010 sleep (1); 3011 3012/* @r{Do work once the signal arrives.} */ 3013@dots{} 3014@end smallexample 3015 3016For some purposes, that is good enough. But with a little more 3017complexity, you can wait reliably until a particular signal handler is 3018run, using @code{sigsuspend}. 3019@ifinfo 3020@xref{Sigsuspend}. 3021@end ifinfo 3022 3023@node Sigsuspend 3024@subsection Using @code{sigsuspend} 3025 3026The clean and reliable way to wait for a signal to arrive is to block it 3027and then use @code{sigsuspend}. By using @code{sigsuspend} in a loop, 3028you can wait for certain kinds of signals, while letting other kinds of 3029signals be handled by their handlers. 3030 3031@deftypefun int sigsuspend (const sigset_t *@var{set}) 3032@standards{POSIX.1, signal.h} 3033@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3034@c sigsuspend @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 3035@c [posix] @mtasurace:sigprocmask/!bsd!linux 3036@c saving and restoring the procmask is racy 3037@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)] 3038@c pause @asulock/hurd @aculock/hurd 3039@c [bsd] 3040@c sigismember dup ok 3041@c sigmask dup ok 3042@c sigpause dup ok [no @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd] 3043@c [linux] 3044@c do_sigsuspend ok 3045This function replaces the process's signal mask with @var{set} and then 3046suspends the process until a signal is delivered whose action is either 3047to terminate the process or invoke a signal handling function. In other 3048words, the program is effectively suspended until one of the signals that 3049is not a member of @var{set} arrives. 3050 3051If the process is woken up by delivery of a signal that invokes a handler 3052function, and the handler function returns, then @code{sigsuspend} also 3053returns. 3054 3055The mask remains @var{set} only as long as @code{sigsuspend} is waiting. 3056The function @code{sigsuspend} always restores the previous signal mask 3057when it returns. 3058 3059The return value and error conditions are the same as for @code{pause}. 3060@end deftypefun 3061 3062With @code{sigsuspend}, you can replace the @code{pause} or @code{sleep} 3063loop in the previous section with something completely reliable: 3064 3065@smallexample 3066sigset_t mask, oldmask; 3067 3068@dots{} 3069 3070/* @r{Set up the mask of signals to temporarily block.} */ 3071sigemptyset (&mask); 3072sigaddset (&mask, SIGUSR1); 3073 3074@dots{} 3075 3076/* @r{Wait for a signal to arrive.} */ 3077sigprocmask (SIG_BLOCK, &mask, &oldmask); 3078while (!usr_interrupt) 3079 sigsuspend (&oldmask); 3080sigprocmask (SIG_UNBLOCK, &mask, NULL); 3081@end smallexample 3082 3083This last piece of code is a little tricky. The key point to remember 3084here is that when @code{sigsuspend} returns, it resets the process's 3085signal mask to the original value, the value from before the call to 3086@code{sigsuspend}---in this case, the @code{SIGUSR1} signal is once 3087again blocked. The second call to @code{sigprocmask} is 3088necessary to explicitly unblock this signal. 3089 3090One other point: you may be wondering why the @code{while} loop is 3091necessary at all, since the program is apparently only waiting for one 3092@code{SIGUSR1} signal. The answer is that the mask passed to 3093@code{sigsuspend} permits the process to be woken up by the delivery of 3094other kinds of signals, as well---for example, job control signals. If 3095the process is woken up by a signal that doesn't set 3096@code{usr_interrupt}, it just suspends itself again until the ``right'' 3097kind of signal eventually arrives. 3098 3099This technique takes a few more lines of preparation, but that is needed 3100just once for each kind of wait criterion you want to use. The code 3101that actually waits is just four lines. 3102 3103@node Signal Stack 3104@section Using a Separate Signal Stack 3105 3106A signal stack is a special area of memory to be used as the execution 3107stack during signal handlers. It should be fairly large, to avoid any 3108danger that it will overflow in turn; the macro @code{SIGSTKSZ} is 3109defined to a canonical size for signal stacks. You can use 3110@code{malloc} to allocate the space for the stack. Then call 3111@code{sigaltstack} or @code{sigstack} to tell the system to use that 3112space for the signal stack. 3113 3114You don't need to write signal handlers differently in order to use a 3115signal stack. Switching from one stack to the other happens 3116automatically. (Some non-GNU debuggers on some machines may get 3117confused if you examine a stack trace while a handler that uses the 3118signal stack is running.) 3119 3120There are two interfaces for telling the system to use a separate signal 3121stack. @code{sigstack} is the older interface, which comes from 4.2 3122BSD. @code{sigaltstack} is the newer interface, and comes from 4.4 3123BSD. The @code{sigaltstack} interface has the advantage that it does 3124not require your program to know which direction the stack grows, which 3125depends on the specific machine and operating system. 3126 3127@deftp {Data Type} stack_t 3128@standards{XPG, signal.h} 3129This structure describes a signal stack. It contains the following members: 3130 3131@table @code 3132@item void *ss_sp 3133This points to the base of the signal stack. 3134 3135@item size_t ss_size 3136This is the size (in bytes) of the signal stack which @samp{ss_sp} points to. 3137You should set this to however much space you allocated for the stack. 3138 3139There are two macros defined in @file{signal.h} that you should use in 3140calculating this size: 3141 3142@vtable @code 3143@item SIGSTKSZ 3144This is the canonical size for a signal stack. It is judged to be 3145sufficient for normal uses. 3146 3147@item MINSIGSTKSZ 3148This is the amount of signal stack space the operating system needs just 3149to implement signal delivery. The size of a signal stack @strong{must} 3150be greater than this. 3151 3152For most cases, just using @code{SIGSTKSZ} for @code{ss_size} is 3153sufficient. But if you know how much stack space your program's signal 3154handlers will need, you may want to use a different size. In this case, 3155you should allocate @code{MINSIGSTKSZ} additional bytes for the signal 3156stack and increase @code{ss_size} accordingly. 3157@end vtable 3158 3159@item int ss_flags 3160This field contains the bitwise @sc{or} of these flags: 3161 3162@vtable @code 3163@item SS_DISABLE 3164This tells the system that it should not use the signal stack. 3165 3166@item SS_ONSTACK 3167This is set by the system, and indicates that the signal stack is 3168currently in use. If this bit is not set, then signals will be 3169delivered on the normal user stack. 3170@end vtable 3171@end table 3172@end deftp 3173 3174@deftypefun int sigaltstack (const stack_t *restrict @var{stack}, stack_t *restrict @var{oldstack}) 3175@standards{XPG, signal.h} 3176@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3177@c Syscall on Linux and BSD; the HURD implementation takes a lock on 3178@c the hurd_self_sigstate-returned struct. 3179The @code{sigaltstack} function specifies an alternate stack for use 3180during signal handling. When a signal is received by the process and 3181its action indicates that the signal stack is used, the system arranges 3182a switch to the currently installed signal stack while the handler for 3183that signal is executed. 3184 3185If @var{oldstack} is not a null pointer, information about the currently 3186installed signal stack is returned in the location it points to. If 3187@var{stack} is not a null pointer, then this is installed as the new 3188stack for use by signal handlers. 3189 3190The return value is @code{0} on success and @code{-1} on failure. If 3191@code{sigaltstack} fails, it sets @code{errno} to one of these values: 3192 3193@table @code 3194@item EINVAL 3195You tried to disable a stack that was in fact currently in use. 3196 3197@item ENOMEM 3198The size of the alternate stack was too small. 3199It must be greater than @code{MINSIGSTKSZ}. 3200@end table 3201@end deftypefun 3202 3203Here is the older @code{sigstack} interface. You should use 3204@code{sigaltstack} instead on systems that have it. 3205 3206@deftp {Data Type} {struct sigstack} 3207@standards{BSD, signal.h} 3208This structure describes a signal stack. It contains the following members: 3209 3210@table @code 3211@item void *ss_sp 3212This is the stack pointer. If the stack grows downwards on your 3213machine, this should point to the top of the area you allocated. If the 3214stack grows upwards, it should point to the bottom. 3215 3216@item int ss_onstack 3217This field is true if the process is currently using this stack. 3218@end table 3219@end deftp 3220 3221@deftypefun int sigstack (struct sigstack *@var{stack}, struct sigstack *@var{oldstack}) 3222@standards{BSD, signal.h} 3223@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3224@c Lossy and dangerous (no size limit) wrapper for sigaltstack. 3225The @code{sigstack} function specifies an alternate stack for use during 3226signal handling. When a signal is received by the process and its 3227action indicates that the signal stack is used, the system arranges a 3228switch to the currently installed signal stack while the handler for 3229that signal is executed. 3230 3231If @var{oldstack} is not a null pointer, information about the currently 3232installed signal stack is returned in the location it points to. If 3233@var{stack} is not a null pointer, then this is installed as the new 3234stack for use by signal handlers. 3235 3236The return value is @code{0} on success and @code{-1} on failure. 3237@end deftypefun 3238 3239@node BSD Signal Handling 3240@section BSD Signal Handling 3241 3242This section describes alternative signal handling functions derived 3243from BSD Unix. These facilities were an advance, in their time; today, 3244they are mostly obsolete, and supported mainly for compatibility with 3245BSD Unix. 3246 3247There are many similarities between the BSD and POSIX signal handling 3248facilities, because the POSIX facilities were inspired by the BSD 3249facilities. Besides having different names for all the functions to 3250avoid conflicts, the main difference between the two is that BSD Unix 3251represents signal masks as an @code{int} bit mask, rather than as a 3252@code{sigset_t} object. 3253 3254The BSD facilities are declared in @file{signal.h}. 3255@pindex signal.h 3256 3257@deftypefun int siginterrupt (int @var{signum}, int @var{failflag}) 3258@standards{XPG, signal.h} 3259@safety{@prelim{}@mtunsafe{@mtasuconst{:@mtssigintr{}}}@asunsafe{}@acunsafe{@acucorrupt{}}} 3260@c This calls sigaction twice, once to get the current sigaction for the 3261@c specified signal, another to apply the flags change. This could 3262@c override the effects of a concurrent sigaction call. It also 3263@c modifies without any guards the global _sigintr variable, that 3264@c bsd_signal reads from, and it may leave _sigintr modified without 3265@c overriding the active handler if cancelled between the two 3266@c operations. 3267This function specifies which approach to use when certain primitives 3268are interrupted by handling signal @var{signum}. If @var{failflag} is 3269false, signal @var{signum} restarts primitives. If @var{failflag} is 3270true, handling @var{signum} causes these primitives to fail with error 3271code @code{EINTR}. @xref{Interrupted Primitives}. 3272 3273This function has been replaced by the @code{SA_RESTART} flag of the 3274@code{sigaction} function. @xref{Advanced Signal Handling}. 3275@end deftypefun 3276 3277@deftypefn Macro int sigmask (int @var{signum}) 3278@standards{BSD, signal.h} 3279@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}} 3280@c This just shifts signum. 3281This macro returns a signal mask that has the bit for signal @var{signum} 3282set. You can bitwise-OR the results of several calls to @code{sigmask} 3283together to specify more than one signal. For example, 3284 3285@smallexample 3286(sigmask (SIGTSTP) | sigmask (SIGSTOP) 3287 | sigmask (SIGTTIN) | sigmask (SIGTTOU)) 3288@end smallexample 3289 3290@noindent 3291specifies a mask that includes all the job-control stop signals. 3292 3293This macro has been replaced by the @code{sigset_t} type and the 3294associated signal set manipulation functions. @xref{Signal Sets}. 3295@end deftypefn 3296 3297@deftypefun int sigblock (int @var{mask}) 3298@standards{BSD, signal.h} 3299@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3300@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_BLOCK). 3301@c The exception are BSD systems other than 4.4, where it is a syscall. 3302@c sigblock @asulock/hurd @aculock/hurd 3303@c sigprocmask(SIG_BLOCK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)] 3304This function is equivalent to @code{sigprocmask} (@pxref{Process Signal 3305Mask}) with a @var{how} argument of @code{SIG_BLOCK}: it adds the 3306signals specified by @var{mask} to the calling process's set of blocked 3307signals. The return value is the previous set of blocked signals. 3308@end deftypefun 3309 3310@deftypefun int sigsetmask (int @var{mask}) 3311@standards{BSD, signal.h} 3312@safety{@prelim{}@mtsafe{}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3313@c On most POSIX systems, this is a wrapper for sigprocmask(SIG_SETMASK). 3314@c The exception are BSD systems other than 4.4, where it is a syscall. 3315@c sigsetmask @asulock/hurd @aculock/hurd 3316@c sigprocmask(SIG_SETMASK) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)] 3317This function is equivalent to @code{sigprocmask} (@pxref{Process 3318Signal Mask}) with a @var{how} argument of @code{SIG_SETMASK}: it sets 3319the calling process's signal mask to @var{mask}. The return value is 3320the previous set of blocked signals. 3321@end deftypefun 3322 3323@deftypefun int sigpause (int @var{mask}) 3324@standards{BSD, signal.h} 3325@safety{@prelim{}@mtunsafe{@mtasurace{:sigprocmask/!bsd!linux}}@asunsafe{@asulock{/hurd}}@acunsafe{@aculock{/hurd}}} 3326@c sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 3327@c [posix] 3328@c __sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 3329@c do_sigpause @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 3330@c sigprocmask(0) dup @asulock/hurd @aculock/hurd [no @mtasurace:sigprocmask/bsd(SIG_UNBLOCK)] 3331@c sigdelset dup ok 3332@c sigset_set_old_mask dup ok 3333@c sigsuspend dup @mtasurace:sigprocmask/!bsd!linux @asulock/hurd @aculock/hurd 3334This function is the equivalent of @code{sigsuspend} (@pxref{Waiting 3335for a Signal}): it sets the calling process's signal mask to @var{mask}, 3336and waits for a signal to arrive. On return the previous set of blocked 3337signals is restored. 3338@end deftypefun 3339