1@node Character Set Handling, Locales, String and Array Utilities, Top
2@c %MENU% Support for extended character sets
3@chapter Character Set Handling
4
5@ifnottex
6@macro cal{text}
7\text\
8@end macro
9@end ifnottex
10
11Character sets used in the early days of computing had only six, seven,
12or eight bits for each character: there was never a case where more than
13eight bits (one byte) were used to represent a single character.  The
14limitations of this approach became more apparent as more people
15grappled with non-Roman character sets, where not all the characters
16that make up a language's character set can be represented by @math{2^8}
17choices.  This chapter shows the functionality that was added to the C
18library to support multiple character sets.
19
20@menu
21* Extended Char Intro::              Introduction to Extended Characters.
22* Charset Function Overview::        Overview about Character Handling
23                                      Functions.
24* Restartable multibyte conversion:: Restartable multibyte conversion
25                                      Functions.
26* Non-reentrant Conversion::         Non-reentrant Conversion Function.
27* Generic Charset Conversion::       Generic Charset Conversion.
28@end menu
29
30
31@node Extended Char Intro
32@section Introduction to Extended Characters
33
34A variety of solutions are available to overcome the differences between
35character sets with a 1:1 relation between bytes and characters and
36character sets with ratios of 2:1 or 4:1.  The remainder of this
37section gives a few examples to help understand the design decisions
38made while developing the functionality of the @w{C library}.
39
40@cindex internal representation
41A distinction we have to make right away is between internal and
42external representation.  @dfn{Internal representation} means the
43representation used by a program while keeping the text in memory.
44External representations are used when text is stored or transmitted
45through some communication channel.  Examples of external
46representations include files waiting in a directory to be
47read and parsed.
48
49Traditionally there has been no difference between the two representations.
50It was equally comfortable and useful to use the same single-byte
51representation internally and externally.  This comfort level decreases
52with more and larger character sets.
53
54One of the problems to overcome with the internal representation is
55handling text that is externally encoded using different character
56sets.  Assume a program that reads two texts and compares them using
57some metric.  The comparison can be usefully done only if the texts are
58internally kept in a common format.
59
60@cindex wide character
61For such a common format (@math{=} character set) eight bits are certainly
62no longer enough.  So the smallest entity will have to grow: @dfn{wide
63characters} will now be used.  Instead of one byte per character, two or
64four will be used instead.  (Three are not good to address in memory and
65more than four bytes seem not to be necessary).
66
67@cindex Unicode
68@cindex ISO 10646
69As shown in some other part of this manual,
70@c !!! Ahem, wide char string functions are not yet covered -- drepper
71a completely new family has been created of functions that can handle wide
72character texts in memory.  The most commonly used character sets for such
73internal wide character representations are Unicode and @w{ISO 10646}
74(also known as UCS for Universal Character Set).  Unicode was originally
75planned as a 16-bit character set; whereas, @w{ISO 10646} was designed to
76be a 31-bit large code space.  The two standards are practically identical.
77They have the same character repertoire and code table, but Unicode specifies
78added semantics.  At the moment, only characters in the first @code{0x10000}
79code positions (the so-called Basic Multilingual Plane, BMP) have been
80assigned, but the assignment of more specialized characters outside this
8116-bit space is already in progress.  A number of encodings have been
82defined for Unicode and @w{ISO 10646} characters:
83@cindex UCS-2
84@cindex UCS-4
85@cindex UTF-8
86@cindex UTF-16
87UCS-2 is a 16-bit word that can only represent characters
88from the BMP, UCS-4 is a 32-bit word than can represent any Unicode
89and @w{ISO 10646} character, UTF-8 is an ASCII compatible encoding where
90ASCII characters are represented by ASCII bytes and non-ASCII characters
91by sequences of 2-6 non-ASCII bytes, and finally UTF-16 is an extension
92of UCS-2 in which pairs of certain UCS-2 words can be used to encode
93non-BMP characters up to @code{0x10ffff}.
94
95To represent wide characters the @code{char} type is not suitable.  For
96this reason the @w{ISO C} standard introduces a new type that is
97designed to keep one character of a wide character string.  To maintain
98the similarity there is also a type corresponding to @code{int} for
99those functions that take a single wide character.
100
101@deftp {Data type} wchar_t
102@standards{ISO, stddef.h}
103This data type is used as the base type for wide character strings.
104In other words, arrays of objects of this type are the equivalent of
105@code{char[]} for multibyte character strings.  The type is defined in
106@file{stddef.h}.
107
108The @w{ISO C90} standard, where @code{wchar_t} was introduced, does not
109say anything specific about the representation.  It only requires that
110this type is capable of storing all elements of the basic character set.
111Therefore it would be legitimate to define @code{wchar_t} as @code{char},
112which might make sense for embedded systems.
113
114But in @theglibc{} @code{wchar_t} is always 32 bits wide and, therefore,
115capable of representing all UCS-4 values and, therefore, covering all of
116@w{ISO 10646}.  Some Unix systems define @code{wchar_t} as a 16-bit type
117and thereby follow Unicode very strictly.  This definition is perfectly
118fine with the standard, but it also means that to represent all
119characters from Unicode and @w{ISO 10646} one has to use UTF-16 surrogate
120characters, which is in fact a multi-wide-character encoding.  But
121resorting to multi-wide-character encoding contradicts the purpose of the
122@code{wchar_t} type.
123@end deftp
124
125@deftp {Data type} wint_t
126@standards{ISO, wchar.h}
127@code{wint_t} is a data type used for parameters and variables that
128contain a single wide character.  As the name suggests this type is the
129equivalent of @code{int} when using the normal @code{char} strings.  The
130types @code{wchar_t} and @code{wint_t} often have the same
131representation if their size is 32 bits wide but if @code{wchar_t} is
132defined as @code{char} the type @code{wint_t} must be defined as
133@code{int} due to the parameter promotion.
134
135@pindex wchar.h
136This type is defined in @file{wchar.h} and was introduced in
137@w{Amendment 1} to @w{ISO C90}.
138@end deftp
139
140As there are for the @code{char} data type macros are available for
141specifying the minimum and maximum value representable in an object of
142type @code{wchar_t}.
143
144@deftypevr Macro wint_t WCHAR_MIN
145@standards{ISO, wchar.h}
146The macro @code{WCHAR_MIN} evaluates to the minimum value representable
147by an object of type @code{wint_t}.
148
149This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
150@end deftypevr
151
152@deftypevr Macro wint_t WCHAR_MAX
153@standards{ISO, wchar.h}
154The macro @code{WCHAR_MAX} evaluates to the maximum value representable
155by an object of type @code{wint_t}.
156
157This macro was introduced in @w{Amendment 1} to @w{ISO C90}.
158@end deftypevr
159
160Another special wide character value is the equivalent to @code{EOF}.
161
162@deftypevr Macro wint_t WEOF
163@standards{ISO, wchar.h}
164The macro @code{WEOF} evaluates to a constant expression of type
165@code{wint_t} whose value is different from any member of the extended
166character set.
167
168@code{WEOF} need not be the same value as @code{EOF} and unlike
169@code{EOF} it also need @emph{not} be negative.  In other words, sloppy
170code like
171
172@smallexample
173@{
174  int c;
175  @dots{}
176  while ((c = getc (fp)) < 0)
177    @dots{}
178@}
179@end smallexample
180
181@noindent
182has to be rewritten to use @code{WEOF} explicitly when wide characters
183are used:
184
185@smallexample
186@{
187  wint_t c;
188  @dots{}
189  while ((c = getwc (fp)) != WEOF)
190    @dots{}
191@}
192@end smallexample
193
194@pindex wchar.h
195This macro was introduced in @w{Amendment 1} to @w{ISO C90} and is
196defined in @file{wchar.h}.
197@end deftypevr
198
199
200These internal representations present problems when it comes to storage
201and transmittal.  Because each single wide character consists of more
202than one byte, they are affected by byte-ordering.  Thus, machines with
203different endianesses would see different values when accessing the same
204data.  This byte ordering concern also applies for communication protocols
205that are all byte-based and therefore require that the sender has to
206decide about splitting the wide character in bytes.  A last (but not least
207important) point is that wide characters often require more storage space
208than a customized byte-oriented character set.
209
210@cindex multibyte character
211@cindex EBCDIC
212For all the above reasons, an external encoding that is different from
213the internal encoding is often used if the latter is UCS-2 or UCS-4.
214The external encoding is byte-based and can be chosen appropriately for
215the environment and for the texts to be handled.  A variety of different
216character sets can be used for this external encoding (information that
217will not be exhaustively presented here--instead, a description of the
218major groups will suffice).  All of the ASCII-based character sets
219fulfill one requirement: they are "filesystem safe."  This means that
220the character @code{'/'} is used in the encoding @emph{only} to
221represent itself.  Things are a bit different for character sets like
222EBCDIC (Extended Binary Coded Decimal Interchange Code, a character set
223family used by IBM), but if the operating system does not understand
224EBCDIC directly the parameters-to-system calls have to be converted
225first anyhow.
226
227@itemize @bullet
228@item
229The simplest character sets are single-byte character sets.  There can
230be only up to 256 characters (for @w{8 bit} character sets), which is
231not sufficient to cover all languages but might be sufficient to handle
232a specific text.  Handling of a @w{8 bit} character sets is simple.  This
233is not true for other kinds presented later, and therefore, the
234application one uses might require the use of @w{8 bit} character sets.
235
236@cindex ISO 2022
237@item
238The @w{ISO 2022} standard defines a mechanism for extended character
239sets where one character @emph{can} be represented by more than one
240byte.  This is achieved by associating a state with the text.
241Characters that can be used to change the state can be embedded in the
242text.  Each byte in the text might have a different interpretation in each
243state.  The state might even influence whether a given byte stands for a
244character on its own or whether it has to be combined with some more
245bytes.
246
247@cindex EUC
248@cindex Shift_JIS
249@cindex SJIS
250In most uses of @w{ISO 2022} the defined character sets do not allow
251state changes that cover more than the next character.  This has the
252big advantage that whenever one can identify the beginning of the byte
253sequence of a character one can interpret a text correctly.  Examples of
254character sets using this policy are the various EUC character sets
255(used by Sun's operating systems, EUC-JP, EUC-KR, EUC-TW, and EUC-CN)
256or Shift_JIS (SJIS, a Japanese encoding).
257
258But there are also character sets using a state that is valid for more
259than one character and has to be changed by another byte sequence.
260Examples for this are ISO-2022-JP, ISO-2022-KR, and ISO-2022-CN.
261
262@item
263@cindex ISO 6937
264Early attempts to fix 8 bit character sets for other languages using the
265Roman alphabet lead to character sets like @w{ISO 6937}.  Here bytes
266representing characters like the acute accent do not produce output
267themselves: one has to combine them with other characters to get the
268desired result.  For example, the byte sequence @code{0xc2 0x61}
269(non-spacing acute accent, followed by lower-case `a') to get the ``small
270a with  acute'' character.  To get the acute accent character on its own,
271one has to write @code{0xc2 0x20} (the non-spacing acute followed by a
272space).
273
274Character sets like @w{ISO 6937} are used in some embedded systems such
275as teletex.
276
277@item
278@cindex UTF-8
279Instead of converting the Unicode or @w{ISO 10646} text used internally,
280it is often also sufficient to simply use an encoding different than
281UCS-2/UCS-4.  The Unicode and @w{ISO 10646} standards even specify such an
282encoding: UTF-8.  This encoding is able to represent all of @w{ISO
28310646} 31 bits in a byte string of length one to six.
284
285@cindex UTF-7
286There were a few other attempts to encode @w{ISO 10646} such as UTF-7,
287but UTF-8 is today the only encoding that should be used.  In fact, with
288any luck UTF-8 will soon be the only external encoding that has to be
289supported.  It proves to be universally usable and its only disadvantage
290is that it favors Roman languages by making the byte string
291representation of other scripts (Cyrillic, Greek, Asian scripts) longer
292than necessary if using a specific character set for these scripts.
293Methods like the Unicode compression scheme can alleviate these
294problems.
295@end itemize
296
297The question remaining is: how to select the character set or encoding
298to use.  The answer: you cannot decide about it yourself, it is decided
299by the developers of the system or the majority of the users.  Since the
300goal is interoperability one has to use whatever the other people one
301works with use.  If there are no constraints, the selection is based on
302the requirements the expected circle of users will have.  In other words,
303if a project is expected to be used in only, say, Russia it is fine to use
304KOI8-R or a similar character set.  But if at the same time people from,
305say, Greece are participating one should use a character set that allows
306all people to collaborate.
307
308The most widely useful solution seems to be: go with the most general
309character set, namely @w{ISO 10646}.  Use UTF-8 as the external encoding
310and problems about users not being able to use their own language
311adequately are a thing of the past.
312
313One final comment about the choice of the wide character representation
314is necessary at this point.  We have said above that the natural choice
315is using Unicode or @w{ISO 10646}.  This is not required, but at least
316encouraged, by the @w{ISO C} standard.  The standard defines at least a
317macro @code{__STDC_ISO_10646__} that is only defined on systems where
318the @code{wchar_t} type encodes @w{ISO 10646} characters.  If this
319symbol is not defined one should avoid making assumptions about the wide
320character representation.  If the programmer uses only the functions
321provided by the C library to handle wide character strings there should
322be no compatibility problems with other systems.
323
324@node Charset Function Overview
325@section Overview about Character Handling Functions
326
327A Unix @w{C library} contains three different sets of functions in two
328families to handle character set conversion.  One of the function families
329(the most commonly used) is specified in the @w{ISO C90} standard and,
330therefore, is portable even beyond the Unix world.  Unfortunately this
331family is the least useful one.  These functions should be avoided
332whenever possible, especially when developing libraries (as opposed to
333applications).
334
335The second family of functions got introduced in the early Unix standards
336(XPG2) and is still part of the latest and greatest Unix standard:
337@w{Unix 98}.  It is also the most powerful and useful set of functions.
338But we will start with the functions defined in @w{Amendment 1} to
339@w{ISO C90}.
340
341@node Restartable multibyte conversion
342@section Restartable Multibyte Conversion Functions
343
344The @w{ISO C} standard defines functions to convert strings from a
345multibyte representation to wide character strings.  There are a number
346of peculiarities:
347
348@itemize @bullet
349@item
350The character set assumed for the multibyte encoding is not specified
351as an argument to the functions.  Instead the character set specified by
352the @code{LC_CTYPE} category of the current locale is used; see
353@ref{Locale Categories}.
354
355@item
356The functions handling more than one character at a time require NUL
357terminated strings as the argument (i.e., converting blocks of text
358does not work unless one can add a NUL byte at an appropriate place).
359@Theglibc{} contains some extensions to the standard that allow
360specifying a size, but basically they also expect terminated strings.
361@end itemize
362
363Despite these limitations the @w{ISO C} functions can be used in many
364contexts.  In graphical user interfaces, for instance, it is not
365uncommon to have functions that require text to be displayed in a wide
366character string if the text is not simple ASCII.  The text itself might
367come from a file with translations and the user should decide about the
368current locale, which determines the translation and therefore also the
369external encoding used.  In such a situation (and many others) the
370functions described here are perfect.  If more freedom while performing
371the conversion is necessary take a look at the @code{iconv} functions
372(@pxref{Generic Charset Conversion}).
373
374@menu
375* Selecting the Conversion::     Selecting the conversion and its properties.
376* Keeping the state::            Representing the state of the conversion.
377* Converting a Character::       Converting Single Characters.
378* Converting Strings::           Converting Multibyte and Wide Character
379                                  Strings.
380* Multibyte Conversion Example:: A Complete Multibyte Conversion Example.
381@end menu
382
383@node Selecting the Conversion
384@subsection Selecting the conversion and its properties
385
386We already said above that the currently selected locale for the
387@code{LC_CTYPE} category decides the conversion that is performed
388by the functions we are about to describe.  Each locale uses its own
389character set (given as an argument to @code{localedef}) and this is the
390one assumed as the external multibyte encoding.  The wide character
391set is always UCS-4 in @theglibc{}.
392
393A characteristic of each multibyte character set is the maximum number
394of bytes that can be necessary to represent one character.  This
395information is quite important when writing code that uses the
396conversion functions (as shown in the examples below).
397The @w{ISO C} standard defines two macros that provide this information.
398
399
400@deftypevr Macro int MB_LEN_MAX
401@standards{ISO, limits.h}
402@code{MB_LEN_MAX} specifies the maximum number of bytes in the multibyte
403sequence for a single character in any of the supported locales.  It is
404a compile-time constant and is defined in @file{limits.h}.
405@pindex limits.h
406@end deftypevr
407
408@deftypevr Macro int MB_CUR_MAX
409@standards{ISO, stdlib.h}
410@code{MB_CUR_MAX} expands into a positive integer expression that is the
411maximum number of bytes in a multibyte character in the current locale.
412The value is never greater than @code{MB_LEN_MAX}.  Unlike
413@code{MB_LEN_MAX} this macro need not be a compile-time constant, and in
414@theglibc{} it is not.
415
416@pindex stdlib.h
417@code{MB_CUR_MAX} is defined in @file{stdlib.h}.
418@end deftypevr
419
420Two different macros are necessary since strictly @w{ISO C90} compilers
421do not allow variable length array definitions, but still it is desirable
422to avoid dynamic allocation.  This incomplete piece of code shows the
423problem:
424
425@smallexample
426@{
427  char buf[MB_LEN_MAX];
428  ssize_t len = 0;
429
430  while (! feof (fp))
431    @{
432      fread (&buf[len], 1, MB_CUR_MAX - len, fp);
433      /* @r{@dots{} process} buf */
434      len -= used;
435    @}
436@}
437@end smallexample
438
439The code in the inner loop is expected to have always enough bytes in
440the array @var{buf} to convert one multibyte character.  The array
441@var{buf} has to be sized statically since many compilers do not allow a
442variable size.  The @code{fread} call makes sure that @code{MB_CUR_MAX}
443bytes are always available in @var{buf}.  Note that it isn't
444a problem if @code{MB_CUR_MAX} is not a compile-time constant.
445
446
447@node Keeping the state
448@subsection Representing the state of the conversion
449
450@cindex stateful
451In the introduction of this chapter it was said that certain character
452sets use a @dfn{stateful} encoding.  That is, the encoded values depend
453in some way on the previous bytes in the text.
454
455Since the conversion functions allow converting a text in more than one
456step we must have a way to pass this information from one call of the
457functions to another.
458
459@deftp {Data type} mbstate_t
460@standards{ISO, wchar.h}
461@cindex shift state
462A variable of type @code{mbstate_t} can contain all the information
463about the @dfn{shift state} needed from one call to a conversion
464function to another.
465
466@pindex wchar.h
467@code{mbstate_t} is defined in @file{wchar.h}.  It was introduced in
468@w{Amendment 1} to @w{ISO C90}.
469@end deftp
470
471To use objects of type @code{mbstate_t} the programmer has to define such
472objects (normally as local variables on the stack) and pass a pointer to
473the object to the conversion functions.  This way the conversion function
474can update the object if the current multibyte character set is stateful.
475
476There is no specific function or initializer to put the state object in
477any specific state.  The rules are that the object should always
478represent the initial state before the first use, and this is achieved by
479clearing the whole variable with code such as follows:
480
481@smallexample
482@{
483  mbstate_t state;
484  memset (&state, '\0', sizeof (state));
485  /* @r{from now on @var{state} can be used.}  */
486  @dots{}
487@}
488@end smallexample
489
490When using the conversion functions to generate output it is often
491necessary to test whether the current state corresponds to the initial
492state.  This is necessary, for example, to decide whether to emit
493escape sequences to set the state to the initial state at certain
494sequence points.  Communication protocols often require this.
495
496@deftypefun int mbsinit (const mbstate_t *@var{ps})
497@standards{ISO, wchar.h}
498@safety{@prelim{}@mtsafe{}@assafe{}@acsafe{}}
499@c ps is dereferenced once, unguarded.  This would call for @mtsrace:ps,
500@c but since a single word-sized field is (atomically) accessed, any
501@c race here would be harmless.  Other functions that take an optional
502@c mbstate_t* argument named ps are marked with @mtasurace:<func>/!ps,
503@c to indicate that the function uses a static buffer if ps is NULL.
504@c These could also have been marked with @mtsrace:ps, but we'll omit
505@c that for brevity, for it's somewhat redundant with the @mtasurace.
506The @code{mbsinit} function determines whether the state object pointed
507to by @var{ps} is in the initial state.  If @var{ps} is a null pointer or
508the object is in the initial state the return value is nonzero.  Otherwise
509it is zero.
510
511@pindex wchar.h
512@code{mbsinit} was introduced in @w{Amendment 1} to @w{ISO C90} and is
513declared in @file{wchar.h}.
514@end deftypefun
515
516Code using @code{mbsinit} often looks similar to this:
517
518@c Fix the example to explicitly say how to generate the escape sequence
519@c to restore the initial state.
520@smallexample
521@{
522  mbstate_t state;
523  memset (&state, '\0', sizeof (state));
524  /* @r{Use @var{state}.}  */
525  @dots{}
526  if (! mbsinit (&state))
527    @{
528      /* @r{Emit code to return to initial state.}  */
529      const wchar_t empty[] = L"";
530      const wchar_t *srcp = empty;
531      wcsrtombs (outbuf, &srcp, outbuflen, &state);
532    @}
533  @dots{}
534@}
535@end smallexample
536
537The code to emit the escape sequence to get back to the initial state is
538interesting.  The @code{wcsrtombs} function can be used to determine the
539necessary output code (@pxref{Converting Strings}).  Please note that with
540@theglibc{} it is not necessary to perform this extra action for the
541conversion from multibyte text to wide character text since the wide
542character encoding is not stateful.  But there is nothing mentioned in
543any standard that prohibits making @code{wchar_t} use a stateful
544encoding.
545
546@node Converting a Character
547@subsection Converting Single Characters
548
549The most fundamental of the conversion functions are those dealing with
550single characters.  Please note that this does not always mean single
551bytes.  But since there is very often a subset of the multibyte
552character set that consists of single byte sequences, there are
553functions to help with converting bytes.  Frequently, ASCII is a subset
554of the multibyte character set.  In such a scenario, each ASCII character
555stands for itself, and all other characters have at least a first byte
556that is beyond the range @math{0} to @math{127}.
557
558@deftypefun wint_t btowc (int @var{c})
559@standards{ISO, wchar.h}
560@safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
561@c Calls btowc_fct or __fct; reads from locale, and from the
562@c get_gconv_fcts result multiple times.  get_gconv_fcts calls
563@c __wcsmbs_load_conv to initialize the ctype if it's null.
564@c wcsmbs_load_conv takes a non-recursive wrlock before allocating
565@c memory for the fcts structure, initializing it, and then storing it
566@c in the locale object.  The initialization involves dlopening and a
567@c lot more.
568The @code{btowc} function (``byte to wide character'') converts a valid
569single byte character @var{c} in the initial shift state into the wide
570character equivalent using the conversion rules from the currently
571selected locale of the @code{LC_CTYPE} category.
572
573If @code{(unsigned char) @var{c}} is no valid single byte multibyte
574character or if @var{c} is @code{EOF}, the function returns @code{WEOF}.
575
576Please note the restriction of @var{c} being tested for validity only in
577the initial shift state.  No @code{mbstate_t} object is used from
578which the state information is taken, and the function also does not use
579any static state.
580
581@pindex wchar.h
582The @code{btowc} function was introduced in @w{Amendment 1} to @w{ISO C90}
583and is declared in @file{wchar.h}.
584@end deftypefun
585
586Despite the limitation that the single byte value is always interpreted
587in the initial state, this function is actually useful most of the time.
588Most characters are either entirely single-byte character sets or they
589are extensions to ASCII.  But then it is possible to write code like this
590(not that this specific example is very useful):
591
592@smallexample
593wchar_t *
594itow (unsigned long int val)
595@{
596  static wchar_t buf[30];
597  wchar_t *wcp = &buf[29];
598  *wcp = L'\0';
599  while (val != 0)
600    @{
601      *--wcp = btowc ('0' + val % 10);
602      val /= 10;
603    @}
604  if (wcp == &buf[29])
605    *--wcp = L'0';
606  return wcp;
607@}
608@end smallexample
609
610Why is it necessary to use such a complicated implementation and not
611simply cast @code{'0' + val % 10} to a wide character?  The answer is
612that there is no guarantee that one can perform this kind of arithmetic
613on the character of the character set used for @code{wchar_t}
614representation.  In other situations the bytes are not constant at
615compile time and so the compiler cannot do the work.  In situations like
616this, using @code{btowc} is required.
617
618@noindent
619There is also a function for the conversion in the other direction.
620
621@deftypefun int wctob (wint_t @var{c})
622@standards{ISO, wchar.h}
623@safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
624The @code{wctob} function (``wide character to byte'') takes as the
625parameter a valid wide character.  If the multibyte representation for
626this character in the initial state is exactly one byte long, the return
627value of this function is this character.  Otherwise the return value is
628@code{EOF}.
629
630@pindex wchar.h
631@code{wctob} was introduced in @w{Amendment 1} to @w{ISO C90} and
632is declared in @file{wchar.h}.
633@end deftypefun
634
635There are more general functions to convert single characters from
636multibyte representation to wide characters and vice versa.  These
637functions pose no limit on the length of the multibyte representation
638and they also do not require it to be in the initial state.
639
640@deftypefun size_t mbrtowc (wchar_t *restrict @var{pwc}, const char *restrict @var{s}, size_t @var{n}, mbstate_t *restrict @var{ps})
641@standards{ISO, wchar.h}
642@safety{@prelim{}@mtunsafe{@mtasurace{:mbrtowc/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
643@cindex stateful
644The @code{mbrtowc} function (``multibyte restartable to wide
645character'') converts the next multibyte character in the string pointed
646to by @var{s} into a wide character and stores it in the location
647pointed to by @var{pwc}.  The conversion is performed according
648to the locale currently selected for the @code{LC_CTYPE} category.  If
649the conversion for the character set used in the locale requires a state,
650the multibyte string is interpreted in the state represented by the
651object pointed to by @var{ps}.  If @var{ps} is a null pointer, a static,
652internal state variable used only by the @code{mbrtowc} function is
653used.
654
655If the next multibyte character corresponds to the null wide character,
656the return value of the function is @math{0} and the state object is
657afterwards in the initial state.  If the next @var{n} or fewer bytes
658form a correct multibyte character, the return value is the number of
659bytes starting from @var{s} that form the multibyte character.  The
660conversion state is updated according to the bytes consumed in the
661conversion.  In both cases the wide character (either the @code{L'\0'}
662or the one found in the conversion) is stored in the string pointed to
663by @var{pwc} if @var{pwc} is not null.
664
665If the first @var{n} bytes of the multibyte string possibly form a valid
666multibyte character but there are more than @var{n} bytes needed to
667complete it, the return value of the function is @code{(size_t) -2} and
668no value is stored in @code{*@var{pwc}}.  The conversion state is
669updated and all @var{n} input bytes are consumed and should not be
670submitted again.  Please note that this can happen even if @var{n} has a
671value greater than or equal to @code{MB_CUR_MAX} since the input might
672contain redundant shift sequences.
673
674If the first @code{n} bytes of the multibyte string cannot possibly form
675a valid multibyte character, no value is stored, the global variable
676@code{errno} is set to the value @code{EILSEQ}, and the function returns
677@code{(size_t) -1}.  The conversion state is afterwards undefined.
678
679As specified, the @code{mbrtowc} function could deal with multibyte
680sequences which contain embedded null bytes (which happens in Unicode
681encodings such as UTF-16), but @theglibc{} does not support such
682multibyte encodings.  When encountering a null input byte, the function
683will either return zero, or return @code{(size_t) -1)} and report a
684@code{EILSEQ} error.  The @code{iconv} function can be used for
685converting between arbitrary encodings.  @xref{Generic Conversion
686Interface}.
687
688@pindex wchar.h
689@code{mbrtowc} was introduced in @w{Amendment 1} to @w{ISO C90} and
690is declared in @file{wchar.h}.
691@end deftypefun
692
693A function that copies a multibyte string into a wide character string
694while at the same time converting all lowercase characters into
695uppercase could look like this:
696
697@smallexample
698@include mbstouwcs.c.texi
699@end smallexample
700
701In the inner loop, a single wide character is stored in @code{wc}, and
702the number of consumed bytes is stored in the variable @code{nbytes}.
703If the conversion is successful, the uppercase variant of the wide
704character is stored in the @code{result} array and the pointer to the
705input string and the number of available bytes is adjusted.  If the
706@code{mbrtowc} function returns zero, the null input byte has not been
707converted, so it must be stored explicitly in the result.
708
709The above code uses the fact that there can never be more wide
710characters in the converted result than there are bytes in the multibyte
711input string.  This method yields a pessimistic guess about the size of
712the result, and if many wide character strings have to be constructed
713this way or if the strings are long, the extra memory required to be
714allocated because the input string contains multibyte characters might
715be significant.  The allocated memory block can be resized to the
716correct size before returning it, but a better solution might be to
717allocate just the right amount of space for the result right away.
718Unfortunately there is no function to compute the length of the wide
719character string directly from the multibyte string.  There is, however,
720a function that does part of the work.
721
722@deftypefun size_t mbrlen (const char *restrict @var{s}, size_t @var{n}, mbstate_t *@var{ps})
723@standards{ISO, wchar.h}
724@safety{@prelim{}@mtunsafe{@mtasurace{:mbrlen/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
725The @code{mbrlen} function (``multibyte restartable length'') computes
726the number of at most @var{n} bytes starting at @var{s}, which form the
727next valid and complete multibyte character.
728
729If the next multibyte character corresponds to the NUL wide character,
730the return value is @math{0}.  If the next @var{n} bytes form a valid
731multibyte character, the number of bytes belonging to this multibyte
732character byte sequence is returned.
733
734If the first @var{n} bytes possibly form a valid multibyte
735character but the character is incomplete, the return value is
736@code{(size_t) -2}.  Otherwise the multibyte character sequence is invalid
737and the return value is @code{(size_t) -1}.
738
739The multibyte sequence is interpreted in the state represented by the
740object pointed to by @var{ps}.  If @var{ps} is a null pointer, a state
741object local to @code{mbrlen} is used.
742
743@pindex wchar.h
744@code{mbrlen} was introduced in @w{Amendment 1} to @w{ISO C90} and
745is declared in @file{wchar.h}.
746@end deftypefun
747
748The attentive reader now will note that @code{mbrlen} can be implemented
749as
750
751@smallexample
752mbrtowc (NULL, s, n, ps != NULL ? ps : &internal)
753@end smallexample
754
755This is true and in fact is mentioned in the official specification.
756How can this function be used to determine the length of the wide
757character string created from a multibyte character string?  It is not
758directly usable, but we can define a function @code{mbslen} using it:
759
760@smallexample
761size_t
762mbslen (const char *s)
763@{
764  mbstate_t state;
765  size_t result = 0;
766  size_t nbytes;
767  memset (&state, '\0', sizeof (state));
768  while ((nbytes = mbrlen (s, MB_LEN_MAX, &state)) > 0)
769    @{
770      if (nbytes >= (size_t) -2)
771        /* @r{Something is wrong.}  */
772        return (size_t) -1;
773      s += nbytes;
774      ++result;
775    @}
776  return result;
777@}
778@end smallexample
779
780This function simply calls @code{mbrlen} for each multibyte character
781in the string and counts the number of function calls.  Please note that
782we here use @code{MB_LEN_MAX} as the size argument in the @code{mbrlen}
783call.  This is acceptable since a) this value is larger than the length of
784the longest multibyte character sequence and b) we know that the string
785@var{s} ends with a NUL byte, which cannot be part of any other multibyte
786character sequence but the one representing the NUL wide character.
787Therefore, the @code{mbrlen} function will never read invalid memory.
788
789Now that this function is available (just to make this clear, this
790function is @emph{not} part of @theglibc{}) we can compute the
791number of wide characters required to store the converted multibyte
792character string @var{s} using
793
794@smallexample
795wcs_bytes = (mbslen (s) + 1) * sizeof (wchar_t);
796@end smallexample
797
798Please note that the @code{mbslen} function is quite inefficient.  The
799implementation of @code{mbstouwcs} with @code{mbslen} would have to
800perform the conversion of the multibyte character input string twice, and
801this conversion might be quite expensive.  So it is necessary to think
802about the consequences of using the easier but imprecise method before
803doing the work twice.
804
805@deftypefun size_t wcrtomb (char *restrict @var{s}, wchar_t @var{wc}, mbstate_t *restrict @var{ps})
806@standards{ISO, wchar.h}
807@safety{@prelim{}@mtunsafe{@mtasurace{:wcrtomb/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
808@c wcrtomb uses a static, non-thread-local unguarded state variable when
809@c PS is NULL.  When a state is passed in, and it's not used
810@c concurrently in other threads, this function behaves safely as long
811@c as gconv modules don't bring MT safety issues of their own.
812@c Attempting to load gconv modules or to build conversion chains in
813@c signal handlers may encounter gconv databases or caches in a
814@c partially-updated state, and asynchronous cancellation may leave them
815@c in such states, besides leaking the lock that guards them.
816@c get_gconv_fcts ok
817@c    wcsmbs_load_conv ok
818@c      norm_add_slashes ok
819@c      wcsmbs_getfct ok
820@c        gconv_find_transform ok
821@c          gconv_read_conf (libc_once)
822@c          gconv_lookup_cache ok
823@c            find_module_idx ok
824@c            find_module ok
825@c              gconv_find_shlib (ok)
826@c              ->init_fct (assumed ok)
827@c            gconv_get_builtin_trans ok
828@c            gconv_release_step ok
829@c          do_lookup_alias ok
830@c          find_derivation ok
831@c            derivation_lookup ok
832@c            increment_counter ok
833@c              gconv_find_shlib ok
834@c              step->init_fct (assumed ok)
835@c            gen_steps ok
836@c              gconv_find_shlib ok
837@c                dlopen (presumed ok)
838@c                dlsym (presumed ok)
839@c              step->init_fct (assumed ok)
840@c              step->end_fct (assumed ok)
841@c              gconv_get_builtin_trans ok
842@c              gconv_release_step ok
843@c            add_derivation ok
844@c      gconv_close_transform ok
845@c        gconv_release_step ok
846@c          step->end_fct (assumed ok)
847@c          gconv_release_shlib ok
848@c            dlclose (presumed ok)
849@c        gconv_release_cache ok
850@c  ->tomb->__fct (assumed ok)
851The @code{wcrtomb} function (``wide character restartable to
852multibyte'') converts a single wide character into a multibyte string
853corresponding to that wide character.
854
855If @var{s} is a null pointer, the function resets the state stored in
856the object pointed to by @var{ps} (or the internal @code{mbstate_t}
857object) to the initial state.  This can also be achieved by a call like
858this:
859
860@smallexample
861wcrtombs (temp_buf, L'\0', ps)
862@end smallexample
863
864@noindent
865since, if @var{s} is a null pointer, @code{wcrtomb} performs as if it
866writes into an internal buffer, which is guaranteed to be large enough.
867
868If @var{wc} is the NUL wide character, @code{wcrtomb} emits, if
869necessary, a shift sequence to get the state @var{ps} into the initial
870state followed by a single NUL byte, which is stored in the string
871@var{s}.
872
873Otherwise a byte sequence (possibly including shift sequences) is written
874into the string @var{s}.  This only happens if @var{wc} is a valid wide
875character (i.e., it has a multibyte representation in the character set
876selected by locale of the @code{LC_CTYPE} category).  If @var{wc} is no
877valid wide character, nothing is stored in the strings @var{s},
878@code{errno} is set to @code{EILSEQ}, the conversion state in @var{ps}
879is undefined and the return value is @code{(size_t) -1}.
880
881If no error occurred the function returns the number of bytes stored in
882the string @var{s}.  This includes all bytes representing shift
883sequences.
884
885One word about the interface of the function: there is no parameter
886specifying the length of the array @var{s}, so the caller has to make sure
887that there is enough space available, otherwise buffer overruns can occur.
888This version of @theglibc{} does not assume that @var{s} is at least
889@var{MB_CUR_MAX} bytes long, but programs that need to run on @glibcadj{}
890versions that have this assumption documented in the manual must comply
891with this limit.
892
893@pindex wchar.h
894@code{wcrtomb} was introduced in @w{Amendment 1} to @w{ISO C90} and is
895declared in @file{wchar.h}.
896@end deftypefun
897
898Using @code{wcrtomb} is as easy as using @code{mbrtowc}.  The following
899example appends a wide character string to a multibyte character string.
900Again, the code is not really useful (or correct), it is simply here to
901demonstrate the use and some problems.
902
903@smallexample
904char *
905mbscatwcs (char *s, size_t len, const wchar_t *ws)
906@{
907  mbstate_t state;
908  /* @r{Find the end of the existing string.}  */
909  char *wp = strchr (s, '\0');
910  len -= wp - s;
911  memset (&state, '\0', sizeof (state));
912  do
913    @{
914      size_t nbytes;
915      if (len < MB_CUR_LEN)
916        @{
917          /* @r{We cannot guarantee that the next}
918             @r{character fits into the buffer, so}
919             @r{return an error.}  */
920          errno = E2BIG;
921          return NULL;
922        @}
923      nbytes = wcrtomb (wp, *ws, &state);
924      if (nbytes == (size_t) -1)
925        /* @r{Error in the conversion.}  */
926        return NULL;
927      len -= nbytes;
928      wp += nbytes;
929    @}
930  while (*ws++ != L'\0');
931  return s;
932@}
933@end smallexample
934
935First the function has to find the end of the string currently in the
936array @var{s}.  The @code{strchr} call does this very efficiently since a
937requirement for multibyte character representations is that the NUL byte
938is never used except to represent itself (and in this context, the end
939of the string).
940
941After initializing the state object the loop is entered where the first
942task is to make sure there is enough room in the array @var{s}.  We
943abort if there are not at least @code{MB_CUR_LEN} bytes available.  This
944is not always optimal but we have no other choice.  We might have less
945than @code{MB_CUR_LEN} bytes available but the next multibyte character
946might also be only one byte long.  At the time the @code{wcrtomb} call
947returns it is too late to decide whether the buffer was large enough.  If
948this solution is unsuitable, there is a very slow but more accurate
949solution.
950
951@smallexample
952  @dots{}
953  if (len < MB_CUR_LEN)
954    @{
955      mbstate_t temp_state;
956      memcpy (&temp_state, &state, sizeof (state));
957      if (wcrtomb (NULL, *ws, &temp_state) > len)
958        @{
959          /* @r{We cannot guarantee that the next}
960             @r{character fits into the buffer, so}
961             @r{return an error.}  */
962          errno = E2BIG;
963          return NULL;
964        @}
965    @}
966  @dots{}
967@end smallexample
968
969Here we perform the conversion that might overflow the buffer so that
970we are afterwards in the position to make an exact decision about the
971buffer size.  Please note the @code{NULL} argument for the destination
972buffer in the new @code{wcrtomb} call; since we are not interested in the
973converted text at this point, this is a nice way to express this.  The
974most unusual thing about this piece of code certainly is the duplication
975of the conversion state object, but if a change of the state is necessary
976to emit the next multibyte character, we want to have the same shift state
977change performed in the real conversion.  Therefore, we have to preserve
978the initial shift state information.
979
980There are certainly many more and even better solutions to this problem.
981This example is only provided for educational purposes.
982
983@node Converting Strings
984@subsection Converting Multibyte and Wide Character Strings
985
986The functions described in the previous section only convert a single
987character at a time.  Most operations to be performed in real-world
988programs include strings and therefore the @w{ISO C} standard also
989defines conversions on entire strings.  However, the defined set of
990functions is quite limited; therefore, @theglibc{} contains a few
991extensions that can help in some important situations.
992
993@deftypefun size_t mbsrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
994@standards{ISO, wchar.h}
995@safety{@prelim{}@mtunsafe{@mtasurace{:mbsrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
996The @code{mbsrtowcs} function (``multibyte string restartable to wide
997character string'') converts the NUL-terminated multibyte character
998string at @code{*@var{src}} into an equivalent wide character string,
999including the NUL wide character at the end.  The conversion is started
1000using the state information from the object pointed to by @var{ps} or
1001from an internal object of @code{mbsrtowcs} if @var{ps} is a null
1002pointer.  Before returning, the state object is updated to match the state
1003after the last converted character.  The state is the initial state if the
1004terminating NUL byte is reached and converted.
1005
1006If @var{dst} is not a null pointer, the result is stored in the array
1007pointed to by @var{dst}; otherwise, the conversion result is not
1008available since it is stored in an internal buffer.
1009
1010If @var{len} wide characters are stored in the array @var{dst} before
1011reaching the end of the input string, the conversion stops and @var{len}
1012is returned.  If @var{dst} is a null pointer, @var{len} is never checked.
1013
1014Another reason for a premature return from the function call is if the
1015input string contains an invalid multibyte sequence.  In this case the
1016global variable @code{errno} is set to @code{EILSEQ} and the function
1017returns @code{(size_t) -1}.
1018
1019@c XXX The ISO C9x draft seems to have a problem here.  It says that PS
1020@c is not updated if DST is NULL.  This is not said straightforward and
1021@c none of the other functions is described like this.  It would make sense
1022@c to define the function this way but I don't think it is meant like this.
1023
1024In all other cases the function returns the number of wide characters
1025converted during this call.  If @var{dst} is not null, @code{mbsrtowcs}
1026stores in the pointer pointed to by @var{src} either a null pointer (if
1027the NUL byte in the input string was reached) or the address of the byte
1028following the last converted multibyte character.
1029
1030Like @code{mbstowcs} the @var{dst} parameter may be a null pointer and
1031the function can be used to count the number of wide characters that
1032would be required.
1033
1034@pindex wchar.h
1035@code{mbsrtowcs} was introduced in @w{Amendment 1} to @w{ISO C90} and is
1036declared in @file{wchar.h}.
1037@end deftypefun
1038
1039The definition of the @code{mbsrtowcs} function has one important
1040limitation.  The requirement that @var{dst} has to be a NUL-terminated
1041string provides problems if one wants to convert buffers with text.  A
1042buffer is not normally a collection of NUL-terminated strings but instead a
1043continuous collection of lines, separated by newline characters.  Now
1044assume that a function to convert one line from a buffer is needed.  Since
1045the line is not NUL-terminated, the source pointer cannot directly point
1046into the unmodified text buffer.  This means, either one inserts the NUL
1047byte at the appropriate place for the time of the @code{mbsrtowcs}
1048function call (which is not doable for a read-only buffer or in a
1049multi-threaded application) or one copies the line in an extra buffer
1050where it can be terminated by a NUL byte.  Note that it is not in general
1051possible to limit the number of characters to convert by setting the
1052parameter @var{len} to any specific value.  Since it is not known how
1053many bytes each multibyte character sequence is in length, one can only
1054guess.
1055
1056@cindex stateful
1057There is still a problem with the method of NUL-terminating a line right
1058after the newline character, which could lead to very strange results.
1059As said in the description of the @code{mbsrtowcs} function above, the
1060conversion state is guaranteed to be in the initial shift state after
1061processing the NUL byte at the end of the input string.  But this NUL
1062byte is not really part of the text (i.e., the conversion state after
1063the newline in the original text could be something different than the
1064initial shift state and therefore the first character of the next line
1065is encoded using this state).  But the state in question is never
1066accessible to the user since the conversion stops after the NUL byte
1067(which resets the state).  Most stateful character sets in use today
1068require that the shift state after a newline be the initial state--but
1069this is not a strict guarantee.  Therefore, simply NUL-terminating a
1070piece of a running text is not always an adequate solution and,
1071therefore, should never be used in generally used code.
1072
1073The generic conversion interface (@pxref{Generic Charset Conversion})
1074does not have this limitation (it simply works on buffers, not
1075strings), and @theglibc{} contains a set of functions that take
1076additional parameters specifying the maximal number of bytes that are
1077consumed from the input string.  This way the problem of
1078@code{mbsrtowcs}'s example above could be solved by determining the line
1079length and passing this length to the function.
1080
1081@deftypefun size_t wcsrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{len}, mbstate_t *restrict @var{ps})
1082@standards{ISO, wchar.h}
1083@safety{@prelim{}@mtunsafe{@mtasurace{:wcsrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1084The @code{wcsrtombs} function (``wide character string restartable to
1085multibyte string'') converts the NUL-terminated wide character string at
1086@code{*@var{src}} into an equivalent multibyte character string and
1087stores the result in the array pointed to by @var{dst}.  The NUL wide
1088character is also converted.  The conversion starts in the state
1089described in the object pointed to by @var{ps} or by a state object
1090local to @code{wcsrtombs} in case @var{ps} is a null pointer.  If
1091@var{dst} is a null pointer, the conversion is performed as usual but the
1092result is not available.  If all characters of the input string were
1093successfully converted and if @var{dst} is not a null pointer, the
1094pointer pointed to by @var{src} gets assigned a null pointer.
1095
1096If one of the wide characters in the input string has no valid multibyte
1097character equivalent, the conversion stops early, sets the global
1098variable @code{errno} to @code{EILSEQ}, and returns @code{(size_t) -1}.
1099
1100Another reason for a premature stop is if @var{dst} is not a null
1101pointer and the next converted character would require more than
1102@var{len} bytes in total to the array @var{dst}.  In this case (and if
1103@var{dst} is not a null pointer) the pointer pointed to by @var{src} is
1104assigned a value pointing to the wide character right after the last one
1105successfully converted.
1106
1107Except in the case of an encoding error the return value of the
1108@code{wcsrtombs} function is the number of bytes in all the multibyte
1109character sequences which were or would have been (if @var{dst} was
1110not a null) stored in @var{dst}.  Before returning, the state in the
1111object pointed to by @var{ps} (or the internal object in case @var{ps}
1112is a null pointer) is updated to reflect the state after the last
1113conversion.  The state is the initial shift state in case the
1114terminating NUL wide character was converted.
1115
1116@pindex wchar.h
1117The @code{wcsrtombs} function was introduced in @w{Amendment 1} to
1118@w{ISO C90} and is declared in @file{wchar.h}.
1119@end deftypefun
1120
1121The restriction mentioned above for the @code{mbsrtowcs} function applies
1122here also.  There is no possibility of directly controlling the number of
1123input characters.  One has to place the NUL wide character at the correct
1124place or control the consumed input indirectly via the available output
1125array size (the @var{len} parameter).
1126
1127@deftypefun size_t mbsnrtowcs (wchar_t *restrict @var{dst}, const char **restrict @var{src}, size_t @var{nmc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1128@standards{GNU, wchar.h}
1129@safety{@prelim{}@mtunsafe{@mtasurace{:mbsnrtowcs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1130The @code{mbsnrtowcs} function is very similar to the @code{mbsrtowcs}
1131function.  All the parameters are the same except for @var{nmc}, which is
1132new.  The return value is the same as for @code{mbsrtowcs}.
1133
1134This new parameter specifies how many bytes at most can be used from the
1135multibyte character string.  In other words, the multibyte character
1136string @code{*@var{src}} need not be NUL-terminated.  But if a NUL byte
1137is found within the @var{nmc} first bytes of the string, the conversion
1138stops there.
1139
1140Like @code{mbstowcs} the @var{dst} parameter may be a null pointer and
1141the function can be used to count the number of wide characters that
1142would be required.
1143
1144This function is a GNU extension.  It is meant to work around the
1145problems mentioned above.  Now it is possible to convert a buffer with
1146multibyte character text piece by piece without having to care about
1147inserting NUL bytes and the effect of NUL bytes on the conversion state.
1148@end deftypefun
1149
1150A function to convert a multibyte string into a wide character string
1151and display it could be written like this (this is not a really useful
1152example):
1153
1154@smallexample
1155void
1156showmbs (const char *src, FILE *fp)
1157@{
1158  mbstate_t state;
1159  int cnt = 0;
1160  memset (&state, '\0', sizeof (state));
1161  while (1)
1162    @{
1163      wchar_t linebuf[100];
1164      const char *endp = strchr (src, '\n');
1165      size_t n;
1166
1167      /* @r{Exit if there is no more line.}  */
1168      if (endp == NULL)
1169        break;
1170
1171      n = mbsnrtowcs (linebuf, &src, endp - src, 99, &state);
1172      linebuf[n] = L'\0';
1173      fprintf (fp, "line %d: \"%S\"\n", linebuf);
1174    @}
1175@}
1176@end smallexample
1177
1178There is no problem with the state after a call to @code{mbsnrtowcs}.
1179Since we don't insert characters in the strings that were not in there
1180right from the beginning and we use @var{state} only for the conversion
1181of the given buffer, there is no problem with altering the state.
1182
1183@deftypefun size_t wcsnrtombs (char *restrict @var{dst}, const wchar_t **restrict @var{src}, size_t @var{nwc}, size_t @var{len}, mbstate_t *restrict @var{ps})
1184@standards{GNU, wchar.h}
1185@safety{@prelim{}@mtunsafe{@mtasurace{:wcsnrtombs/!ps}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1186The @code{wcsnrtombs} function implements the conversion from wide
1187character strings to multibyte character strings.  It is similar to
1188@code{wcsrtombs} but, just like @code{mbsnrtowcs}, it takes an extra
1189parameter, which specifies the length of the input string.
1190
1191No more than @var{nwc} wide characters from the input string
1192@code{*@var{src}} are converted.  If the input string contains a NUL
1193wide character in the first @var{nwc} characters, the conversion stops at
1194this place.
1195
1196The @code{wcsnrtombs} function is a GNU extension and just like
1197@code{mbsnrtowcs} helps in situations where no NUL-terminated input
1198strings are available.
1199@end deftypefun
1200
1201
1202@node Multibyte Conversion Example
1203@subsection A Complete Multibyte Conversion Example
1204
1205The example programs given in the last sections are only brief and do
1206not contain all the error checking, etc.  Presented here is a complete
1207and documented example.  It features the @code{mbrtowc} function but it
1208should be easy to derive versions using the other functions.
1209
1210@smallexample
1211int
1212file_mbsrtowcs (int input, int output)
1213@{
1214  /* @r{Note the use of @code{MB_LEN_MAX}.}
1215     @r{@code{MB_CUR_MAX} cannot portably be used here.}  */
1216  char buffer[BUFSIZ + MB_LEN_MAX];
1217  mbstate_t state;
1218  int filled = 0;
1219  int eof = 0;
1220
1221  /* @r{Initialize the state.}  */
1222  memset (&state, '\0', sizeof (state));
1223
1224  while (!eof)
1225    @{
1226      ssize_t nread;
1227      ssize_t nwrite;
1228      char *inp = buffer;
1229      wchar_t outbuf[BUFSIZ];
1230      wchar_t *outp = outbuf;
1231
1232      /* @r{Fill up the buffer from the input file.}  */
1233      nread = read (input, buffer + filled, BUFSIZ);
1234      if (nread < 0)
1235        @{
1236          perror ("read");
1237          return 0;
1238        @}
1239      /* @r{If we reach end of file, make a note to read no more.} */
1240      if (nread == 0)
1241        eof = 1;
1242
1243      /* @r{@code{filled} is now the number of bytes in @code{buffer}.} */
1244      filled += nread;
1245
1246      /* @r{Convert those bytes to wide characters--as many as we can.} */
1247      while (1)
1248        @{
1249          size_t thislen = mbrtowc (outp, inp, filled, &state);
1250          /* @r{Stop converting at invalid character;}
1251             @r{this can mean we have read just the first part}
1252             @r{of a valid character.}  */
1253          if (thislen == (size_t) -1)
1254            break;
1255          /* @r{We want to handle embedded NUL bytes}
1256             @r{but the return value is 0.  Correct this.}  */
1257          if (thislen == 0)
1258            thislen = 1;
1259          /* @r{Advance past this character.} */
1260          inp += thislen;
1261          filled -= thislen;
1262          ++outp;
1263        @}
1264
1265      /* @r{Write the wide characters we just made.}  */
1266      nwrite = write (output, outbuf,
1267                      (outp - outbuf) * sizeof (wchar_t));
1268      if (nwrite < 0)
1269        @{
1270          perror ("write");
1271          return 0;
1272        @}
1273
1274      /* @r{See if we have a @emph{real} invalid character.} */
1275      if ((eof && filled > 0) || filled >= MB_CUR_MAX)
1276        @{
1277          error (0, 0, "invalid multibyte character");
1278          return 0;
1279        @}
1280
1281      /* @r{If any characters must be carried forward,}
1282         @r{put them at the beginning of @code{buffer}.} */
1283      if (filled > 0)
1284        memmove (buffer, inp, filled);
1285    @}
1286
1287  return 1;
1288@}
1289@end smallexample
1290
1291
1292@node Non-reentrant Conversion
1293@section Non-reentrant Conversion Function
1294
1295The functions described in the previous chapter are defined in
1296@w{Amendment 1} to @w{ISO C90}, but the original @w{ISO C90} standard
1297also contained functions for character set conversion.  The reason that
1298these original functions are not described first is that they are almost
1299entirely useless.
1300
1301The problem is that all the conversion functions described in the
1302original @w{ISO C90} use a local state.  Using a local state implies that
1303multiple conversions at the same time (not only when using threads)
1304cannot be done, and that you cannot first convert single characters and
1305then strings since you cannot tell the conversion functions which state
1306to use.
1307
1308These original functions are therefore usable only in a very limited set
1309of situations.  One must complete converting the entire string before
1310starting a new one, and each string/text must be converted with the same
1311function (there is no problem with the library itself; it is guaranteed
1312that no library function changes the state of any of these functions).
1313@strong{For the above reasons it is highly requested that the functions
1314described in the previous section be used in place of non-reentrant
1315conversion functions.}
1316
1317@menu
1318* Non-reentrant Character Conversion::  Non-reentrant Conversion of Single
1319                                         Characters.
1320* Non-reentrant String Conversion::     Non-reentrant Conversion of Strings.
1321* Shift State::                         States in Non-reentrant Functions.
1322@end menu
1323
1324@node Non-reentrant Character Conversion
1325@subsection Non-reentrant Conversion of Single Characters
1326
1327@deftypefun int mbtowc (wchar_t *restrict @var{result}, const char *restrict @var{string}, size_t @var{size})
1328@standards{ISO, stdlib.h}
1329@safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1330The @code{mbtowc} (``multibyte to wide character'') function when called
1331with non-null @var{string} converts the first multibyte character
1332beginning at @var{string} to its corresponding wide character code.  It
1333stores the result in @code{*@var{result}}.
1334
1335@code{mbtowc} never examines more than @var{size} bytes.  (The idea is
1336to supply for @var{size} the number of bytes of data you have in hand.)
1337
1338@code{mbtowc} with non-null @var{string} distinguishes three
1339possibilities: the first @var{size} bytes at @var{string} start with
1340valid multibyte characters, they start with an invalid byte sequence or
1341just part of a character, or @var{string} points to an empty string (a
1342null character).
1343
1344For a valid multibyte character, @code{mbtowc} converts it to a wide
1345character and stores that in @code{*@var{result}}, and returns the
1346number of bytes in that character (always at least @math{1} and never
1347more than @var{size}).
1348
1349For an invalid byte sequence, @code{mbtowc} returns @math{-1}.  For an
1350empty string, it returns @math{0}, also storing @code{'\0'} in
1351@code{*@var{result}}.
1352
1353If the multibyte character code uses shift characters, then
1354@code{mbtowc} maintains and updates a shift state as it scans.  If you
1355call @code{mbtowc} with a null pointer for @var{string}, that
1356initializes the shift state to its standard initial value.  It also
1357returns nonzero if the multibyte character code in use actually has a
1358shift state.  @xref{Shift State}.
1359@end deftypefun
1360
1361@deftypefun int wctomb (char *@var{string}, wchar_t @var{wchar})
1362@standards{ISO, stdlib.h}
1363@safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1364The @code{wctomb} (``wide character to multibyte'') function converts
1365the wide character code @var{wchar} to its corresponding multibyte
1366character sequence, and stores the result in bytes starting at
1367@var{string}.  At most @code{MB_CUR_MAX} characters are stored.
1368
1369@code{wctomb} with non-null @var{string} distinguishes three
1370possibilities for @var{wchar}: a valid wide character code (one that can
1371be translated to a multibyte character), an invalid code, and
1372@code{L'\0'}.
1373
1374Given a valid code, @code{wctomb} converts it to a multibyte character,
1375storing the bytes starting at @var{string}.  Then it returns the number
1376of bytes in that character (always at least @math{1} and never more
1377than @code{MB_CUR_MAX}).
1378
1379If @var{wchar} is an invalid wide character code, @code{wctomb} returns
1380@math{-1}.  If @var{wchar} is @code{L'\0'}, it returns @code{0}, also
1381storing @code{'\0'} in @code{*@var{string}}.
1382
1383If the multibyte character code uses shift characters, then
1384@code{wctomb} maintains and updates a shift state as it scans.  If you
1385call @code{wctomb} with a null pointer for @var{string}, that
1386initializes the shift state to its standard initial value.  It also
1387returns nonzero if the multibyte character code in use actually has a
1388shift state.  @xref{Shift State}.
1389
1390Calling this function with a @var{wchar} argument of zero when
1391@var{string} is not null has the side-effect of reinitializing the
1392stored shift state @emph{as well as} storing the multibyte character
1393@code{'\0'} and returning @math{0}.
1394@end deftypefun
1395
1396Similar to @code{mbrlen} there is also a non-reentrant function that
1397computes the length of a multibyte character.  It can be defined in
1398terms of @code{mbtowc}.
1399
1400@deftypefun int mblen (const char *@var{string}, size_t @var{size})
1401@standards{ISO, stdlib.h}
1402@safety{@prelim{}@mtunsafe{@mtasurace{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1403The @code{mblen} function with a non-null @var{string} argument returns
1404the number of bytes that make up the multibyte character beginning at
1405@var{string}, never examining more than @var{size} bytes.  (The idea is
1406to supply for @var{size} the number of bytes of data you have in hand.)
1407
1408The return value of @code{mblen} distinguishes three possibilities: the
1409first @var{size} bytes at @var{string} start with valid multibyte
1410characters, they start with an invalid byte sequence or just part of a
1411character, or @var{string} points to an empty string (a null character).
1412
1413For a valid multibyte character, @code{mblen} returns the number of
1414bytes in that character (always at least @code{1} and never more than
1415@var{size}).  For an invalid byte sequence, @code{mblen} returns
1416@math{-1}.  For an empty string, it returns @math{0}.
1417
1418If the multibyte character code uses shift characters, then @code{mblen}
1419maintains and updates a shift state as it scans.  If you call
1420@code{mblen} with a null pointer for @var{string}, that initializes the
1421shift state to its standard initial value.  It also returns a nonzero
1422value if the multibyte character code in use actually has a shift state.
1423@xref{Shift State}.
1424
1425@pindex stdlib.h
1426The function @code{mblen} is declared in @file{stdlib.h}.
1427@end deftypefun
1428
1429
1430@node Non-reentrant String Conversion
1431@subsection Non-reentrant Conversion of Strings
1432
1433For convenience the @w{ISO C90} standard also defines functions to
1434convert entire strings instead of single characters.  These functions
1435suffer from the same problems as their reentrant counterparts from
1436@w{Amendment 1} to @w{ISO C90}; see @ref{Converting Strings}.
1437
1438@deftypefun size_t mbstowcs (wchar_t *@var{wstring}, const char *@var{string}, size_t @var{size})
1439@standards{ISO, stdlib.h}
1440@safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1441@c Odd...  Although this was supposed to be non-reentrant, the internal
1442@c state is not a static buffer, but an automatic variable.
1443The @code{mbstowcs} (``multibyte string to wide character string'')
1444function converts the null-terminated string of multibyte characters
1445@var{string} to an array of wide character codes, storing not more than
1446@var{size} wide characters into the array beginning at @var{wstring}.
1447The terminating null character counts towards the size, so if @var{size}
1448is less than the actual number of wide characters resulting from
1449@var{string}, no terminating null character is stored.
1450
1451The conversion of characters from @var{string} begins in the initial
1452shift state.
1453
1454If an invalid multibyte character sequence is found, the @code{mbstowcs}
1455function returns a value of @math{-1}.  Otherwise, it returns the number
1456of wide characters stored in the array @var{wstring}.  This number does
1457not include the terminating null character, which is present if the
1458number is less than @var{size}.
1459
1460Here is an example showing how to convert a string of multibyte
1461characters, allocating enough space for the result.
1462
1463@smallexample
1464wchar_t *
1465mbstowcs_alloc (const char *string)
1466@{
1467  size_t size = strlen (string) + 1;
1468  wchar_t *buf = xmalloc (size * sizeof (wchar_t));
1469
1470  size = mbstowcs (buf, string, size);
1471  if (size == (size_t) -1)
1472    return NULL;
1473  buf = xreallocarray (buf, size + 1, sizeof *buf);
1474  return buf;
1475@}
1476@end smallexample
1477
1478If @var{wstring} is a null pointer then no output is written and the
1479conversion proceeds as above, and the result is returned.  In practice
1480such behaviour is useful for calculating the exact number of wide
1481characters required to convert @var{string}.  This behaviour of
1482accepting a null pointer for @var{wstring} is an @w{XPG4.2} extension
1483that is not specified in @w{ISO C} and is optional in @w{POSIX}.
1484@end deftypefun
1485
1486@deftypefun size_t wcstombs (char *@var{string}, const wchar_t *@var{wstring}, size_t @var{size})
1487@standards{ISO, stdlib.h}
1488@safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1489The @code{wcstombs} (``wide character string to multibyte string'')
1490function converts the null-terminated wide character array @var{wstring}
1491into a string containing multibyte characters, storing not more than
1492@var{size} bytes starting at @var{string}, followed by a terminating
1493null character if there is room.  The conversion of characters begins in
1494the initial shift state.
1495
1496The terminating null character counts towards the size, so if @var{size}
1497is less than or equal to the number of bytes needed in @var{wstring}, no
1498terminating null character is stored.
1499
1500If a code that does not correspond to a valid multibyte character is
1501found, the @code{wcstombs} function returns a value of @math{-1}.
1502Otherwise, the return value is the number of bytes stored in the array
1503@var{string}.  This number does not include the terminating null character,
1504which is present if the number is less than @var{size}.
1505@end deftypefun
1506
1507@node Shift State
1508@subsection States in Non-reentrant Functions
1509
1510In some multibyte character codes, the @emph{meaning} of any particular
1511byte sequence is not fixed; it depends on what other sequences have come
1512earlier in the same string.  Typically there are just a few sequences that
1513can change the meaning of other sequences; these few are called
1514@dfn{shift sequences} and we say that they set the @dfn{shift state} for
1515other sequences that follow.
1516
1517To illustrate shift state and shift sequences, suppose we decide that
1518the sequence @code{0200} (just one byte) enters Japanese mode, in which
1519pairs of bytes in the range from @code{0240} to @code{0377} are single
1520characters, while @code{0201} enters Latin-1 mode, in which single bytes
1521in the range from @code{0240} to @code{0377} are characters, and
1522interpreted according to the ISO Latin-1 character set.  This is a
1523multibyte code that has two alternative shift states (``Japanese mode''
1524and ``Latin-1 mode''), and two shift sequences that specify particular
1525shift states.
1526
1527When the multibyte character code in use has shift states, then
1528@code{mblen}, @code{mbtowc}, and @code{wctomb} must maintain and update
1529the current shift state as they scan the string.  To make this work
1530properly, you must follow these rules:
1531
1532@itemize @bullet
1533@item
1534Before starting to scan a string, call the function with a null pointer
1535for the multibyte character address---for example, @code{mblen (NULL,
15360)}.  This initializes the shift state to its standard initial value.
1537
1538@item
1539Scan the string one character at a time, in order.  Do not ``back up''
1540and rescan characters already scanned, and do not intersperse the
1541processing of different strings.
1542@end itemize
1543
1544Here is an example of using @code{mblen} following these rules:
1545
1546@smallexample
1547void
1548scan_string (char *s)
1549@{
1550  int length = strlen (s);
1551
1552  /* @r{Initialize shift state.}  */
1553  mblen (NULL, 0);
1554
1555  while (1)
1556    @{
1557      int thischar = mblen (s, length);
1558      /* @r{Deal with end of string and invalid characters.}  */
1559      if (thischar == 0)
1560        break;
1561      if (thischar == -1)
1562        @{
1563          error ("invalid multibyte character");
1564          break;
1565        @}
1566      /* @r{Advance past this character.}  */
1567      s += thischar;
1568      length -= thischar;
1569    @}
1570@}
1571@end smallexample
1572
1573The functions @code{mblen}, @code{mbtowc} and @code{wctomb} are not
1574reentrant when using a multibyte code that uses a shift state.  However,
1575no other library functions call these functions, so you don't have to
1576worry that the shift state will be changed mysteriously.
1577
1578
1579@node Generic Charset Conversion
1580@section Generic Charset Conversion
1581
1582The conversion functions mentioned so far in this chapter all had in
1583common that they operate on character sets that are not directly
1584specified by the functions.  The multibyte encoding used is specified by
1585the currently selected locale for the @code{LC_CTYPE} category.  The
1586wide character set is fixed by the implementation (in the case of @theglibc{}
1587it is always UCS-4 encoded @w{ISO 10646}).
1588
1589This has of course several problems when it comes to general character
1590conversion:
1591
1592@itemize @bullet
1593@item
1594For every conversion where neither the source nor the destination
1595character set is the character set of the locale for the @code{LC_CTYPE}
1596category, one has to change the @code{LC_CTYPE} locale using
1597@code{setlocale}.
1598
1599Changing the @code{LC_CTYPE} locale introduces major problems for the rest
1600of the programs since several more functions (e.g., the character
1601classification functions, @pxref{Classification of Characters}) use the
1602@code{LC_CTYPE} category.
1603
1604@item
1605Parallel conversions to and from different character sets are not
1606possible since the @code{LC_CTYPE} selection is global and shared by all
1607threads.
1608
1609@item
1610If neither the source nor the destination character set is the character
1611set used for @code{wchar_t} representation, there is at least a two-step
1612process necessary to convert a text using the functions above.  One would
1613have to select the source character set as the multibyte encoding,
1614convert the text into a @code{wchar_t} text, select the destination
1615character set as the multibyte encoding, and convert the wide character
1616text to the multibyte (@math{=} destination) character set.
1617
1618Even if this is possible (which is not guaranteed) it is a very tiring
1619work.  Plus it suffers from the other two raised points even more due to
1620the steady changing of the locale.
1621@end itemize
1622
1623The XPG2 standard defines a completely new set of functions, which has
1624none of these limitations.  They are not at all coupled to the selected
1625locales, and they have no constraints on the character sets selected for
1626source and destination.  Only the set of available conversions limits
1627them.  The standard does not specify that any conversion at all must be
1628available.  Such availability is a measure of the quality of the
1629implementation.
1630
1631In the following text first the interface to @code{iconv} and then the
1632conversion function, will be described.  Comparisons with other
1633implementations will show what obstacles stand in the way of portable
1634applications.  Finally, the implementation is described in so far as might
1635interest the advanced user who wants to extend conversion capabilities.
1636
1637@menu
1638* Generic Conversion Interface::    Generic Character Set Conversion Interface.
1639* iconv Examples::                  A complete @code{iconv} example.
1640* Other iconv Implementations::     Some Details about other @code{iconv}
1641                                     Implementations.
1642* glibc iconv Implementation::      The @code{iconv} Implementation in the GNU C
1643                                     library.
1644@end menu
1645
1646@node Generic Conversion Interface
1647@subsection Generic Character Set Conversion Interface
1648
1649This set of functions follows the traditional cycle of using a resource:
1650open--use--close.  The interface consists of three functions, each of
1651which implements one step.
1652
1653Before the interfaces are described it is necessary to introduce a
1654data type.  Just like other open--use--close interfaces the functions
1655introduced here work using handles and the @file{iconv.h} header
1656defines a special type for the handles used.
1657
1658@deftp {Data Type} iconv_t
1659@standards{XPG2, iconv.h}
1660This data type is an abstract type defined in @file{iconv.h}.  The user
1661must not assume anything about the definition of this type; it must be
1662completely opaque.
1663
1664Objects of this type can be assigned handles for the conversions using
1665the @code{iconv} functions.  The objects themselves need not be freed, but
1666the conversions for which the handles stand for have to.
1667@end deftp
1668
1669@noindent
1670The first step is the function to create a handle.
1671
1672@deftypefun iconv_t iconv_open (const char *@var{tocode}, const char *@var{fromcode})
1673@standards{XPG2, iconv.h}
1674@safety{@prelim{}@mtsafe{@mtslocale{}}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{} @acsfd{}}}
1675@c Calls malloc if tocode and/or fromcode are too big for alloca.  Calls
1676@c strip and upstr on both, then gconv_open.  strip and upstr call
1677@c isalnum_l and toupper_l with the C locale.  gconv_open may MT-safely
1678@c tokenize toset, replace unspecified codesets with the current locale
1679@c (possibly two different accesses), and finally it calls
1680@c gconv_find_transform and initializes the gconv_t result with all the
1681@c steps in the conversion sequence, running each one's initializer,
1682@c destructing and releasing them all if anything fails.
1683
1684The @code{iconv_open} function has to be used before starting a
1685conversion.  The two parameters this function takes determine the
1686source and destination character set for the conversion, and if the
1687implementation has the possibility to perform such a conversion, the
1688function returns a handle.
1689
1690If the wanted conversion is not available, the @code{iconv_open} function
1691returns @code{(iconv_t) -1}.  In this case the global variable
1692@code{errno} can have the following values:
1693
1694@table @code
1695@item EMFILE
1696The process already has @code{OPEN_MAX} file descriptors open.
1697@item ENFILE
1698The system limit of open files is reached.
1699@item ENOMEM
1700Not enough memory to carry out the operation.
1701@item EINVAL
1702The conversion from @var{fromcode} to @var{tocode} is not supported.
1703@end table
1704
1705It is not possible to use the same descriptor in different threads to
1706perform independent conversions.  The data structures associated
1707with the descriptor include information about the conversion state.
1708This must not be messed up by using it in different conversions.
1709
1710An @code{iconv} descriptor is like a file descriptor as for every use a
1711new descriptor must be created.  The descriptor does not stand for all
1712of the conversions from @var{fromset} to @var{toset}.
1713
1714The @glibcadj{} implementation of @code{iconv_open} has one
1715significant extension to other implementations.  To ease the extension
1716of the set of available conversions, the implementation allows storing
1717the necessary files with data and code in an arbitrary number of
1718directories.  How this extension must be written will be explained below
1719(@pxref{glibc iconv Implementation}).  Here it is only important to say
1720that all directories mentioned in the @code{GCONV_PATH} environment
1721variable are considered only if they contain a file @file{gconv-modules}.
1722These directories need not necessarily be created by the system
1723administrator.  In fact, this extension is introduced to help users
1724writing and using their own, new conversions.  Of course, this does not
1725work for security reasons in SUID binaries; in this case only the system
1726directory is considered and this normally is
1727@file{@var{prefix}/lib/gconv}.  The @code{GCONV_PATH} environment
1728variable is examined exactly once at the first call of the
1729@code{iconv_open} function.  Later modifications of the variable have no
1730effect.
1731
1732@pindex iconv.h
1733The @code{iconv_open} function was introduced early in the X/Open
1734Portability Guide, @w{version 2}.  It is supported by all commercial
1735Unices as it is required for the Unix branding.  However, the quality and
1736completeness of the implementation varies widely.  The @code{iconv_open}
1737function is declared in @file{iconv.h}.
1738@end deftypefun
1739
1740The @code{iconv} implementation can associate large data structure with
1741the handle returned by @code{iconv_open}.  Therefore, it is crucial to
1742free all the resources once all conversions are carried out and the
1743conversion is not needed anymore.
1744
1745@deftypefun int iconv_close (iconv_t @var{cd})
1746@standards{XPG2, iconv.h}
1747@safety{@prelim{}@mtsafe{}@asunsafe{@asucorrupt{} @ascuheap{} @asulock{} @ascudlopen{}}@acunsafe{@acucorrupt{} @aculock{} @acsmem{}}}
1748@c Calls gconv_close to destruct and release each of the conversion
1749@c steps, release the gconv_t object, then call gconv_close_transform.
1750@c Access to the gconv_t object is not guarded, but calling iconv_close
1751@c concurrently with any other use is undefined.
1752
1753The @code{iconv_close} function frees all resources associated with the
1754handle @var{cd}, which must have been returned by a successful call to
1755the @code{iconv_open} function.
1756
1757If the function call was successful the return value is @math{0}.
1758Otherwise it is @math{-1} and @code{errno} is set appropriately.
1759Defined errors are:
1760
1761@table @code
1762@item EBADF
1763The conversion descriptor is invalid.
1764@end table
1765
1766@pindex iconv.h
1767The @code{iconv_close} function was introduced together with the rest
1768of the @code{iconv} functions in XPG2 and is declared in @file{iconv.h}.
1769@end deftypefun
1770
1771The standard defines only one actual conversion function.  This has,
1772therefore, the most general interface: it allows conversion from one
1773buffer to another.  Conversion from a file to a buffer, vice versa, or
1774even file to file can be implemented on top of it.
1775
1776@deftypefun size_t iconv (iconv_t @var{cd}, char **@var{inbuf}, size_t *@var{inbytesleft}, char **@var{outbuf}, size_t *@var{outbytesleft})
1777@standards{XPG2, iconv.h}
1778@safety{@prelim{}@mtsafe{@mtsrace{:cd}}@assafe{}@acunsafe{@acucorrupt{}}}
1779@c Without guarding access to the iconv_t object pointed to by cd, call
1780@c the conversion function to convert inbuf or flush the internal
1781@c conversion state.
1782@cindex stateful
1783The @code{iconv} function converts the text in the input buffer
1784according to the rules associated with the descriptor @var{cd} and
1785stores the result in the output buffer.  It is possible to call the
1786function for the same text several times in a row since for stateful
1787character sets the necessary state information is kept in the data
1788structures associated with the descriptor.
1789
1790The input buffer is specified by @code{*@var{inbuf}} and it contains
1791@code{*@var{inbytesleft}} bytes.  The extra indirection is necessary for
1792communicating the used input back to the caller (see below).  It is
1793important to note that the buffer pointer is of type @code{char} and the
1794length is measured in bytes even if the input text is encoded in wide
1795characters.
1796
1797The output buffer is specified in a similar way.  @code{*@var{outbuf}}
1798points to the beginning of the buffer with at least
1799@code{*@var{outbytesleft}} bytes room for the result.  The buffer
1800pointer again is of type @code{char} and the length is measured in
1801bytes.  If @var{outbuf} or @code{*@var{outbuf}} is a null pointer, the
1802conversion is performed but no output is available.
1803
1804If @var{inbuf} is a null pointer, the @code{iconv} function performs the
1805necessary action to put the state of the conversion into the initial
1806state.  This is obviously a no-op for non-stateful encodings, but if the
1807encoding has a state, such a function call might put some byte sequences
1808in the output buffer, which perform the necessary state changes.  The
1809next call with @var{inbuf} not being a null pointer then simply goes on
1810from the initial state.  It is important that the programmer never makes
1811any assumption as to whether the conversion has to deal with states.
1812Even if the input and output character sets are not stateful, the
1813implementation might still have to keep states.  This is due to the
1814implementation chosen for @theglibc{} as it is described below.
1815Therefore an @code{iconv} call to reset the state should always be
1816performed if some protocol requires this for the output text.
1817
1818The conversion stops for one of three reasons.  The first is that all
1819characters from the input buffer are converted.  This actually can mean
1820two things: either all bytes from the input buffer are consumed or
1821there are some bytes at the end of the buffer that possibly can form a
1822complete character but the input is incomplete.  The second reason for a
1823stop is that the output buffer is full.  And the third reason is that
1824the input contains invalid characters.
1825
1826In all of these cases the buffer pointers after the last successful
1827conversion, for the input and output buffers, are stored in @var{inbuf} and
1828@var{outbuf}, and the available room in each buffer is stored in
1829@var{inbytesleft} and @var{outbytesleft}.
1830
1831Since the character sets selected in the @code{iconv_open} call can be
1832almost arbitrary, there can be situations where the input buffer contains
1833valid characters, which have no identical representation in the output
1834character set.  The behavior in this situation is undefined.  The
1835@emph{current} behavior of @theglibc{} in this situation is to
1836return with an error immediately.  This certainly is not the most
1837desirable solution; therefore, future versions will provide better ones,
1838but they are not yet finished.
1839
1840If all input from the input buffer is successfully converted and stored
1841in the output buffer, the function returns the number of non-reversible
1842conversions performed.  In all other cases the return value is
1843@code{(size_t) -1} and @code{errno} is set appropriately.  In such cases
1844the value pointed to by @var{inbytesleft} is nonzero.
1845
1846@table @code
1847@item EILSEQ
1848The conversion stopped because of an invalid byte sequence in the input.
1849After the call, @code{*@var{inbuf}} points at the first byte of the
1850invalid byte sequence.
1851
1852@item E2BIG
1853The conversion stopped because it ran out of space in the output buffer.
1854
1855@item EINVAL
1856The conversion stopped because of an incomplete byte sequence at the end
1857of the input buffer.
1858
1859@item EBADF
1860The @var{cd} argument is invalid.
1861@end table
1862
1863@pindex iconv.h
1864The @code{iconv} function was introduced in the XPG2 standard and is
1865declared in the @file{iconv.h} header.
1866@end deftypefun
1867
1868The definition of the @code{iconv} function is quite good overall.  It
1869provides quite flexible functionality.  The only problems lie in the
1870boundary cases, which are incomplete byte sequences at the end of the
1871input buffer and invalid input.  A third problem, which is not really
1872a design problem, is the way conversions are selected.  The standard
1873does not say anything about the legitimate names, a minimal set of
1874available conversions.  We will see how this negatively impacts other
1875implementations, as demonstrated below.
1876
1877@node iconv Examples
1878@subsection A complete @code{iconv} example
1879
1880The example below features a solution for a common problem.  Given that
1881one knows the internal encoding used by the system for @code{wchar_t}
1882strings, one often is in the position to read text from a file and store
1883it in wide character buffers.  One can do this using @code{mbsrtowcs},
1884but then we run into the problems discussed above.
1885
1886@smallexample
1887int
1888file2wcs (int fd, const char *charset, wchar_t *outbuf, size_t avail)
1889@{
1890  char inbuf[BUFSIZ];
1891  size_t insize = 0;
1892  char *wrptr = (char *) outbuf;
1893  int result = 0;
1894  iconv_t cd;
1895
1896  cd = iconv_open ("WCHAR_T", charset);
1897  if (cd == (iconv_t) -1)
1898    @{
1899      /* @r{Something went wrong.}  */
1900      if (errno == EINVAL)
1901        error (0, 0, "conversion from '%s' to wchar_t not available",
1902               charset);
1903      else
1904        perror ("iconv_open");
1905
1906      /* @r{Terminate the output string.}  */
1907      *outbuf = L'\0';
1908
1909      return -1;
1910    @}
1911
1912  while (avail > 0)
1913    @{
1914      size_t nread;
1915      size_t nconv;
1916      char *inptr = inbuf;
1917
1918      /* @r{Read more input.}  */
1919      nread = read (fd, inbuf + insize, sizeof (inbuf) - insize);
1920      if (nread == 0)
1921        @{
1922          /* @r{When we come here the file is completely read.}
1923             @r{This still could mean there are some unused}
1924             @r{characters in the @code{inbuf}.  Put them back.}  */
1925          if (lseek (fd, -insize, SEEK_CUR) == -1)
1926            result = -1;
1927
1928          /* @r{Now write out the byte sequence to get into the}
1929             @r{initial state if this is necessary.}  */
1930          iconv (cd, NULL, NULL, &wrptr, &avail);
1931
1932          break;
1933        @}
1934      insize += nread;
1935
1936      /* @r{Do the conversion.}  */
1937      nconv = iconv (cd, &inptr, &insize, &wrptr, &avail);
1938      if (nconv == (size_t) -1)
1939        @{
1940          /* @r{Not everything went right.  It might only be}
1941             @r{an unfinished byte sequence at the end of the}
1942             @r{buffer.  Or it is a real problem.}  */
1943          if (errno == EINVAL)
1944            /* @r{This is harmless.  Simply move the unused}
1945               @r{bytes to the beginning of the buffer so that}
1946               @r{they can be used in the next round.}  */
1947            memmove (inbuf, inptr, insize);
1948          else
1949            @{
1950              /* @r{It is a real problem.  Maybe we ran out of}
1951                 @r{space in the output buffer or we have invalid}
1952                 @r{input.  In any case back the file pointer to}
1953                 @r{the position of the last processed byte.}  */
1954              lseek (fd, -insize, SEEK_CUR);
1955              result = -1;
1956              break;
1957            @}
1958        @}
1959    @}
1960
1961  /* @r{Terminate the output string.}  */
1962  if (avail >= sizeof (wchar_t))
1963    *((wchar_t *) wrptr) = L'\0';
1964
1965  if (iconv_close (cd) != 0)
1966    perror ("iconv_close");
1967
1968  return (wchar_t *) wrptr - outbuf;
1969@}
1970@end smallexample
1971
1972@cindex stateful
1973This example shows the most important aspects of using the @code{iconv}
1974functions.  It shows how successive calls to @code{iconv} can be used to
1975convert large amounts of text.  The user does not have to care about
1976stateful encodings as the functions take care of everything.
1977
1978An interesting point is the case where @code{iconv} returns an error and
1979@code{errno} is set to @code{EINVAL}.  This is not really an error in the
1980transformation.  It can happen whenever the input character set contains
1981byte sequences of more than one byte for some character and texts are not
1982processed in one piece.  In this case there is a chance that a multibyte
1983sequence is cut.  The caller can then simply read the remainder of the
1984takes and feed the offending bytes together with new character from the
1985input to @code{iconv} and continue the work.  The internal state kept in
1986the descriptor is @emph{not} unspecified after such an event as is the
1987case with the conversion functions from the @w{ISO C} standard.
1988
1989The example also shows the problem of using wide character strings with
1990@code{iconv}.  As explained in the description of the @code{iconv}
1991function above, the function always takes a pointer to a @code{char}
1992array and the available space is measured in bytes.  In the example, the
1993output buffer is a wide character buffer; therefore, we use a local
1994variable @var{wrptr} of type @code{char *}, which is used in the
1995@code{iconv} calls.
1996
1997This looks rather innocent but can lead to problems on platforms that
1998have tight restriction on alignment.  Therefore the caller of @code{iconv}
1999has to make sure that the pointers passed are suitable for access of
2000characters from the appropriate character set.  Since, in the
2001above case, the input parameter to the function is a @code{wchar_t}
2002pointer, this is the case (unless the user violates alignment when
2003computing the parameter).  But in other situations, especially when
2004writing generic functions where one does not know what type of character
2005set one uses and, therefore, treats text as a sequence of bytes, it might
2006become tricky.
2007
2008@node Other iconv Implementations
2009@subsection Some Details about other @code{iconv} Implementations
2010
2011This is not really the place to discuss the @code{iconv} implementation
2012of other systems but it is necessary to know a bit about them to write
2013portable programs.  The above mentioned problems with the specification
2014of the @code{iconv} functions can lead to portability issues.
2015
2016The first thing to notice is that, due to the large number of character
2017sets in use, it is certainly not practical to encode the conversions
2018directly in the C library.  Therefore, the conversion information must
2019come from files outside the C library.  This is usually done in one or
2020both of the following ways:
2021
2022@itemize @bullet
2023@item
2024The C library contains a set of generic conversion functions that can
2025read the needed conversion tables and other information from data files.
2026These files get loaded when necessary.
2027
2028This solution is problematic as it requires a great deal of effort to
2029apply to all character sets (potentially an infinite set).  The
2030differences in the structure of the different character sets is so large
2031that many different variants of the table-processing functions must be
2032developed.  In addition, the generic nature of these functions make them
2033slower than specifically implemented functions.
2034
2035@item
2036The C library only contains a framework that can dynamically load
2037object files and execute the conversion functions contained therein.
2038
2039This solution provides much more flexibility.  The C library itself
2040contains only very little code and therefore reduces the general memory
2041footprint.  Also, with a documented interface between the C library and
2042the loadable modules it is possible for third parties to extend the set
2043of available conversion modules.  A drawback of this solution is that
2044dynamic loading must be available.
2045@end itemize
2046
2047Some implementations in commercial Unices implement a mixture of these
2048possibilities; the majority implement only the second solution.  Using
2049loadable modules moves the code out of the library itself and keeps
2050the door open for extensions and improvements, but this design is also
2051limiting on some platforms since not many platforms support dynamic
2052loading in statically linked programs.  On platforms without this
2053capability it is therefore not possible to use this interface in
2054statically linked programs.  @Theglibc{} has, on ELF platforms, no
2055problems with dynamic loading in these situations; therefore, this
2056point is moot.  The danger is that one gets acquainted with this
2057situation and forgets about the restrictions on other systems.
2058
2059A second thing to know about other @code{iconv} implementations is that
2060the number of available conversions is often very limited.  Some
2061implementations provide, in the standard release (not special
2062international or developer releases), at most 100 to 200 conversion
2063possibilities.  This does not mean 200 different character sets are
2064supported; for example, conversions from one character set to a set of 10
2065others might count as 10 conversions.  Together with the other direction
2066this makes 20 conversion possibilities used up by one character set.  One
2067can imagine the thin coverage these platforms provide.  Some Unix vendors
2068even provide only a handful of conversions, which renders them useless for
2069almost all uses.
2070
2071This directly leads to a third and probably the most problematic point.
2072The way the @code{iconv} conversion functions are implemented on all
2073known Unix systems and the availability of the conversion functions from
2074character set @math{@cal{A}} to @math{@cal{B}} and the conversion from
2075@math{@cal{B}} to @math{@cal{C}} does @emph{not} imply that the
2076conversion from @math{@cal{A}} to @math{@cal{C}} is available.
2077
2078This might not seem unreasonable and problematic at first, but it is a
2079quite big problem as one will notice shortly after hitting it.  To show
2080the problem we assume to write a program that has to convert from
2081@math{@cal{A}} to @math{@cal{C}}.  A call like
2082
2083@smallexample
2084cd = iconv_open ("@math{@cal{C}}", "@math{@cal{A}}");
2085@end smallexample
2086
2087@noindent
2088fails according to the assumption above.  But what does the program
2089do now?  The conversion is necessary; therefore, simply giving up is not
2090an option.
2091
2092This is a nuisance.  The @code{iconv} function should take care of this.
2093But how should the program proceed from here on?  If it tries to convert
2094to character set @math{@cal{B}}, first the two @code{iconv_open}
2095calls
2096
2097@smallexample
2098cd1 = iconv_open ("@math{@cal{B}}", "@math{@cal{A}}");
2099@end smallexample
2100
2101@noindent
2102and
2103
2104@smallexample
2105cd2 = iconv_open ("@math{@cal{C}}", "@math{@cal{B}}");
2106@end smallexample
2107
2108@noindent
2109will succeed, but how to find @math{@cal{B}}?
2110
2111Unfortunately, the answer is: there is no general solution.  On some
2112systems guessing might help.  On those systems most character sets can
2113convert to and from UTF-8 encoded @w{ISO 10646} or Unicode text.  Besides
2114this only some very system-specific methods can help.  Since the
2115conversion functions come from loadable modules and these modules must
2116be stored somewhere in the filesystem, one @emph{could} try to find them
2117and determine from the available file which conversions are available
2118and whether there is an indirect route from @math{@cal{A}} to
2119@math{@cal{C}}.
2120
2121This example shows one of the design errors of @code{iconv} mentioned
2122above.  It should at least be possible to determine the list of available
2123conversions programmatically so that if @code{iconv_open} says there is no
2124such conversion, one could make sure this also is true for indirect
2125routes.
2126
2127@node glibc iconv Implementation
2128@subsection The @code{iconv} Implementation in @theglibc{}
2129
2130After reading about the problems of @code{iconv} implementations in the
2131last section it is certainly good to note that the implementation in
2132@theglibc{} has none of the problems mentioned above.  What
2133follows is a step-by-step analysis of the points raised above.  The
2134evaluation is based on the current state of the development (as of
2135January 1999).  The development of the @code{iconv} functions is not
2136complete, but basic functionality has solidified.
2137
2138@Theglibc{}'s @code{iconv} implementation uses shared loadable
2139modules to implement the conversions.  A very small number of
2140conversions are built into the library itself but these are only rather
2141trivial conversions.
2142
2143All the benefits of loadable modules are available in the @glibcadj{}
2144implementation.  This is especially appealing since the interface is
2145well documented (see below), and it, therefore, is easy to write new
2146conversion modules.  The drawback of using loadable objects is not a
2147problem in @theglibc{}, at least on ELF systems.  Since the
2148library is able to load shared objects even in statically linked
2149binaries, static linking need not be forbidden in case one wants to use
2150@code{iconv}.
2151
2152The second mentioned problem is the number of supported conversions.
2153Currently, @theglibc{} supports more than 150 character sets.  The
2154way the implementation is designed the number of supported conversions
2155is greater than 22350 (@math{150} times @math{149}).  If any conversion
2156from or to a character set is missing, it can be added easily.
2157
2158Particularly impressive as it may be, this high number is due to the
2159fact that the @glibcadj{} implementation of @code{iconv} does not have
2160the third problem mentioned above (i.e., whenever there is a conversion
2161from a character set @math{@cal{A}} to @math{@cal{B}} and from
2162@math{@cal{B}} to @math{@cal{C}} it is always possible to convert from
2163@math{@cal{A}} to @math{@cal{C}} directly).  If the @code{iconv_open}
2164returns an error and sets @code{errno} to @code{EINVAL}, there is no
2165known way, directly or indirectly, to perform the wanted conversion.
2166
2167@cindex triangulation
2168Triangulation is achieved by providing for each character set a
2169conversion from and to UCS-4 encoded @w{ISO 10646}.  Using @w{ISO 10646}
2170as an intermediate representation it is possible to @dfn{triangulate}
2171(i.e., convert with an intermediate representation).
2172
2173There is no inherent requirement to provide a conversion to @w{ISO
217410646} for a new character set, and it is also possible to provide other
2175conversions where neither source nor destination character set is @w{ISO
217610646}.  The existing set of conversions is simply meant to cover all
2177conversions that might be of interest.
2178
2179@cindex ISO-2022-JP
2180@cindex EUC-JP
2181All currently available conversions use the triangulation method above,
2182making conversion run unnecessarily slow.  If, for example, somebody
2183often needs the conversion from ISO-2022-JP to EUC-JP, a quicker solution
2184would involve direct conversion between the two character sets, skipping
2185the input to @w{ISO 10646} first.  The two character sets of interest
2186are much more similar to each other than to @w{ISO 10646}.
2187
2188In such a situation one easily can write a new conversion and provide it
2189as a better alternative.  The @glibcadj{} @code{iconv} implementation
2190would automatically use the module implementing the conversion if it is
2191specified to be more efficient.
2192
2193@subsubsection Format of @file{gconv-modules} files
2194
2195All information about the available conversions comes from a file named
2196@file{gconv-modules}, which can be found in any of the directories along
2197the @code{GCONV_PATH}.  The @file{gconv-modules} files are line-oriented
2198text files, where each of the lines has one of the following formats:
2199
2200@itemize @bullet
2201@item
2202If the first non-whitespace character is a @kbd{#} the line contains only
2203comments and is ignored.
2204
2205@item
2206Lines starting with @code{alias} define an alias name for a character
2207set.  Two more words are expected on the line.  The first word
2208defines the alias name, and the second defines the original name of the
2209character set.  The effect is that it is possible to use the alias name
2210in the @var{fromset} or @var{toset} parameters of @code{iconv_open} and
2211achieve the same result as when using the real character set name.
2212
2213This is quite important as a character set has often many different
2214names.  There is normally an official name but this need not correspond to
2215the most popular name.  Besides this many character sets have special
2216names that are somehow constructed.  For example, all character sets
2217specified by the ISO have an alias of the form @code{ISO-IR-@var{nnn}}
2218where @var{nnn} is the registration number.  This allows programs that
2219know about the registration number to construct character set names and
2220use them in @code{iconv_open} calls.  More on the available names and
2221aliases follows below.
2222
2223@item
2224Lines starting with @code{module} introduce an available conversion
2225module.  These lines must contain three or four more words.
2226
2227The first word specifies the source character set, the second word the
2228destination character set of conversion implemented in this module, and
2229the third word is the name of the loadable module.  The filename is
2230constructed by appending the usual shared object suffix (normally
2231@file{.so}) and this file is then supposed to be found in the same
2232directory the @file{gconv-modules} file is in.  The last word on the line,
2233which is optional, is a numeric value representing the cost of the
2234conversion.  If this word is missing, a cost of @math{1} is assumed.  The
2235numeric value itself does not matter that much; what counts are the
2236relative values of the sums of costs for all possible conversion paths.
2237Below is a more precise description of the use of the cost value.
2238@end itemize
2239
2240Returning to the example above where one has written a module to directly
2241convert from ISO-2022-JP to EUC-JP and back.  All that has to be done is
2242to put the new module, let its name be ISO2022JP-EUCJP.so, in a directory
2243and add a file @file{gconv-modules} with the following content in the
2244same directory:
2245
2246@smallexample
2247module  ISO-2022-JP//   EUC-JP//        ISO2022JP-EUCJP    1
2248module  EUC-JP//        ISO-2022-JP//   ISO2022JP-EUCJP    1
2249@end smallexample
2250
2251To see why this is sufficient, it is necessary to understand how the
2252conversion used by @code{iconv} (and described in the descriptor) is
2253selected.  The approach to this problem is quite simple.
2254
2255At the first call of the @code{iconv_open} function the program reads
2256all available @file{gconv-modules} files and builds up two tables: one
2257containing all the known aliases and another that contains the
2258information about the conversions and which shared object implements
2259them.
2260
2261@subsubsection Finding the conversion path in @code{iconv}
2262
2263The set of available conversions form a directed graph with weighted
2264edges.  The weights on the edges are the costs specified in the
2265@file{gconv-modules} files.  The @code{iconv_open} function uses an
2266algorithm suitable for search for the best path in such a graph and so
2267constructs a list of conversions that must be performed in succession
2268to get the transformation from the source to the destination character
2269set.
2270
2271Explaining why the above @file{gconv-modules} files allows the
2272@code{iconv} implementation to resolve the specific ISO-2022-JP to
2273EUC-JP conversion module instead of the conversion coming with the
2274library itself is straightforward.  Since the latter conversion takes two
2275steps (from ISO-2022-JP to @w{ISO 10646} and then from @w{ISO 10646} to
2276EUC-JP), the cost is @math{1+1 = 2}.  The above @file{gconv-modules}
2277file, however, specifies that the new conversion modules can perform this
2278conversion with only the cost of @math{1}.
2279
2280A mysterious item about the @file{gconv-modules} file above (and also
2281the file coming with @theglibc{}) are the names of the character
2282sets specified in the @code{module} lines.  Why do almost all the names
2283end in @code{//}?  And this is not all: the names can actually be
2284regular expressions.  At this point in time this mystery should not be
2285revealed, unless you have the relevant spell-casting materials: ashes
2286from an original @w{DOS 6.2} boot disk burnt in effigy, a crucifix
2287blessed by St.@: Emacs, assorted herbal roots from Central America, sand
2288from Cebu, etc.  Sorry!  @strong{The part of the implementation where
2289this is used is not yet finished.  For now please simply follow the
2290existing examples.  It'll become clearer once it is. --drepper}
2291
2292A last remark about the @file{gconv-modules} is about the names not
2293ending with @code{//}.  A character set named @code{INTERNAL} is often
2294mentioned.  From the discussion above and the chosen name it should have
2295become clear that this is the name for the representation used in the
2296intermediate step of the triangulation.  We have said that this is UCS-4
2297but actually that is not quite right.  The UCS-4 specification also
2298includes the specification of the byte ordering used.  Since a UCS-4 value
2299consists of four bytes, a stored value is affected by byte ordering.  The
2300internal representation is @emph{not} the same as UCS-4 in case the byte
2301ordering of the processor (or at least the running process) is not the
2302same as the one required for UCS-4.  This is done for performance reasons
2303as one does not want to perform unnecessary byte-swapping operations if
2304one is not interested in actually seeing the result in UCS-4.  To avoid
2305trouble with endianness, the internal representation consistently is named
2306@code{INTERNAL} even on big-endian systems where the representations are
2307identical.
2308
2309@subsubsection @code{iconv} module data structures
2310
2311So far this section has described how modules are located and considered
2312to be used.  What remains to be described is the interface of the modules
2313so that one can write new ones.  This section describes the interface as
2314it is in use in January 1999.  The interface will change a bit in the
2315future but, with luck, only in an upwardly compatible way.
2316
2317The definitions necessary to write new modules are publicly available
2318in the non-standard header @file{gconv.h}.  The following text,
2319therefore, describes the definitions from this header file.  First,
2320however, it is necessary to get an overview.
2321
2322From the perspective of the user of @code{iconv} the interface is quite
2323simple: the @code{iconv_open} function returns a handle that can be used
2324in calls to @code{iconv}, and finally the handle is freed with a call to
2325@code{iconv_close}.  The problem is that the handle has to be able to
2326represent the possibly long sequences of conversion steps and also the
2327state of each conversion since the handle is all that is passed to the
2328@code{iconv} function.  Therefore, the data structures are really the
2329elements necessary to understanding the implementation.
2330
2331We need two different kinds of data structures.  The first describes the
2332conversion and the second describes the state etc.  There are really two
2333type definitions like this in @file{gconv.h}.
2334@pindex gconv.h
2335
2336@deftp {Data type} {struct __gconv_step}
2337@standards{GNU, gconv.h}
2338This data structure describes one conversion a module can perform.  For
2339each function in a loaded module with conversion functions there is
2340exactly one object of this type.  This object is shared by all users of
2341the conversion (i.e., this object does not contain any information
2342corresponding to an actual conversion; it only describes the conversion
2343itself).
2344
2345@table @code
2346@item struct __gconv_loaded_object *__shlib_handle
2347@itemx const char *__modname
2348@itemx int __counter
2349All these elements of the structure are used internally in the C library
2350to coordinate loading and unloading the shared object.  One must not expect any
2351of the other elements to be available or initialized.
2352
2353@item const char *__from_name
2354@itemx const char *__to_name
2355@code{__from_name} and @code{__to_name} contain the names of the source and
2356destination character sets.  They can be used to identify the actual
2357conversion to be carried out since one module might implement conversions
2358for more than one character set and/or direction.
2359
2360@item gconv_fct __fct
2361@itemx gconv_init_fct __init_fct
2362@itemx gconv_end_fct __end_fct
2363These elements contain pointers to the functions in the loadable module.
2364The interface will be explained below.
2365
2366@item int __min_needed_from
2367@itemx int __max_needed_from
2368@itemx int __min_needed_to
2369@itemx int __max_needed_to;
2370These values have to be supplied in the init function of the module.  The
2371@code{__min_needed_from} value specifies how many bytes a character of
2372the source character set at least needs.  The @code{__max_needed_from}
2373specifies the maximum value that also includes possible shift sequences.
2374
2375The @code{__min_needed_to} and @code{__max_needed_to} values serve the
2376same purpose as @code{__min_needed_from} and @code{__max_needed_from} but
2377this time for the destination character set.
2378
2379It is crucial that these values be accurate since otherwise the
2380conversion functions will have problems or not work at all.
2381
2382@item int __stateful
2383This element must also be initialized by the init function.
2384@code{int __stateful} is nonzero if the source character set is stateful.
2385Otherwise it is zero.
2386
2387@item void *__data
2388This element can be used freely by the conversion functions in the
2389module.  @code{void *__data} can be used to communicate extra information
2390from one call to another.  @code{void *__data} need not be initialized if
2391not needed at all.  If @code{void *__data} element is assigned a pointer
2392to dynamically allocated memory (presumably in the init function) it has
2393to be made sure that the end function deallocates the memory.  Otherwise
2394the application will leak memory.
2395
2396It is important to be aware that this data structure is shared by all
2397users of this specification conversion and therefore the @code{__data}
2398element must not contain data specific to one specific use of the
2399conversion function.
2400@end table
2401@end deftp
2402
2403@deftp {Data type} {struct __gconv_step_data}
2404@standards{GNU, gconv.h}
2405This is the data structure that contains the information specific to
2406each use of the conversion functions.
2407
2408
2409@table @code
2410@item char *__outbuf
2411@itemx char *__outbufend
2412These elements specify the output buffer for the conversion step.  The
2413@code{__outbuf} element points to the beginning of the buffer, and
2414@code{__outbufend} points to the byte following the last byte in the
2415buffer.  The conversion function must not assume anything about the size
2416of the buffer but it can be safely assumed there is room for at
2417least one complete character in the output buffer.
2418
2419Once the conversion is finished, if the conversion is the last step, the
2420@code{__outbuf} element must be modified to point after the last byte
2421written into the buffer to signal how much output is available.  If this
2422conversion step is not the last one, the element must not be modified.
2423The @code{__outbufend} element must not be modified.
2424
2425@item int __is_last
2426This element is nonzero if this conversion step is the last one.  This
2427information is necessary for the recursion.  See the description of the
2428conversion function internals below.  This element must never be
2429modified.
2430
2431@item int __invocation_counter
2432The conversion function can use this element to see how many calls of
2433the conversion function already happened.  Some character sets require a
2434certain prolog when generating output, and by comparing this value with
2435zero, one can find out whether it is the first call and whether,
2436therefore, the prolog should be emitted.  This element must never be
2437modified.
2438
2439@item int __internal_use
2440This element is another one rarely used but needed in certain
2441situations.  It is assigned a nonzero value in case the conversion
2442functions are used to implement @code{mbsrtowcs} et.al.@: (i.e., the
2443function is not used directly through the @code{iconv} interface).
2444
2445This sometimes makes a difference as it is expected that the
2446@code{iconv} functions are used to translate entire texts while the
2447@code{mbsrtowcs} functions are normally used only to convert single
2448strings and might be used multiple times to convert entire texts.
2449
2450But in this situation we would have problem complying with some rules of
2451the character set specification.  Some character sets require a prolog,
2452which must appear exactly once for an entire text.  If a number of
2453@code{mbsrtowcs} calls are used to convert the text, only the first call
2454must add the prolog.  However, because there is no communication between the
2455different calls of @code{mbsrtowcs}, the conversion functions have no
2456possibility to find this out.  The situation is different for sequences
2457of @code{iconv} calls since the handle allows access to the needed
2458information.
2459
2460The @code{int __internal_use} element is mostly used together with
2461@code{__invocation_counter} as follows:
2462
2463@smallexample
2464if (!data->__internal_use
2465     && data->__invocation_counter == 0)
2466  /* @r{Emit prolog.}  */
2467  @dots{}
2468@end smallexample
2469
2470This element must never be modified.
2471
2472@item mbstate_t *__statep
2473The @code{__statep} element points to an object of type @code{mbstate_t}
2474(@pxref{Keeping the state}).  The conversion of a stateful character
2475set must use the object pointed to by @code{__statep} to store
2476information about the conversion state.  The @code{__statep} element
2477itself must never be modified.
2478
2479@item mbstate_t __state
2480This element must @emph{never} be used directly.  It is only part of
2481this structure to have the needed space allocated.
2482@end table
2483@end deftp
2484
2485@subsubsection @code{iconv} module interfaces
2486
2487With the knowledge about the data structures we now can describe the
2488conversion function itself.  To understand the interface a bit of
2489knowledge is necessary about the functionality in the C library that
2490loads the objects with the conversions.
2491
2492It is often the case that one conversion is used more than once (i.e.,
2493there are several @code{iconv_open} calls for the same set of character
2494sets during one program run).  The @code{mbsrtowcs} et.al.@: functions in
2495@theglibc{} also use the @code{iconv} functionality, which
2496increases the number of uses of the same functions even more.
2497
2498Because of this multiple use of conversions, the modules do not get
2499loaded exclusively for one conversion.  Instead a module once loaded can
2500be used by an arbitrary number of @code{iconv} or @code{mbsrtowcs} calls
2501at the same time.  The splitting of the information between conversion-
2502function-specific information and conversion data makes this possible.
2503The last section showed the two data structures used to do this.
2504
2505This is of course also reflected in the interface and semantics of the
2506functions that the modules must provide.  There are three functions that
2507must have the following names:
2508
2509@table @code
2510@item gconv_init
2511The @code{gconv_init} function initializes the conversion function
2512specific data structure.  This very same object is shared by all
2513conversions that use this conversion and, therefore, no state information
2514about the conversion itself must be stored in here.  If a module
2515implements more than one conversion, the @code{gconv_init} function will
2516be called multiple times.
2517
2518@item gconv_end
2519The @code{gconv_end} function is responsible for freeing all resources
2520allocated by the @code{gconv_init} function.  If there is nothing to do,
2521this function can be missing.  Special care must be taken if the module
2522implements more than one conversion and the @code{gconv_init} function
2523does not allocate the same resources for all conversions.
2524
2525@item gconv
2526This is the actual conversion function.  It is called to convert one
2527block of text.  It gets passed the conversion step information
2528initialized by @code{gconv_init} and the conversion data, specific to
2529this use of the conversion functions.
2530@end table
2531
2532There are three data types defined for the three module interface
2533functions and these define the interface.
2534
2535@deftypevr {Data type} int {(*__gconv_init_fct)} (struct __gconv_step *)
2536@standards{GNU, gconv.h}
2537This specifies the interface of the initialization function of the
2538module.  It is called exactly once for each conversion the module
2539implements.
2540
2541As explained in the description of the @code{struct __gconv_step} data
2542structure above the initialization function has to initialize parts of
2543it.
2544
2545@table @code
2546@item __min_needed_from
2547@itemx __max_needed_from
2548@itemx __min_needed_to
2549@itemx __max_needed_to
2550These elements must be initialized to the exact numbers of the minimum
2551and maximum number of bytes used by one character in the source and
2552destination character sets, respectively.  If the characters all have the
2553same size, the minimum and maximum values are the same.
2554
2555@item __stateful
2556This element must be initialized to a nonzero value if the source
2557character set is stateful.  Otherwise it must be zero.
2558@end table
2559
2560If the initialization function needs to communicate some information
2561to the conversion function, this communication can happen using the
2562@code{__data} element of the @code{__gconv_step} structure.  But since
2563this data is shared by all the conversions, it must not be modified by
2564the conversion function.  The example below shows how this can be used.
2565
2566@smallexample
2567#define MIN_NEEDED_FROM         1
2568#define MAX_NEEDED_FROM         4
2569#define MIN_NEEDED_TO           4
2570#define MAX_NEEDED_TO           4
2571
2572int
2573gconv_init (struct __gconv_step *step)
2574@{
2575  /* @r{Determine which direction.}  */
2576  struct iso2022jp_data *new_data;
2577  enum direction dir = illegal_dir;
2578  enum variant var = illegal_var;
2579  int result;
2580
2581  if (__strcasecmp (step->__from_name, "ISO-2022-JP//") == 0)
2582    @{
2583      dir = from_iso2022jp;
2584      var = iso2022jp;
2585    @}
2586  else if (__strcasecmp (step->__to_name, "ISO-2022-JP//") == 0)
2587    @{
2588      dir = to_iso2022jp;
2589      var = iso2022jp;
2590    @}
2591  else if (__strcasecmp (step->__from_name, "ISO-2022-JP-2//") == 0)
2592    @{
2593      dir = from_iso2022jp;
2594      var = iso2022jp2;
2595    @}
2596  else if (__strcasecmp (step->__to_name, "ISO-2022-JP-2//") == 0)
2597    @{
2598      dir = to_iso2022jp;
2599      var = iso2022jp2;
2600    @}
2601
2602  result = __GCONV_NOCONV;
2603  if (dir != illegal_dir)
2604    @{
2605      new_data = (struct iso2022jp_data *)
2606        malloc (sizeof (struct iso2022jp_data));
2607
2608      result = __GCONV_NOMEM;
2609      if (new_data != NULL)
2610        @{
2611          new_data->dir = dir;
2612          new_data->var = var;
2613          step->__data = new_data;
2614
2615          if (dir == from_iso2022jp)
2616            @{
2617              step->__min_needed_from = MIN_NEEDED_FROM;
2618              step->__max_needed_from = MAX_NEEDED_FROM;
2619              step->__min_needed_to = MIN_NEEDED_TO;
2620              step->__max_needed_to = MAX_NEEDED_TO;
2621            @}
2622          else
2623            @{
2624              step->__min_needed_from = MIN_NEEDED_TO;
2625              step->__max_needed_from = MAX_NEEDED_TO;
2626              step->__min_needed_to = MIN_NEEDED_FROM;
2627              step->__max_needed_to = MAX_NEEDED_FROM + 2;
2628            @}
2629
2630          /* @r{Yes, this is a stateful encoding.}  */
2631          step->__stateful = 1;
2632
2633          result = __GCONV_OK;
2634        @}
2635    @}
2636
2637  return result;
2638@}
2639@end smallexample
2640
2641The function first checks which conversion is wanted.  The module from
2642which this function is taken implements four different conversions;
2643which one is selected can be determined by comparing the names.  The
2644comparison should always be done without paying attention to the case.
2645
2646Next, a data structure, which contains the necessary information about
2647which conversion is selected, is allocated.  The data structure
2648@code{struct iso2022jp_data} is locally defined since, outside the
2649module, this data is not used at all.  Please note that if all four
2650conversions this module supports are requested there are four data
2651blocks.
2652
2653One interesting thing is the initialization of the @code{__min_} and
2654@code{__max_} elements of the step data object.  A single ISO-2022-JP
2655character can consist of one to four bytes.  Therefore the
2656@code{MIN_NEEDED_FROM} and @code{MAX_NEEDED_FROM} macros are defined
2657this way.  The output is always the @code{INTERNAL} character set (aka
2658UCS-4) and therefore each character consists of exactly four bytes.  For
2659the conversion from @code{INTERNAL} to ISO-2022-JP we have to take into
2660account that escape sequences might be necessary to switch the character
2661sets.  Therefore the @code{__max_needed_to} element for this direction
2662gets assigned @code{MAX_NEEDED_FROM + 2}.  This takes into account the
2663two bytes needed for the escape sequences to signal the switching.  The
2664asymmetry in the maximum values for the two directions can be explained
2665easily: when reading ISO-2022-JP text, escape sequences can be handled
2666alone (i.e., it is not necessary to process a real character since the
2667effect of the escape sequence can be recorded in the state information).
2668The situation is different for the other direction.  Since it is in
2669general not known which character comes next, one cannot emit escape
2670sequences to change the state in advance.  This means the escape
2671sequences have to be emitted together with the next character.
2672Therefore one needs more room than only for the character itself.
2673
2674The possible return values of the initialization function are:
2675
2676@table @code
2677@item __GCONV_OK
2678The initialization succeeded
2679@item __GCONV_NOCONV
2680The requested conversion is not supported in the module.  This can
2681happen if the @file{gconv-modules} file has errors.
2682@item __GCONV_NOMEM
2683Memory required to store additional information could not be allocated.
2684@end table
2685@end deftypevr
2686
2687The function called before the module is unloaded is significantly
2688easier.  It often has nothing at all to do; in which case it can be left
2689out completely.
2690
2691@deftypevr {Data type} void {(*__gconv_end_fct)} (struct gconv_step *)
2692@standards{GNU, gconv.h}
2693The task of this function is to free all resources allocated in the
2694initialization function.  Therefore only the @code{__data} element of
2695the object pointed to by the argument is of interest.  Continuing the
2696example from the initialization function, the finalization function
2697looks like this:
2698
2699@smallexample
2700void
2701gconv_end (struct __gconv_step *data)
2702@{
2703  free (data->__data);
2704@}
2705@end smallexample
2706@end deftypevr
2707
2708The most important function is the conversion function itself, which can
2709get quite complicated for complex character sets.  But since this is not
2710of interest here, we will only describe a possible skeleton for the
2711conversion function.
2712
2713@deftypevr {Data type} int {(*__gconv_fct)} (struct __gconv_step *, struct __gconv_step_data *, const char **, const char *, size_t *, int)
2714@standards{GNU, gconv.h}
2715The conversion function can be called for two basic reasons: to convert
2716text or to reset the state.  From the description of the @code{iconv}
2717function it can be seen why the flushing mode is necessary.  What mode
2718is selected is determined by the sixth argument, an integer.  This
2719argument being nonzero means that flushing is selected.
2720
2721Common to both modes is where the output buffer can be found.  The
2722information about this buffer is stored in the conversion step data.  A
2723pointer to this information is passed as the second argument to this
2724function.  The description of the @code{struct __gconv_step_data}
2725structure has more information on the conversion step data.
2726
2727@cindex stateful
2728What has to be done for flushing depends on the source character set.
2729If the source character set is not stateful, nothing has to be done.
2730Otherwise the function has to emit a byte sequence to bring the state
2731object into the initial state.  Once this all happened the other
2732conversion modules in the chain of conversions have to get the same
2733chance.  Whether another step follows can be determined from the
2734@code{__is_last} element of the step data structure to which the first
2735parameter points.
2736
2737The more interesting mode is when actual text has to be converted.  The
2738first step in this case is to convert as much text as possible from the
2739input buffer and store the result in the output buffer.  The start of the
2740input buffer is determined by the third argument, which is a pointer to a
2741pointer variable referencing the beginning of the buffer.  The fourth
2742argument is a pointer to the byte right after the last byte in the buffer.
2743
2744The conversion has to be performed according to the current state if the
2745character set is stateful.  The state is stored in an object pointed to
2746by the @code{__statep} element of the step data (second argument).  Once
2747either the input buffer is empty or the output buffer is full the
2748conversion stops.  At this point, the pointer variable referenced by the
2749third parameter must point to the byte following the last processed
2750byte (i.e., if all of the input is consumed, this pointer and the fourth
2751parameter have the same value).
2752
2753What now happens depends on whether this step is the last one.  If it is
2754the last step, the only thing that has to be done is to update the
2755@code{__outbuf} element of the step data structure to point after the
2756last written byte.  This update gives the caller the information on how
2757much text is available in the output buffer.  In addition, the variable
2758pointed to by the fifth parameter, which is of type @code{size_t}, must
2759be incremented by the number of characters (@emph{not bytes}) that were
2760converted in a non-reversible way.  Then, the function can return.
2761
2762In case the step is not the last one, the later conversion functions have
2763to get a chance to do their work.  Therefore, the appropriate conversion
2764function has to be called.  The information about the functions is
2765stored in the conversion data structures, passed as the first parameter.
2766This information and the step data are stored in arrays, so the next
2767element in both cases can be found by simple pointer arithmetic:
2768
2769@smallexample
2770int
2771gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2772       const char **inbuf, const char *inbufend, size_t *written,
2773       int do_flush)
2774@{
2775  struct __gconv_step *next_step = step + 1;
2776  struct __gconv_step_data *next_data = data + 1;
2777  @dots{}
2778@end smallexample
2779
2780The @code{next_step} pointer references the next step information and
2781@code{next_data} the next data record.  The call of the next function
2782therefore will look similar to this:
2783
2784@smallexample
2785  next_step->__fct (next_step, next_data, &outerr, outbuf,
2786                    written, 0)
2787@end smallexample
2788
2789But this is not yet all.  Once the function call returns the conversion
2790function might have some more to do.  If the return value of the function
2791is @code{__GCONV_EMPTY_INPUT}, more room is available in the output
2792buffer.  Unless the input buffer is empty, the conversion functions start
2793all over again and process the rest of the input buffer.  If the return
2794value is not @code{__GCONV_EMPTY_INPUT}, something went wrong and we have
2795to recover from this.
2796
2797A requirement for the conversion function is that the input buffer
2798pointer (the third argument) always point to the last character that
2799was put in converted form into the output buffer.  This is trivially
2800true after the conversion performed in the current step, but if the
2801conversion functions deeper downstream stop prematurely, not all
2802characters from the output buffer are consumed and, therefore, the input
2803buffer pointers must be backed off to the right position.
2804
2805Correcting the input buffers is easy to do if the input and output
2806character sets have a fixed width for all characters.  In this situation
2807we can compute how many characters are left in the output buffer and,
2808therefore, can correct the input buffer pointer appropriately with a
2809similar computation.  Things are getting tricky if either character set
2810has characters represented with variable length byte sequences, and it
2811gets even more complicated if the conversion has to take care of the
2812state.  In these cases the conversion has to be performed once again, from
2813the known state before the initial conversion (i.e., if necessary the
2814state of the conversion has to be reset and the conversion loop has to be
2815executed again).  The difference now is that it is known how much input
2816must be created, and the conversion can stop before converting the first
2817unused character.  Once this is done the input buffer pointers must be
2818updated again and the function can return.
2819
2820One final thing should be mentioned.  If it is necessary for the
2821conversion to know whether it is the first invocation (in case a prolog
2822has to be emitted), the conversion function should increment the
2823@code{__invocation_counter} element of the step data structure just
2824before returning to the caller.  See the description of the @code{struct
2825__gconv_step_data} structure above for more information on how this can
2826be used.
2827
2828The return value must be one of the following values:
2829
2830@table @code
2831@item __GCONV_EMPTY_INPUT
2832All input was consumed and there is room left in the output buffer.
2833@item __GCONV_FULL_OUTPUT
2834No more room in the output buffer.  In case this is not the last step
2835this value is propagated down from the call of the next conversion
2836function in the chain.
2837@item __GCONV_INCOMPLETE_INPUT
2838The input buffer is not entirely empty since it contains an incomplete
2839character sequence.
2840@end table
2841
2842The following example provides a framework for a conversion function.
2843In case a new conversion has to be written the holes in this
2844implementation have to be filled and that is it.
2845
2846@smallexample
2847int
2848gconv (struct __gconv_step *step, struct __gconv_step_data *data,
2849       const char **inbuf, const char *inbufend, size_t *written,
2850       int do_flush)
2851@{
2852  struct __gconv_step *next_step = step + 1;
2853  struct __gconv_step_data *next_data = data + 1;
2854  gconv_fct fct = next_step->__fct;
2855  int status;
2856
2857  /* @r{If the function is called with no input this means we have}
2858     @r{to reset to the initial state.  The possibly partly}
2859     @r{converted input is dropped.}  */
2860  if (do_flush)
2861    @{
2862      status = __GCONV_OK;
2863
2864      /* @r{Possible emit a byte sequence which put the state object}
2865         @r{into the initial state.}  */
2866
2867      /* @r{Call the steps down the chain if there are any but only}
2868         @r{if we successfully emitted the escape sequence.}  */
2869      if (status == __GCONV_OK && ! data->__is_last)
2870        status = fct (next_step, next_data, NULL, NULL,
2871                      written, 1);
2872    @}
2873  else
2874    @{
2875      /* @r{We preserve the initial values of the pointer variables.}  */
2876      const char *inptr = *inbuf;
2877      char *outbuf = data->__outbuf;
2878      char *outend = data->__outbufend;
2879      char *outptr;
2880
2881      do
2882        @{
2883          /* @r{Remember the start value for this round.}  */
2884          inptr = *inbuf;
2885          /* @r{The outbuf buffer is empty.}  */
2886          outptr = outbuf;
2887
2888          /* @r{For stateful encodings the state must be safe here.}  */
2889
2890          /* @r{Run the conversion loop.  @code{status} is set}
2891             @r{appropriately afterwards.}  */
2892
2893          /* @r{If this is the last step, leave the loop.  There is}
2894             @r{nothing we can do.}  */
2895          if (data->__is_last)
2896            @{
2897              /* @r{Store information about how many bytes are}
2898                 @r{available.}  */
2899              data->__outbuf = outbuf;
2900
2901             /* @r{If any non-reversible conversions were performed,}
2902                @r{add the number to @code{*written}.}  */
2903
2904             break;
2905           @}
2906
2907          /* @r{Write out all output that was produced.}  */
2908          if (outbuf > outptr)
2909            @{
2910              const char *outerr = data->__outbuf;
2911              int result;
2912
2913              result = fct (next_step, next_data, &outerr,
2914                            outbuf, written, 0);
2915
2916              if (result != __GCONV_EMPTY_INPUT)
2917                @{
2918                  if (outerr != outbuf)
2919                    @{
2920                      /* @r{Reset the input buffer pointer.  We}
2921                         @r{document here the complex case.}  */
2922                      size_t nstatus;
2923
2924                      /* @r{Reload the pointers.}  */
2925                      *inbuf = inptr;
2926                      outbuf = outptr;
2927
2928                      /* @r{Possibly reset the state.}  */
2929
2930                      /* @r{Redo the conversion, but this time}
2931                         @r{the end of the output buffer is at}
2932                         @r{@code{outerr}.}  */
2933                    @}
2934
2935                  /* @r{Change the status.}  */
2936                  status = result;
2937                @}
2938              else
2939                /* @r{All the output is consumed, we can make}
2940                   @r{ another run if everything was ok.}  */
2941                if (status == __GCONV_FULL_OUTPUT)
2942                  status = __GCONV_OK;
2943           @}
2944        @}
2945      while (status == __GCONV_OK);
2946
2947      /* @r{We finished one use of this step.}  */
2948      ++data->__invocation_counter;
2949    @}
2950
2951  return status;
2952@}
2953@end smallexample
2954@end deftypevr
2955
2956This information should be sufficient to write new modules.  Anybody
2957doing so should also take a look at the available source code in the
2958@glibcadj{} sources.  It contains many examples of working and optimized
2959modules.
2960
2961@c File charset.texi edited October 2001 by Dennis Grace, IBM Corporation
2962