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Searched refs:BTN_EAST (Results 1 – 11 of 11) sorted by relevance

/linux-6.1.9/Documentation/input/
Dgamepad.rst112 BTN_EAST. For vertical layouts, the upper button is BTN_EAST. For
113 horizontal layouts, the button more on the right is BTN_EAST.
118 to right): BTN_WEST, BTN_SOUTH, BTN_EAST
120 (from top down): BTN_WEST, BTN_SOUTH, BTN_EAST
126 BTN_WEST, BTN_SOUTH, BTN_EAST according to their physical location.
128 is BTN_WEST, lower-right is BTN_SOUTH and upper-right is BTN_EAST.
/linux-6.1.9/arch/arm64/boot/dts/rockchip/
Drk3566-anbernic-rg503.dts38 linux,code = <BTN_EAST>;
Drk3566-anbernic-rg353p.dts32 linux,code = <BTN_EAST>;
Drk3326-odroid-go2.dts116 linux,code = <BTN_EAST>;
/linux-6.1.9/drivers/hid/
Dhid-udraw-ps3.c123 input_report_key(udraw->joy_input_dev, BTN_EAST, !!(data[0] & 4)); in udraw_raw_event()
393 set_bit(BTN_EAST, input_dev->keybit); in udraw_setup_joypad()
Dhid-sony.c398 [0x0e] = BTN_EAST, /* Circle */
425 [0x0e] = BTN_EAST, /* Circle */
443 [0x3] = BTN_EAST, /* Circle */
1086 input_report_key(input_dev, BTN_EAST, rd[offset+4] & 0x40); in dualshock4_parse_report()
Dhid-playstation.c294 BTN_EAST, /* Circle */
1093 input_report_key(ds->gamepad, BTN_EAST, ds_report->buttons[0] & DS_BUTTONS0_CIRCLE); in dualsense_parse_report()
Dhid-nintendo.c1361 input_report_key(dev, BTN_EAST, btns & JC_BTN_A); in joycon_parse_report()
1587 BTN_SOUTH, BTN_EAST, BTN_NORTH, BTN_WEST,
Dhid-wiimote-modules.c1604 BTN_EAST, /* WIIMOD_PRO_KEY_A */
/linux-6.1.9/include/uapi/linux/
Dinput-event-codes.h383 #define BTN_EAST 0x131 macro
384 #define BTN_B BTN_EAST
/linux-6.1.9/include/dt-bindings/input/
Dlinux-event-codes.h383 #define BTN_EAST 0x131 macro
384 #define BTN_B BTN_EAST