Searched refs:BTN_NORTH (Results 1 – 11 of 11) sorted by relevance
/linux-6.1.9/drivers/hid/ |
D | hid-udraw-ps3.c | 124 input_report_key(udraw->joy_input_dev, BTN_NORTH, !!(data[0] & 8)); in udraw_raw_event() 392 set_bit(BTN_NORTH, input_dev->keybit); in udraw_setup_joypad()
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D | hid-sony.c | 397 [0x0d] = BTN_NORTH, /* Triangle */ 424 [0x0d] = BTN_NORTH, /* Triangle */ 444 [0x4] = BTN_NORTH, /* Triangle */ 1087 input_report_key(input_dev, BTN_NORTH, rd[offset+4] & 0x80); in dualshock4_parse_report()
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D | hid-playstation.c | 293 BTN_NORTH, /* Triangle */ 1094 input_report_key(ds->gamepad, BTN_NORTH, ds_report->buttons[0] & DS_BUTTONS0_TRIANGLE); in dualsense_parse_report()
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D | hid-nintendo.c | 1360 input_report_key(dev, BTN_NORTH, btns & JC_BTN_X); in joycon_parse_report() 1587 BTN_SOUTH, BTN_EAST, BTN_NORTH, BTN_WEST,
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D | hid-wiimote-modules.c | 1606 BTN_NORTH, /* WIIMOD_PRO_KEY_X */
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/linux-6.1.9/drivers/input/misc/ |
D | ibm-panel.c | 151 panel->keycodes[0] = BTN_NORTH; in ibm_panel_probe()
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/linux-6.1.9/include/uapi/linux/ |
D | input-event-codes.h | 386 #define BTN_NORTH 0x133 macro 387 #define BTN_X BTN_NORTH
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/linux-6.1.9/include/dt-bindings/input/ |
D | linux-event-codes.h | 386 #define BTN_NORTH 0x133 macro 387 #define BTN_X BTN_NORTH
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/linux-6.1.9/Documentation/input/ |
D | gamepad.rst | 125 different formations. If diamond-shaped, they are reported as BTN_NORTH, 127 If rectangular-shaped, the upper-left button is BTN_NORTH, lower-left
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/linux-6.1.9/arch/arm64/boot/dts/rockchip/ |
D | rk3326-odroid-go2.dts | 131 linux,code = <BTN_NORTH>;
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D | rk3566-anbernic-rgxx3.dtsi | 151 linux,code = <BTN_NORTH>;
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