Searched refs:grip_name (Results 1 – 1 of 1) sorted by relevance
74 static char *grip_name[] = { NULL, "Gravis GamePad Pro", "Gravis Blackhawk Digital", variable348 grip->dev[i].name = grip_name[grip->mode[i]]; in grip_connect()386 grip->dev[i].number, grip_name[grip->mode[i]], gameport->number, i); in grip_connect()