1 #include <linux/config.h>
2 
3 /*
4  * Preserved registers that are shared between code in ivt.S and entry.S.  Be
5  * careful not to step on these!
6  */
7 #define pLvSys		p1	/* set 1 if leave from syscall; otherwise, set 0*/
8 #define pKern		p2	/* will leave_kernel return to kernel-mode? */
9 #define pUser		p3	/* will leave_kernel return to user-mode? */
10 #define pSys		p4	/* are we processing a (synchronous) system call? */
11 #define pNonSys		p5	/* complement of pSys */
12 
13 #define PT(f)		(IA64_PT_REGS_##f##_OFFSET)
14 #define SW(f)		(IA64_SWITCH_STACK_##f##_OFFSET)
15 
16 #define PT_REGS_SAVES(off)			\
17 	.unwabi 3, 'i';				\
18 	.fframe IA64_PT_REGS_SIZE+16+(off);	\
19 	.spillsp rp, PT(CR_IIP)+16+(off);	\
20 	.spillsp ar.pfs, PT(CR_IFS)+16+(off);	\
21 	.spillsp ar.unat, PT(AR_UNAT)+16+(off);	\
22 	.spillsp ar.fpsr, PT(AR_FPSR)+16+(off);	\
23 	.spillsp pr, PT(PR)+16+(off);
24 
25 #define PT_REGS_UNWIND_INFO(off)		\
26 	.prologue;				\
27 	PT_REGS_SAVES(off);			\
28 	.body
29 
30 #define SWITCH_STACK_SAVES(off)							\
31 	.savesp ar.unat,SW(CALLER_UNAT)+16+(off);				\
32 	.savesp ar.fpsr,SW(AR_FPSR)+16+(off);					\
33 	.spillsp f2,SW(F2)+16+(off); .spillsp f3,SW(F3)+16+(off);		\
34 	.spillsp f4,SW(F4)+16+(off); .spillsp f5,SW(F5)+16+(off);		\
35 	.spillsp f16,SW(F16)+16+(off); .spillsp f17,SW(F17)+16+(off);		\
36 	.spillsp f18,SW(F18)+16+(off); .spillsp f19,SW(F19)+16+(off);		\
37 	.spillsp f20,SW(F20)+16+(off); .spillsp f21,SW(F21)+16+(off);		\
38 	.spillsp f22,SW(F22)+16+(off); .spillsp f23,SW(F23)+16+(off);		\
39 	.spillsp f24,SW(F24)+16+(off); .spillsp f25,SW(F25)+16+(off);		\
40 	.spillsp f26,SW(F26)+16+(off); .spillsp f27,SW(F27)+16+(off);		\
41 	.spillsp f28,SW(F28)+16+(off); .spillsp f29,SW(F29)+16+(off);		\
42 	.spillsp f30,SW(F30)+16+(off); .spillsp f31,SW(F31)+16+(off);		\
43 	.spillsp r4,SW(R4)+16+(off); .spillsp r5,SW(R5)+16+(off);		\
44 	.spillsp r6,SW(R6)+16+(off); .spillsp r7,SW(R7)+16+(off);		\
45 	.spillsp b0,SW(B0)+16+(off); .spillsp b1,SW(B1)+16+(off);		\
46 	.spillsp b2,SW(B2)+16+(off); .spillsp b3,SW(B3)+16+(off);		\
47 	.spillsp b4,SW(B4)+16+(off); .spillsp b5,SW(B5)+16+(off);		\
48 	.spillsp ar.pfs,SW(AR_PFS)+16+(off); .spillsp ar.lc,SW(AR_LC)+16+(off);	\
49 	.spillsp @priunat,SW(AR_UNAT)+16+(off);					\
50 	.spillsp ar.rnat,SW(AR_RNAT)+16+(off);					\
51 	.spillsp ar.bspstore,SW(AR_BSPSTORE)+16+(off);				\
52 	.spillsp pr,SW(PR)+16+(off)
53 
54 #define DO_SAVE_SWITCH_STACK			\
55 	movl r28=1f;				\
56 	;;					\
57 	.fframe IA64_SWITCH_STACK_SIZE;		\
58 	adds sp=-IA64_SWITCH_STACK_SIZE,sp;	\
59 	mov.ret.sptk b7=r28,1f;			\
60 	SWITCH_STACK_SAVES(0);			\
61 	br.cond.sptk.many save_switch_stack;	\
62 1:
63 
64 #define DO_LOAD_SWITCH_STACK			\
65 	movl r28=1f;				\
66 	;;					\
67 	invala;					\
68 	mov.ret.sptk b7=r28,1f;			\
69 	br.cond.sptk.many load_switch_stack;	\
70 1:	.restore sp;				\
71 	adds sp=IA64_SWITCH_STACK_SIZE,sp
72