Searched refs:guillemot (Results 1 – 3 of 3) sorted by relevance
47 struct guillemot { struct104 struct guillemot *guillemot = gameport_get_drvdata(gameport); in guillemot_poll() local105 struct input_dev *dev = guillemot->dev; in guillemot_poll()109 guillemot->reads++; in guillemot_poll()111 if (guillemot_read_packet(guillemot->gameport, data) != GUILLEMOT_MAX_LENGTH * 8 || in guillemot_poll()113 guillemot->bads++; in guillemot_poll()116 for (i = 0; i < 6 && guillemot->type->abs[i] >= 0; i++) in guillemot_poll()117 input_report_abs(dev, guillemot->type->abs[i], data[i + 5]); in guillemot_poll()119 if (guillemot->type->hat) { in guillemot_poll()124 for (i = 0; i < 16 && guillemot->type->btn[i] >= 0; i++) in guillemot_poll()[all …]
21 obj-$(CONFIG_JOYSTICK_GUILLEMOT) += guillemot.o
115 module will be called guillemot.