Searched refs:V3D_MAX_QUEUES (Results 1 – 4 of 4) sorted by relevance
263 for (q = 0; q < V3D_MAX_QUEUES; q++) in v3d_gpu_reset_for_timeout()272 for (q = 0; q < V3D_MAX_QUEUES; q++) in v3d_gpu_reset_for_timeout()276 for (q = 0; q < V3D_MAX_QUEUES; q++) { in v3d_gpu_reset_for_timeout()444 for (q = 0; q < V3D_MAX_QUEUES; q++) { in v3d_sched_fini()
22 #define V3D_MAX_QUEUES (V3D_CACHE_CLEAN + 1) macro110 struct v3d_queue_state queue[V3D_MAX_QUEUES];169 struct drm_sched_entity sched_entity[V3D_MAX_QUEUES];
113 for (i = 0; i < V3D_MAX_QUEUES; i++) { in v3d_open()132 for (q = 0; q < V3D_MAX_QUEUES; q++) in v3d_postclose()
1016 for (i = 0; i < V3D_MAX_QUEUES; i++) in v3d_gem_init()