Searched refs:hangcheck_fence (Results 1 – 4 of 4) sorted by relevance
58 if (gpu->completed_fence != gpu->hangcheck_fence || in etnaviv_sched_timedout_job()61 gpu->hangcheck_fence = gpu->completed_fence; in etnaviv_sched_timedout_job()
133 u32 hangcheck_fence; member
62 uint32_t hangcheck_fence; member
504 if (fence != ring->hangcheck_fence) { in hangcheck_handler()506 ring->hangcheck_fence = fence; in hangcheck_handler()509 ring->hangcheck_fence = fence; in hangcheck_handler()521 if (fence_after(ring->fctx->last_fence, ring->hangcheck_fence)) in hangcheck_handler()