Searched refs:SAVAGE_WAIT_3D (Results 1 – 3 of 3) sorted by relevance
127 #define SAVAGE_WAIT_3D 0x2 /* wait for 3D idle before updating event tag */ macro
196 if ((flags & (SAVAGE_WAIT_2D | SAVAGE_WAIT_3D))) { in savage_bci_emit_event()200 if ((flags & SAVAGE_WAIT_3D)) in savage_bci_emit_event()1065 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D); in savage_reclaim_buffers()
1157 event = savage_bci_emit_event(dev_priv, SAVAGE_WAIT_3D); in savage_bci_cmdbuf()