Searched refs:num_backends_per_se (Results 1 – 3 of 3) sorted by relevance
429 u32 num_backends_per_se; in cayman_get_tile_pipe_to_backend_map() local453 num_backends_per_se = num_backends_per_asic / num_shader_engines; in cayman_get_tile_pipe_to_backend_map()454 if (num_backends_per_se > rdev->config.cayman.max_backends_per_se) { in cayman_get_tile_pipe_to_backend_map()455 num_backends_per_se = rdev->config.cayman.max_backends_per_se; in cayman_get_tile_pipe_to_backend_map()456 num_backends_per_asic = num_backends_per_se * num_shader_engines; in cayman_get_tile_pipe_to_backend_map()486 (backend_per_se < num_backends_per_se)) in cayman_get_tile_pipe_to_backend_map()761 rdev->config.cayman.num_backends_per_se = r600_count_pipe_bits(tmp); in cayman_gpu_init()768 rdev->config.cayman.num_backends_per_se * in cayman_gpu_init()873 rdev->config.cayman.num_backends_per_se * in cayman_gpu_init()
894 u32 num_backends_per_se; in si_get_tile_pipe_to_backend_map() local918 num_backends_per_se = num_backends_per_asic / num_shader_engines; in si_get_tile_pipe_to_backend_map()919 if (num_backends_per_se > rdev->config.si.max_backends_per_se) { in si_get_tile_pipe_to_backend_map()920 num_backends_per_se = rdev->config.si.max_backends_per_se; in si_get_tile_pipe_to_backend_map()921 num_backends_per_asic = num_backends_per_se * num_shader_engines; in si_get_tile_pipe_to_backend_map()951 (backend_per_se < num_backends_per_se)) in si_get_tile_pipe_to_backend_map()1678 rdev->config.si.num_backends_per_se = r600_count_pipe_bits(tmp); in si_gpu_init()1685 rdev->config.si.num_backends_per_se * in si_gpu_init()1778 rdev->config.si.num_backends_per_se * in si_gpu_init()
1359 unsigned num_backends_per_se; member1390 unsigned num_backends_per_se; member