Searched refs:LM_ST_UNLOCKED (Results 1 – 5 of 5) sorted by relevance
148 if (gl->gl_state == LM_ST_UNLOCKED) in demote_ok()284 if (gl->gl_state != LM_ST_UNLOCKED && (gh->gh_flags & LM_FLAG_ANY)) in may_grant()401 held1 = (gl->gl_state != LM_ST_UNLOCKED); in state_change()402 held2 = (new_state != LM_ST_UNLOCKED); in state_change()446 state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()447 gl->gl_target = LM_ST_UNLOCKED; in finish_xmote()470 case LM_ST_UNLOCKED: in finish_xmote()477 do_xmote(gl, gh, LM_ST_UNLOCKED); in finish_xmote()490 if (state != LM_ST_UNLOCKED) { in finish_xmote()531 if ((target == LM_ST_UNLOCKED || target == LM_ST_DEFERRED) && in do_xmote()[all …]
75 gfs2_glock_cb(gl, LM_ST_UNLOCKED); in gdlm_bast()94 case LM_ST_UNLOCKED: in make_mode()
328 if (gl->gl_state != LM_ST_UNLOCKED && in trans_go_sync()393 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()
49 #define LM_ST_UNLOCKED 0 macro
223 glmode = LM_ST_UNLOCKED; in demote_rq_store()