Searched refs:dev_for_play (Results 1 – 2 of 2) sorted by relevance
192 if (card->dev_for_play == dev && card->playing) { in nm256_setInfo()224 nm256_setInfo (card->dev_for_play, card); in startPlay()401 int w = (card->dev_for_play == card->dev[0] ? 0 : 1); in nm256_write_block()450 DMAbuf_outputintr (card->dev_for_play, 1); in nm256_get_new_block()1251 DMAbuf_outputintr (crd->dev_for_play, 1); in handle_pm_event()1342 card->dev_for_play = dev; in nm256_audio_open()1389 if (card->dev_for_play == dev) { in nm256_audio_close()1392 card->dev_for_play = -1; in nm256_audio_close()1546 card->dev_for_play = dev; in nm256_audio_output_block()1607 if (card->is_open_play && card->dev_for_play != dev) in nm256_audio_prepare_for_output()[all …]
33 int dev_for_play; member