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Searched refs:redraw (Results 1 – 4 of 4) sorted by relevance

/StarryEngine/starry_toolkit/src/base/
H A Dpanel.rs95 redraw: Cell<bool>, field
119 redraw: Cell::new(false), in from_window()
284 widget.handle_event(event, self.is_focused(widget), &self.redraw, &caught); in handle_events()
310 if self.redraw.get() { in draw_if_needed()
312 self.redraw.set(false); in draw_if_needed()
/StarryEngine/starry_toolkit/src/layout/
H A Dgrid.rs290 redraw: &Cell<bool>, in handle_event()
296 self.emit_enter(character, redraw); in handle_event()
325 fn emit_enter(&self, char: char, redraw: &Cell<bool>) { in emit_enter()
327 enter_callback(self, char, redraw); in emit_enter()
/StarryEngine/starry_applications/src/asset_manager/code/
H A Dmod.rs65 grid.set_enter_callback(move |grid, char, redraw| { in init_grid()
154 redraw.set(true); in init_grid()
/StarryEngine/starry_toolkit/src/traits/
H A Denter.rs5 fn emit_enter(&self, char: char, redraw: &Cell<bool>); in emit_enter()