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Searched refs:chars_per_line (Results 1 – 3 of 3) sorted by relevance

/DragonOS-0.1.3/kernel/src/libs/libUI/
Dtextui-render.c34 return textui_refresh_characters(window, vline_id, 0, window->chars_per_line); in textui_refresh_vline()
36 return textui_refresh_characters(window, vline_id, 0, window->chars_per_line); in textui_refresh_vline()
78 if (unlikely(vline_id >= window->vlines_num && (start + count) > window->chars_per_line)) in textui_refresh_characters()
Dtextui.c47 window->chars_per_line = cperline; in __textui_init_window()
144 memset(vline->chars, 0, sizeof(struct textui_char_chromatic_t) * window->chars_per_line); in __textui_new_line()
185 if (vline->index > window->chars_per_line) in __textui_putchar_window()
254 sizeof(struct textui_char_chromatic_t) * window->chars_per_line); in textui_putchar_window()
272 if (window->vlines.chromatic[window->vline_operating].index == window->chars_per_line) in textui_putchar_window()
Dtextui.h109 int16_t chars_per_line; // 每行最大容纳的字符数 member