Searched defs:bool (Results 1 – 16 of 16) sorted by relevance
/StarryEngine/starry_toolkit/src/widgets/ |
H A D | mod.rs | 86 fn draw(&self, renderer: &mut dyn Renderer, focused: bool); in draw() 95 _focused: bool, in handle_event() 96 _redraw: &Cell<bool>, in handle_event() 97 _caught: &Cell<bool>, in handle_event() 98 ) -> bool { in handle_event()
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H A D | image.rs | 122 fn draw(&self, renderer: &mut dyn Renderer, _focused: bool) { in draw()
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H A D | label.rs | 162 fn draw(&self, renderer: &mut dyn Renderer, _focused: bool) { in draw()
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/StarryEngine/starry_toolkit/src/base/ |
H A D | rect.rs | 67 pub fn contains(&self, p: Vector2) -> bool { in contains() 75 pub fn contains_rect(&self, r: &Rect) -> bool { in contains_rect() 82 pub fn intersects(&self, r: &Rect) -> bool { in intersects()
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H A D | panel.rs | 64 fn sync(&mut self) -> bool { in sync()
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/StarryEngine/starry_toolkit/src/layout/ |
H A D | list.rs | 208 fn draw(&self, renderer: &mut dyn Renderer, _focused: bool) { in draw() 218 _focused: bool, in handle_event() 219 _redraw: &Cell<bool>, in handle_event() 220 _caught: &Cell<bool>, in handle_event() 221 ) -> bool { in handle_event()
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H A D | grid.rs | 170 pub fn arrange_elements(&self, resize_children: bool) { in arrange_elements() 279 fn draw(&self, renderer: &mut dyn Renderer, _focused: bool) { in draw() 289 _focused: bool, in handle_event() 290 redraw: &Cell<bool>, in handle_event() 291 caught: &Cell<bool>, in handle_event() 292 ) -> bool { in handle_event() 325 fn emit_enter(&self, char: char, redraw: &Cell<bool>) { in emit_enter()
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/StarryEngine/starry_toolkit/src/traits/ |
H A D | focus.rs | 13 fn is_focused(&self, widget: &Arc<dyn Widget>) -> bool { in is_focused()
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H A D | enter.rs | 5 fn emit_enter(&self, char: char, redraw: &Cell<bool>); in emit_enter()
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/StarryEngine/starry_server/src/base/ |
H A D | rect.rs | 85 pub fn contains(&self, x: i32, y: i32) -> bool { in contains() 90 pub fn is_empty(&self) -> bool { in is_empty()
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H A D | image.rs | 221 fn sync(&mut self) -> bool { in sync() 382 fn sync(&mut self) -> bool { in sync()
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/StarryEngine/starry_client/src/base/ |
H A D | color.rs | 73 fn eq(&self, other: &Self) -> bool { in eq()
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H A D | renderer.rs | 34 fn sync(&mut self) -> bool; in sync()
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/StarryEngine/starry_applications/src/asset_manager/code/ |
H A D | asset_item_list.rs | 119 fn draw(&self, renderer: &mut dyn Renderer, focused: bool) { in draw()
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H A D | asset_item_grid.rs | 124 fn draw(&self, renderer: &mut dyn Renderer, focused: bool) { in draw()
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/StarryEngine/starry_client/src/ |
H A D | window.rs | 67 fn sync(&mut self) -> bool { in sync()
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