Searched refs:is_active (Results 1 – 7 of 7) sorted by relevance
77 if socket.is_active() && !tcp_active { in main()79 } else if !socket.is_active() && tcp_active { in main()83 tcp_active = socket.is_active(); in main()
136 if socket.is_active() && !tcp_active { in main()138 } else if !socket.is_active() && tcp_active { in main()141 tcp_active = socket.is_active(); in main()
132 if socket.is_active() && !tcp_6970_active { in main()134 } else if !socket.is_active() && tcp_6970_active { in main()137 tcp_6970_active = socket.is_active(); in main()
82 State::Connect if !socket.is_active() => { in main()
129 if !socket.is_active() && !socket.is_listening() { in main()
174 if !socket.is_active() && !socket.is_listening() {
908 pub fn is_active(&self) -> bool { in is_active() method