Searched refs:total_number_of_active_dpp (Results 1 – 2 of 2) sorted by relevance
436 v->total_number_of_active_dpp[i][j] = 0.0; in mode_support_and_system_configuration()464 … v->total_number_of_active_dpp[i][j] = v->total_number_of_active_dpp[i][j] + v->no_of_dpp[i][j][k]; in mode_support_and_system_configuration()466 if (v->total_number_of_active_dpp[i][j] > v->max_num_dpp) { in mode_support_and_system_configuration()467 v->total_number_of_active_dpp[i][j] = 0.0; in mode_support_and_system_configuration()491 … v->total_number_of_active_dpp[i][j] = v->total_number_of_active_dpp[i][j] + v->no_of_dpp[i][j][k]; in mode_support_and_system_configuration()508 if (v->total_number_of_active_dpp[i][j] <= v->max_num_dpp) { in mode_support_and_system_configuration()790 …>urgent_round_trip_and_out_of_order_latency_per_state[i] + (v->total_number_of_active_dpp[i][j] * … in mode_support_and_system_configuration()792 …v->extra_latency = v->extra_latency + v->total_number_of_active_dpp[i][j] * v->pte_chunk_size * 10… in mode_support_and_system_configuration()
252 float total_number_of_active_dpp[number_of_states_plus_one + 1][1 + 1]; member