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Searched refs:texture (Results 1 – 6 of 6) sorted by relevance

/linux-6.6.21/Documentation/devicetree/bindings/media/
Drenesas,imr.yaml15 capture data or data in an external memory as 2D texture data and performing
16 texture mapping and drawing with respect to any shape that is split into
/linux-6.6.21/drivers/char/agp/
DKconfig14 If you need more texture memory than you can get with the AGP GART
17 and have up to a couple gigs of texture space.
/linux-6.6.21/drivers/gpu/drm/radeon/
Dr600_cs.c1470 struct radeon_bo *texture, in r600_check_texture_resource() argument
1594 if ((l0_size + word2) > radeon_bo_size(texture)) { in r600_check_texture_resource()
1598 l0_size, radeon_bo_size(texture)); in r600_check_texture_resource()
1954 struct radeon_bo *texture, *mipmap; in r600_packet3_check() local
1972 texture = reloc->robj; in r600_packet3_check()
1982 texture, mipmap, in r600_packet3_check()
Devergreen_cs.c753 struct radeon_bo *texture, in evergreen_cs_track_validate_texture() argument
851 if (toffset > radeon_bo_size(texture)) { in evergreen_cs_track_validate_texture()
856 depth, radeon_bo_size(texture), in evergreen_cs_track_validate_texture()
2347 struct radeon_bo *texture, *mipmap; in evergreen_packet3_check() local
2376 texture = reloc->robj; in evergreen_packet3_check()
2400 r = evergreen_cs_track_validate_texture(p, texture, mipmap, idx+1+(i*8)); in evergreen_packet3_check()
/linux-6.6.21/Documentation/fb/
Dsisfb.rst22 used by DRM/DRI for 3D texture and other data. This memory management is
/linux-6.6.21/drivers/gpu/drm/vmwgfx/device_include/
Dsvga3d_types.h587 uint32 texture : 1; member