Searched refs:scene (Results 1 – 13 of 13) sorted by relevance
31 defined on the external world scene to be captured when projected on the52 The external world scene reference system 'Rs' is a 2-dimensional54 placed on the top-left corner of the visible scene, the X-axis points55 towards the right, and the Y-axis points towards the bottom of the scene.92 Assuming the above represented scene of the swimming shark, the lens93 inversion projects the scene and its reference system onto the sensor116 and the projected scene reference system 'Rp'. It is expressed in degrees
323 of the illumination varies significantly throughout the scene, i.e.367 .. _v4l2-scene-mode:373 This control allows to select scene programs as the camera automatic377 parameters are influenced by the scene mode control. An exact380 When the scene mode feature is not used, this control should be set382 controls are accessible. The following scene programs are defined:397 - The scene mode feature is disabled.404 automatic exposure is based on an average scene brightness. To411 close subject in the scene. The flash is disabled in order to447 the scene and focus on them. The color hue is adjusted to enhance[all …]
11 captures of the same scene using two different exposure periods.
830 const struct v4l2_mmal_scene_config *scene = NULL; in ctrl_set_scene_mode() local837 scene = &scene_configs[i]; in ctrl_set_scene_mode()841 if (!scene) in ctrl_set_scene_mode()849 if (scene->exposure_mode == MMAL_PARAM_EXPOSUREMODE_OFF) in ctrl_set_scene_mode()853 exposure_mode = scene->exposure_mode; in ctrl_set_scene_mode()854 metering_mode = scene->metering_mode; in ctrl_set_scene_mode()
1840 scene = self.scene()1841 view = scene.views()[0]1847 scene = self.scene()1848 view = scene.views()[0]2224 self.scene = QGraphicsScene()2225 self.scene.addItem(self.item)2227 self.view = QGraphicsView(self.scene)
534 u32 scene; member
297 isp->aa.scene = 0; in __is_set_init_isp_aa()
219 .. [2] http://xpad.xbox-scene.com/
180 scene. This allows the external drivers calling such kAPI to implement a simple
1279 u8 scene, sa_type, da_type; in sec_skcipher_bd_fill() local1313 scene = SEC_COMM_SCENE << SEC_SCENE_OFFSET; in sec_skcipher_bd_fill()1317 sec_sqe->sds_sa_type = (de | scene | sa_type); in sec_skcipher_bd_fill()
122 before calling the load operation. Behind the scene, this will create a
46 coming few hundred milliseconds a computationally intensive scene is about to
2185 8=enable scene change detection (seems to be a failure)