Searched refs:_SPRITE_OFFSET_START_Y_MASK (Results 1 – 2 of 2) sorted by relevance
89 #define _SPRITE_OFFSET_START_Y_MASK (0xfff << _SPRITE_OFFSET_START_Y_SHIFT) macro
504 plane->y_offset = (val & _SPRITE_OFFSET_START_Y_MASK) >> in intel_vgpu_decode_sprite_plane()