Searched refs:V3D_VPMBASE (Results 1 – 3 of 3) sorted by relevance
54 VC4_REG32(V3D_VPMBASE),170 V3D_WRITE(V3D_VPMBASE, 0); in vc4_v3d_init_hw()
118 #define V3D_VPMBASE 0x00504 macro
249 state->vpmbase = V3D_READ(V3D_VPMBASE); in vc4_save_hang_state()