Searched refs:SVGA3D_SHADERTYPE_MIN (Results 1 – 4 of 4) sorted by relevance
1254 SVGA3D_SHADERTYPE_MIN = 1, enumerator1267 (SVGA3D_SHADERTYPE_PREDX_MAX - SVGA3D_SHADERTYPE_MIN)1270 (SVGA3D_SHADERTYPE_DX10_MAX - SVGA3D_SHADERTYPE_MIN)1272 #define SVGA3D_NUM_SHADERTYPE (SVGA3D_SHADERTYPE_MAX - SVGA3D_SHADERTYPE_MIN)
588 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_shader()689 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_dx_shader()719 cmd->body.type = binding->shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_binding_scrub_cb()841 cmd->body.type = shader_slot + SVGA3D_SHADERTYPE_MIN; in vmw_emit_set_sr()
2051 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_set_shader()2145 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_single_constant_buffer()2221 cmd->body.type - SVGA3D_SHADERTYPE_MIN, in vmw_cmd_dx_set_shader_res()2271 binding.shader_slot = cmd->body.type - SVGA3D_SHADERTYPE_MIN; in vmw_cmd_dx_set_shader()
1529 return shader_type >= SVGA3D_SHADERTYPE_MIN && shader_type < max_allowed; in vmw_shadertype_is_valid()