Searched refs:CG_SCRATCH1 (Results 1 – 2 of 2) sorted by relevance
382 #define CG_SCRATCH1 0x820 macro
1168 u32 cg_scratch = RREG32(CG_SCRATCH1); in sumo_set_uvd_clocks()1183 WREG32(CG_SCRATCH1, cg_scratch); in sumo_set_uvd_clocks()