Searched refs:wiimod_rumble_play (Results 1 – 1 of 1) sorted by relevance
130 static int wiimod_rumble_play(struct input_dev *dev, void *data, in wiimod_rumble_play() function161 if (input_ff_create_memless(wdata->input, NULL, wiimod_rumble_play)) in wiimod_rumble_probe()