Searched refs:num_shader_arrays_per_engine (Results 1 – 7 of 7) sorted by relevance
120 if (cu_info.num_shader_arrays_per_engine > KFD_MAX_NUM_SH_PER_SE) { in mqd_symmetrically_map_cu_mask()122 cu_info.num_shader_arrays_per_engine * cu_info.num_shader_engines); in mqd_symmetrically_map_cu_mask()141 for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) in mqd_symmetrically_map_cu_mask()173 for (sh = 0; sh < cu_info.num_shader_arrays_per_engine; sh++) { in mqd_symmetrically_map_cu_mask()
1389 for (j = 0; j < cu_info->num_shader_arrays_per_engine; in fill_in_l2_l3_pcache()1654 for (j = 0; j < cu_info->num_shader_arrays_per_engine; j++) { in kfd_fill_gpu_cache_info()2315 cu->array_count = cu_info.num_shader_arrays_per_engine * in kfd_create_vcrat_image_gpu()
1688 cu_info.num_shader_arrays_per_engine; in kfd_topology_add_device()
62 uint32_t num_shader_arrays_per_engine; member
1024 __u32 num_shader_arrays_per_engine; member
487 cu_info->num_shader_arrays_per_engine = adev->gfx.config.max_sh_per_se; in amdgpu_amdkfd_get_cu_info()
781 dev_info->num_shader_arrays_per_engine = adev->gfx.config.max_sh_per_se; in amdgpu_info_ioctl()