Searched refs:normal_view (Results 1 – 2 of 2) sorted by relevance
1114 main_x = intel_fb->normal_view.color_plane[main_plane].x % tile_width; in intel_fb_check_ccs_xy()1115 main_y = intel_fb->normal_view.color_plane[main_plane].y % tile_height; in intel_fb_check_ccs_xy()1126 intel_fb->normal_view.color_plane[main_plane].x, in intel_fb_check_ccs_xy()1127 intel_fb->normal_view.color_plane[main_plane].y, in intel_fb_check_ccs_xy()1189 return fb->normal_view.color_plane[color_plane].mapping_stride; in intel_fb_pitch()1533 intel_fb_view_init(i915, &fb->normal_view, I915_GTT_VIEW_NORMAL); in intel_fill_fb_info()1577 fb->normal_view.color_plane[i].x = x; in intel_fill_fb_info()1578 fb->normal_view.color_plane[i].y = y; in intel_fill_fb_info()1579 fb->normal_view.color_plane[i].mapping_stride = fb->base.pitches[i]; in intel_fill_fb_info()1580 fb->normal_view.color_plane[i].scanout_stride = in intel_fill_fb_info()[all …]
138 struct intel_fb_view normal_view; member