Searched refs:nextState (Results 1 – 3 of 3) sorted by relevance
168 U32 const nextState = symbolNext[symbol]++; in FSE_buildDTable_internal() local169 tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32(nextState) ); in FSE_buildDTable_internal()170 tableDecode[u].newState = (U16) ( (nextState << tableDecode[u].nbBits) - tableSize); in FSE_buildDTable_internal()
356 cell->nextState = 0; in ZSTD_buildSeqTable_rle()477 U32 const nextState = symbolNext[symbol]++; in ZSTD_buildFSETable_body() local478 tableDecode[u].nbBits = (BYTE) (tableLog - BIT_highbit32(nextState) ); in ZSTD_buildFSETable_body()479 tableDecode[u].nextState = (U16) ( (nextState << tableDecode[u].nbBits) - tableSize); in ZSTD_buildFSETable_body()917 DStatePtr->state = DInfo.nextState + lowBits; in ZSTD_updateFseState()925 DStatePtr->state = DInfo.nextState + lowBits; in ZSTD_updateFseStateWithDInfo()
68 U16 nextState; member