Searched refs:fps_count (Results 1 – 3 of 3) sorted by relevance
39 *state = fan->fps_count - 1; in fan_get_max_state()100 for (i = 0; i < fan->fps_count; i++) { in fan_get_state_acpi4()104 if (i == fan->fps_count) { in fan_get_state_acpi4()160 max_state = fan->fps_count - 1; in fan_set_state_acpi4()283 fan->fps_count = obj->package.count - 1; /* minus revision field */ in acpi_fan_get_fps()285 fan->fps_count, sizeof(struct acpi_fan_fps), in acpi_fan_get_fps()292 for (i = 0; i < fan->fps_count; i++) { in acpi_fan_get_fps()305 sort(fan->fps, fan->fps_count, sizeof(*fan->fps), in acpi_fan_get_fps()
97 for (i = 0; i < fan->fps_count; ++i) { in acpi_fan_create_attributes()132 for (i = 0; i < fan->fps_count; ++i) in acpi_fan_delete_attributes()
50 int fps_count; member