Searched refs:color_order (Results 1 – 2 of 2) sorted by relevance
416 u32 color_order, yuv_order; in intel_vgpu_decode_sprite_plane() local430 color_order = !!(val & SPRITE_RGB_ORDER_RGBX); in intel_vgpu_decode_sprite_plane()446 if (!color_order) { in intel_vgpu_decode_sprite_plane()
120 unsigned int color_order; member1330 val |= ((pdata->color_order << 24) & LCD_WINCTRL1_CCO); in set_window()1400 pdata->color_order = (lcd->window[plane].winctrl1 & LCD_WINCTRL1_CCO) >> 24; in get_window()