Searched refs:V4L2_PIX_FMT_NV12_16L16 (Results 1 – 12 of 12) sorted by relevance
48 case V4L2_PIX_FMT_NV12_16L16: in sun6i_csi_is_format_supported()112 case V4L2_PIX_FMT_NV12_16L16: in sun6i_csi_is_format_supported()228 case V4L2_PIX_FMT_NV12_16L16: in get_csi_output_format()270 case V4L2_PIX_FMT_NV12_16L16: in get_csi_input_seq()485 case V4L2_PIX_FMT_NV12_16L16: in sun6i_csi_set_window()
136 case V4L2_PIX_FMT_NV12_16L16: in sun6i_csi_get_bpp()
63 V4L2_PIX_FMT_NV12_16L16,
136 if (s->pixelformat == V4L2_PIX_FMT_NV12_16L16) in cx18_prepare_buffer()158 if (s->pixelformat == V4L2_PIX_FMT_NV12_16L16) in cx18_prepare_buffer()290 s->pixelformat = V4L2_PIX_FMT_NV12_16L16; in cx18_stream_init()736 if (s->pixelformat == V4L2_PIX_FMT_NV12_16L16) in cx18_stream_configure_mdls()
279 if (s->pixelformat == V4L2_PIX_FMT_NV12_16L16) { in cx18_s_fmt_vid_cap()471 .pixelformat = V4L2_PIX_FMT_NV12_16L16, in cx18_enum_fmt_vid_cap()
10 format of a YUV frame is 16x16 linear tiled NV12 (V4L2_PIX_FMT_NV12_16L16).35 The code below is given as an example on how to convert V4L2_PIX_FMT_NV12_16L16
342 pixfmt->pixelformat = V4L2_PIX_FMT_NV12_16L16; in ivtv_g_fmt_vid_cap()420 pixfmt->pixelformat = V4L2_PIX_FMT_NV12_16L16; in ivtv_g_fmt_vid_out()919 .pixelformat = V4L2_PIX_FMT_NV12_16L16, in ivtv_enum_fmt_vid_cap()946 .pixelformat = V4L2_PIX_FMT_NV12_16L16, in ivtv_enum_fmt_vid_out()
29 :ref:`V4L2_PIX_FMT_NV12_16L16 <V4L2-PIX-FMT-NV12-16L16>`,
307 ``V4L2_PIX_FMT_NV12_16L16`` stores pixels in 16x16 tiles, and stores
162 is a 16x16 linear tiled NV12 format (V4L2_PIX_FMT_NV12_16L16)
654 #define V4L2_PIX_FMT_NV12_16L16 v4l2_fourcc('H', 'M', '1', '2') /* 12 Y/CbCr 4:2:0 16x16 tiles */ macro2684 #define V4L2_PIX_FMT_HM12 V4L2_PIX_FMT_NV12_16L16
1358 case V4L2_PIX_FMT_NV12_16L16: descr = "Y/UV 4:2:0 (16x16 Linear)"; break; in v4l_fill_fmtdesc()