Searched refs:KD_GRAPHICS (Results 1 – 5 of 5) sorted by relevance
46 #define KD_GRAPHICS 0x01 macro
92 If any of the virtual consoles are in KD_GRAPHICS mode, then binding or94 console to KD_GRAPHICS is X.
255 case KD_GRAPHICS: in vt_kdsetmode()1264 if (vc->vc_mode == KD_GRAPHICS) in change_console()
913 if (!con_is_fg(vc) || console_blanked || vc->vc_mode == KD_GRAPHICS) in set_cursor()1034 if (update && vc->vc_mode != KD_GRAPHICS) in redraw_screen()3018 (vc->vt_mode.mode == VT_AUTO && vc->vc_mode == KD_GRAPHICS)) { in set_console()4488 if (ignore_poke || !vc_cons[fg_console].d || vc_cons[fg_console].d->vc_mode == KD_GRAPHICS) in poke_blanked_console()4506 if (vc->vc_mode != KD_GRAPHICS && vc->vc_sw->con_set_palette) in set_palette()
1787 if (vc->vc_mode == KD_GRAPHICS && !spk_paused && spk_str_pause[0]) { in speakup_con_update()2223 if (vc->vc_mode == KD_GRAPHICS) in keyboard_notifier_call()