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Searched refs:BO_LOCKED (Results 1 – 3 of 3) sorted by relevance

/linux-6.1.9/drivers/gpu/drm/etnaviv/
Detnaviv_gem_submit.c28 #define BO_LOCKED 0x4000 macro
113 if (submit->bos[i].flags & BO_LOCKED) { in submit_unlock_object()
117 submit->bos[i].flags &= ~BO_LOCKED; in submit_unlock_object()
135 if (!(submit->bos[i].flags & BO_LOCKED)) { in submit_lock_objects()
142 submit->bos[i].flags |= BO_LOCKED; in submit_lock_objects()
165 submit->bos[contended].flags |= BO_LOCKED; in submit_lock_objects()
/linux-6.1.9/drivers/gpu/drm/msm/
Dmsm_gem_submit.c246 if (flags & BO_LOCKED) in submit_cleanup_bo()
252 unsigned cleanup_flags = BO_VMA_PINNED | BO_OBJ_PINNED | BO_LOCKED; in submit_unlock_unpin_bo()
273 if (!(submit->bos[i].flags & BO_LOCKED)) { in submit_lock_objects()
278 submit->bos[i].flags |= BO_LOCKED; in submit_lock_objects()
305 submit->bos[contended].flags |= BO_LOCKED; in submit_lock_objects()
504 unsigned cleanup_flags = BO_LOCKED; in submit_cleanup()
Dmsm_gem.h294 #define BO_LOCKED 0x4000 /* obj lock is held */ macro