Searched refs:BITS_PER_OBJ (Results 1 – 1 of 1) sorted by relevance
1617 #define BITS_PER_OBJ 2 macro1618 #define OBJS_PER_BYTE (BITS_PER_BYTE / BITS_PER_OBJ)1619 #define OBJ_MASK ((1 << BITS_PER_OBJ) - 1)1628 *shift = (OBJS_PER_BYTE - off - 1) * BITS_PER_OBJ; in __rbd_object_map_index()1819 object_map_bytes = DIV_ROUND_UP_ULL(num_objects * BITS_PER_OBJ, in __rbd_object_map_load()