Searched refs:vs_len (Results 1 – 1 of 1) sorted by relevance
553 int vs, vs_nr, vs_len, vs_nr_b0, vs_nr_b1, b0_offset, b1_offset; in nv40_gr_construct_shader() local562 vs_len = 0x6aa0/4; in nv40_gr_construct_shader()567 vs_len = 0x4f00/4; in nv40_gr_construct_shader()571 vs_len = nv44_gr_class(device) ? 0x4980/4 : 0x4a40/4; in nv40_gr_construct_shader()574 cp_lsr(ctx, vs_len * vs_nr + 0x300/4); in nv40_gr_construct_shader()578 ctx->ctxvals_pos += (0x0300/4 + (vs_nr * vs_len)); in nv40_gr_construct_shader()587 for (vs = 0; vs < vs_nr; vs++, offset += vs_len) { in nv40_gr_construct_shader()