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Searched refs:shader_reloc_offsets (Results 1 – 1 of 1) sorted by relevance

/linux-5.19.10/drivers/gpu/drm/vc4/
Dvc4_validate.c762 static const uint32_t shader_reloc_offsets[] = { in validate_gl_shader_rec() local
767 uint32_t shader_reloc_count = ARRAY_SIZE(shader_reloc_offsets); in validate_gl_shader_rec()
768 struct drm_gem_cma_object *bo[ARRAY_SIZE(shader_reloc_offsets) + 8]; in validate_gl_shader_rec()
777 nr_relocs = ARRAY_SIZE(shader_reloc_offsets) + nr_attributes; in validate_gl_shader_rec()
837 uint32_t o = shader_reloc_offsets[i]; in validate_gl_shader_rec()
900 bo[ARRAY_SIZE(shader_reloc_offsets) + i]; in validate_gl_shader_rec()