Searched refs:has_touch_cap (Results 1 – 3 of 3) sorted by relevance
584 vivid_is_in_use(dev->has_touch_cap, &dev->touch_cap_dev); in vivid_is_last_user()609 if (dev->has_touch_cap) in vivid_reconnect()1069 dev->has_touch_cap = node_type & 0x80000; in vivid_detect_feature_set()1148 if (dev->has_touch_cap) { in vivid_set_capabilities()1359 if (dev->has_touch_cap) { in vivid_create_queues()1681 if (dev->has_touch_cap) { in vivid_create_devnodes()2098 if (dev->has_touch_cap) { in vivid_remove()
204 bool has_touch_cap; member
129 vivid_unregister_dev(dev->has_touch_cap, &dev->touch_cap_dev); in vivid_user_gen_s_ctrl()1930 if (dev->has_touch_cap) { in vivid_create_controls()