Searched refs:MSM_SUBMIT_BO_READ (Results 1 – 4 of 4) sorted by relevance
221 #define MSM_SUBMIT_BO_READ 0x0001 macro225 #define MSM_SUBMIT_BO_FLAGS (MSM_SUBMIT_BO_READ | \
338 if (!(submit->bos[idx].flags & MSM_SUBMIT_BO_READ)) in snapshot_buf()
110 #define MANDATORY_FLAGS (MSM_SUBMIT_BO_READ | MSM_SUBMIT_BO_WRITE) in submit_lookup_objects()409 else if (submit->bos[i].flags & MSM_SUBMIT_BO_READ) in submit_attach_object_fences()
221 if ((flags & MSM_SUBMIT_BO_READ) && !obj->base.import_attach) { in msm_gpu_crashstate_get_bo()