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Searched refs:num_shader_engines (Results 1 – 4 of 4) sorted by relevance

/linux-3.4.99/drivers/gpu/drm/radeon/
Dni.c424 u32 num_shader_engines) in cayman_get_tile_pipe_to_backend_map() argument
441 if (num_shader_engines < 1) in cayman_get_tile_pipe_to_backend_map()
442 num_shader_engines = 1; in cayman_get_tile_pipe_to_backend_map()
443 if (num_shader_engines > rdev->config.cayman.max_shader_engines) in cayman_get_tile_pipe_to_backend_map()
444 num_shader_engines = rdev->config.cayman.max_shader_engines; in cayman_get_tile_pipe_to_backend_map()
445 if (num_backends_per_asic < num_shader_engines) in cayman_get_tile_pipe_to_backend_map()
446 num_backends_per_asic = num_shader_engines; in cayman_get_tile_pipe_to_backend_map()
447 if (num_backends_per_asic > (rdev->config.cayman.max_backends_per_se * num_shader_engines)) in cayman_get_tile_pipe_to_backend_map()
448 num_backends_per_asic = rdev->config.cayman.max_backends_per_se * num_shader_engines; in cayman_get_tile_pipe_to_backend_map()
451 num_backends_per_asic = ALIGN(num_backends_per_asic, num_shader_engines); in cayman_get_tile_pipe_to_backend_map()
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Dsi.c889 u32 num_shader_engines) in si_get_tile_pipe_to_backend_map() argument
906 if (num_shader_engines < 1) in si_get_tile_pipe_to_backend_map()
907 num_shader_engines = 1; in si_get_tile_pipe_to_backend_map()
908 if (num_shader_engines > rdev->config.si.max_shader_engines) in si_get_tile_pipe_to_backend_map()
909 num_shader_engines = rdev->config.si.max_shader_engines; in si_get_tile_pipe_to_backend_map()
910 if (num_backends_per_asic < num_shader_engines) in si_get_tile_pipe_to_backend_map()
911 num_backends_per_asic = num_shader_engines; in si_get_tile_pipe_to_backend_map()
912 if (num_backends_per_asic > (rdev->config.si.max_backends_per_se * num_shader_engines)) in si_get_tile_pipe_to_backend_map()
913 num_backends_per_asic = rdev->config.si.max_backends_per_se * num_shader_engines; in si_get_tile_pipe_to_backend_map()
916 num_backends_per_asic = ALIGN(num_backends_per_asic, num_shader_engines); in si_get_tile_pipe_to_backend_map()
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Dradeon.h1355 unsigned num_shader_engines; member
1388 unsigned num_shader_engines; member
Devergreen.c1764 int i, j, num_shader_engines, ps_thread_count; in evergreen_gpu_init() local
2201 num_shader_engines = ((RREG32(GB_ADDR_CONFIG) & NUM_SHADER_ENGINES(3)) >> 12) + 1; in evergreen_gpu_init()
2209 if (i == num_shader_engines) { in evergreen_gpu_init()