Searched refs:iwarp_state (Results 1 – 3 of 3) sorted by relevance
149 u32 iwarp_state; member
2939 nesqp->iwarp_state, atomic_read(&nesqp->refcount)); in nes_modify_qp()2953 if (nesqp->iwarp_state > (u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2963 if (nesqp->iwarp_state>(u32)NES_CQP_QP_IWARP_STATE_IDLE) { in nes_modify_qp()2973 if (nesqp->iwarp_state>(u32)NES_CQP_QP_IWARP_STATE_RTS) { in nes_modify_qp()2984 if (nesqp->iwarp_state != NES_CQP_QP_IWARP_STATE_RTS) in nes_modify_qp()2996 if (nesqp->iwarp_state == (u32)NES_CQP_QP_IWARP_STATE_CLOSING) { in nes_modify_qp()3000 if (nesqp->iwarp_state > (u32)NES_CQP_QP_IWARP_STATE_CLOSING) { in nes_modify_qp()3032 if (nesqp->iwarp_state>=(u32)NES_CQP_QP_IWARP_STATE_TERMINATE) { in nes_modify_qp()3043 if (nesqp->iwarp_state == (u32)NES_CQP_QP_IWARP_STATE_ERROR) { in nes_modify_qp()3078 if (((nesqp->iwarp_state & NES_CQP_QP_IWARP_STATE_MASK) == in nes_modify_qp()[all …]
3376 u8 iwarp_state; in nes_terminate_connection() local3387 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_terminate_connection()3399 nesqp->hw_iwarp_state = iwarp_state; in nes_terminate_connection()3427 u8 iwarp_state; in nes_terminate_send_fin() local3432 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_terminate_send_fin()3436 nesqp->hw_iwarp_state = iwarp_state; in nes_terminate_send_fin()3555 u8 iwarp_state; in nes_process_iwarp_aeqe() local3573 iwarp_state = (aeq_info & NES_AEQE_IWARP_STATE_MASK) >> NES_AEQE_IWARP_STATE_SHIFT; in nes_process_iwarp_aeqe()3578 nes_tcp_state_str[tcp_state], nes_iwarp_state_str[iwarp_state]); in nes_process_iwarp_aeqe()3597 nesqp->hw_iwarp_state = iwarp_state; in nes_process_iwarp_aeqe()[all …]