Searched refs:gl_demote_state (Results 1 – 4 of 4) sorted by relevance
429 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_demote_wake()456 state != LM_ST_UNLOCKED && gl->gl_demote_state == LM_ST_UNLOCKED) in finish_xmote()610 gl->gl_demote_state != gl->gl_state) { in run_queue()616 GLOCK_BUG_ON(gl, gl->gl_demote_state == LM_ST_EXCLUSIVE); in run_queue()617 gl->gl_target = gl->gl_demote_state; in run_queue()684 gl->gl_demote_state != LM_ST_EXCLUSIVE) { in glock_work_func()759 gl->gl_demote_state = LM_ST_EXCLUSIVE; in gfs2_glock_get()918 if (gl->gl_demote_state == LM_ST_EXCLUSIVE) { in handle_callback()919 gl->gl_demote_state = state; in handle_callback()921 } else if (gl->gl_demote_state != LM_ST_UNLOCKED && in handle_callback()[all …]
101 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);168 __entry->dmt_state = glock_trace_state(gl->gl_demote_state);
274 gl_demote_state:2, /* State requested by remote node */ member
531 if (gl->gl_demote_state == LM_ST_UNLOCKED && in iopen_go_callback()