Searched refs:gameport_get_port_data (Results 1 – 11 of 11) sorted by relevance
45 vortex_t *vortex = gameport_get_port_data(gameport); in vortex_game_read()51 vortex_t *vortex = gameport_get_port_data(gameport); in vortex_game_trigger()58 vortex_t *vortex = gameport_get_port_data(gameport); in vortex_game_cooked_read()74 vortex_t *vortex = gameport_get_port_data(gameport); in vortex_game_open()
157 struct resource *r = gameport_get_port_data(chip->gameport); in snd_ymfpci_free_gameport()
431 #define gameport_get_port_data(gp) (gp)->port_data macro
1202 struct cs4281 *chip = gameport_get_port_data(gameport); in snd_cs4281_gameport_trigger()1211 struct cs4281 *chip = gameport_get_port_data(gameport); in snd_cs4281_gameport_read()1222 struct cs4281 *chip = gameport_get_port_data(gameport); in snd_cs4281_gameport_cooked_read()
1804 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_open()1828 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_close()1842 struct snd_azf3328 *chip = gameport_get_port_data(gameport); in snd_azf3328_gameport_cooked_read()
822 struct resource *r = gameport_get_port_data(acard->gameport); in snd_als4000_free_gameport()
2498 struct resource *r = gameport_get_port_data(chip->gameport); in snd_es1968_free_gameport()
1950 struct resource *r = gameport_get_port_data(chip->gameport); in snd_via686_free_gameport()
2912 struct resource *r = gameport_get_port_data(cm->gameport); in snd_cmipci_free_gameport()
3140 struct snd_trident *chip = gameport_get_port_data(gameport); in snd_trident_gameport_read()3149 struct snd_trident *chip = gameport_get_port_data(gameport); in snd_trident_gameport_trigger()3158 struct snd_trident *chip = gameport_get_port_data(gameport); in snd_trident_gameport_cooked_read()3176 struct snd_trident *chip = gameport_get_port_data(gameport); in snd_trident_gameport_open()
2563 struct snd_cs46xx *chip = gameport_get_port_data(gameport); in snd_cs46xx_gameport_trigger()2572 struct snd_cs46xx *chip = gameport_get_port_data(gameport); in snd_cs46xx_gameport_read()2581 struct snd_cs46xx *chip = gameport_get_port_data(gameport); in snd_cs46xx_gameport_cooked_read()