Searched refs:R600_SET_CONTEXT_REG_OFFSET (Results 1 – 2 of 2) sorted by relevance
64 OUT_RING((R600_CB_COLOR0_BASE - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()71 OUT_RING((R600_CB_COLOR0_BASE - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()76 OUT_RING((R600_CB_COLOR0_SIZE - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()80 OUT_RING((R600_CB_COLOR0_VIEW - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()84 OUT_RING((R600_CB_COLOR0_INFO - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()88 OUT_RING((R600_CB_COLOR0_TILE - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()92 OUT_RING((R600_CB_COLOR0_FRAG - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()96 OUT_RING((R600_CB_COLOR0_MASK - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_render_target()154 OUT_RING((R600_SQ_PGM_START_VS - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_shaders()158 OUT_RING((R600_SQ_PGM_RESOURCES_VS - R600_SET_CONTEXT_REG_OFFSET) >> 2); in set_shaders()[all …]
1143 # define R600_SET_CONTEXT_REG_OFFSET 0x00028000 macro