Searched refs:Pixels (Results 1 – 4 of 4) sorted by relevance
256 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument257 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))259 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument260 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))317 #define Vsctrl_Width(Pixels) /* Video Width [1-2048] */ \ argument318 (((Pixels) - 1) << FShft(VSCTRL_VSWIDTH))320 #define Vsctrl_Height(Pixels) /* Video Height [1-2048] */ \ argument321 (((Pixels) - 1) << FShft(VSCTRL_VSHEIGHT))
45 Pixels are stored in memory in hardware-dependent formats. Applications need92 Pixels are black or white and stored on a number of bits (typically one)103 Pixels are black or white and stored on a number of bits (typically one)114 Pixels are broken into red, green and blue components, and each component132 Pixels are broken into red, green and blue components, and each component140 Pixels are encoded and interpreted as described by the format FOURCC272 Pixels are always stored in an integer number of bytes. If the number of
206 U032 Pixels; member
519 some reference pixel value. Pixels are organised in the Bayer pattern and the