Searched refs:iRetries (Results 1 – 1 of 1) sorted by relevance
613 UINT iIndex = 0, iRetries = 0; in FlashSectorErase() local624 iRetries = 0; in FlashSectorErase()640 iRetries++; in FlashSectorErase()645 }while((uiStatus & 0x1) && (iRetries < 400)); in FlashSectorErase()678 INT iRetries = MAX_FLASH_RETRIES * FLASH_PER_RETRIES_DELAY; //3 in flashByteWrite() local728 iRetries--; in flashByteWrite()729 if( iRetries && ((iRetries % FLASH_PER_RETRIES_DELAY) == 0)) in flashByteWrite()732 }while((uiStatus & 0x1) && (iRetries >0) ); in flashByteWrite()770 INT iRetries = MAX_FLASH_RETRIES * FLASH_PER_RETRIES_DELAY; //3 in flashWrite() local812 iRetries--; in flashWrite()[all …]