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Searched refs:gameport_allocate_port (Results 1 – 20 of 20) sorted by relevance

/linux-2.6.39/drivers/input/gameport/
Dns558.c143 port = gameport_allocate_port(); in ns558_isa_probe()
215 port = gameport_allocate_port(); in ns558_pnp_probe()
Demu10k1-gp.c67 port = gameport_allocate_port(); in emu_probe()
Dfm801-gp.c88 port = gameport_allocate_port(); in fm801_gp_probe()
Dlightning.c230 if (!(l4->gameport = port = gameport_allocate_port())) { in l4_create_ports()
/linux-2.6.39/sound/pci/au88x0/
Dau88x0_game.c98 vortex->gameport = gp = gameport_allocate_port(); in vortex_gameport_register()
/linux-2.6.39/include/linux/
Dgameport.h104 static inline struct gameport *gameport_allocate_port(void) in gameport_allocate_port() function
/linux-2.6.39/sound/pci/ymfpci/
Dymfpci.c129 chip->gameport = gp = gameport_allocate_port(); in snd_ymfpci_create_gameport()
/linux-2.6.39/drivers/input/joystick/
Da3d.c362 if (!(a3d->adc = adc = gameport_allocate_port())) in a3d_connect()
/linux-2.6.39/sound/pci/
Dals4000.c798 acard->gameport = gp = gameport_allocate_port(); in snd_als4000_create_gameport()
Dsonicvibes.c1198 sonic->gameport = gp = gameport_allocate_port(); in snd_sonicvibes_create_gameport()
Dcs4281.c1266 chip->gameport = gp = gameport_allocate_port(); in snd_cs4281_create_gameport()
Des1938.c1544 chip->gameport = gp = gameport_allocate_port(); in snd_es1938_create_gameport()
Dazt3328.c1907 chip->gameport = gp = gameport_allocate_port(); in snd_azf3328_gameport()
Des1968.c2501 chip->gameport = gp = gameport_allocate_port(); in snd_es1968_create_gameport()
Dens1370.c1838 ensoniq->gameport = gp = gameport_allocate_port(); in snd_ensoniq_create_gameport()
Dvia82xx.c1917 chip->gameport = gp = gameport_allocate_port(); in snd_via686_create_gameport()
Dcmipci.c2890 cm->gameport = gp = gameport_allocate_port(); in snd_cmipci_create_gameport()
/linux-2.6.39/sound/pci/riptide/
Driptide.c2039 gameport = gameport_allocate_port(); in snd_riptide_joystick_probe()
/linux-2.6.39/sound/pci/cs46xx/
Dcs46xx_lib.c2619 chip->gameport = gp = gameport_allocate_port(); in snd_cs46xx_gameport()
/linux-2.6.39/sound/pci/trident/
Dtrident_main.c3197 chip->gameport = gp = gameport_allocate_port(); in snd_trident_create_gameport()