1 /*
2  *  Midi synth routines for the Emu8k/Emu10k1
3  *
4  *  Copyright (C) 1999 Steve Ratcliffe
5  *  Copyright (c) 1999-2000 Takashi Iwai <tiwai@suse.de>
6  *
7  *  Contains code based on awe_wave.c by Takashi Iwai
8  *
9  *   This program is free software; you can redistribute it and/or modify
10  *   it under the terms of the GNU General Public License as published by
11  *   the Free Software Foundation; either version 2 of the License, or
12  *   (at your option) any later version.
13  *
14  *   This program is distributed in the hope that it will be useful,
15  *   but WITHOUT ANY WARRANTY; without even the implied warranty of
16  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
17  *   GNU General Public License for more details.
18  *
19  *   You should have received a copy of the GNU General Public License
20  *   along with this program; if not, write to the Free Software
21  *   Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307 USA
22  *
23  */
24 
25 #include "emux_voice.h"
26 #include <linux/slab.h>
27 
28 #ifdef SNDRV_EMUX_USE_RAW_EFFECT
29 /*
30  * effects table
31  */
32 
33 #define xoffsetof(type,tag)	((long)(&((type)NULL)->tag) - (long)(NULL))
34 
35 #define parm_offset(tag)	xoffsetof(struct soundfont_voice_parm *, tag)
36 
37 #define PARM_IS_BYTE		(1 << 0)
38 #define PARM_IS_WORD		(1 << 1)
39 #define PARM_IS_ALIGNED		(3 << 2)
40 #define PARM_IS_ALIGN_HI	(1 << 2)
41 #define PARM_IS_ALIGN_LO	(2 << 2)
42 #define PARM_IS_SIGNED		(1 << 4)
43 
44 #define PARM_WORD	(PARM_IS_WORD)
45 #define PARM_BYTE_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO)
46 #define PARM_BYTE_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI)
47 #define PARM_BYTE	(PARM_IS_BYTE)
48 #define PARM_SIGN_LO	(PARM_IS_BYTE|PARM_IS_ALIGN_LO|PARM_IS_SIGNED)
49 #define PARM_SIGN_HI	(PARM_IS_BYTE|PARM_IS_ALIGN_HI|PARM_IS_SIGNED)
50 
51 static struct emux_parm_defs {
52 	int type;	/* byte or word */
53 	int low, high;	/* value range */
54 	long offset;	/* offset in parameter record (-1 = not written) */
55 	int update;	/* flgas for real-time update */
56 } parm_defs[EMUX_NUM_EFFECTS] = {
57 	{PARM_WORD, 0, 0x8000, parm_offset(moddelay), 0},	/* env1 delay */
58 	{PARM_BYTE_LO, 1, 0x80, parm_offset(modatkhld), 0},	/* env1 attack */
59 	{PARM_BYTE_HI, 0, 0x7e, parm_offset(modatkhld), 0},	/* env1 hold */
60 	{PARM_BYTE_LO, 1, 0x7f, parm_offset(moddcysus), 0},	/* env1 decay */
61 	{PARM_BYTE_LO, 1, 0x7f, parm_offset(modrelease), 0},	/* env1 release */
62 	{PARM_BYTE_HI, 0, 0x7f, parm_offset(moddcysus), 0},	/* env1 sustain */
63 	{PARM_BYTE_HI, 0, 0xff, parm_offset(pefe), 0},	/* env1 pitch */
64 	{PARM_BYTE_LO, 0, 0xff, parm_offset(pefe), 0},	/* env1 fc */
65 
66 	{PARM_WORD, 0, 0x8000, parm_offset(voldelay), 0},	/* env2 delay */
67 	{PARM_BYTE_LO, 1, 0x80, parm_offset(volatkhld), 0},	/* env2 attack */
68 	{PARM_BYTE_HI, 0, 0x7e, parm_offset(volatkhld), 0},	/* env2 hold */
69 	{PARM_BYTE_LO, 1, 0x7f, parm_offset(voldcysus), 0},	/* env2 decay */
70 	{PARM_BYTE_LO, 1, 0x7f, parm_offset(volrelease), 0},	/* env2 release */
71 	{PARM_BYTE_HI, 0, 0x7f, parm_offset(voldcysus), 0},	/* env2 sustain */
72 
73 	{PARM_WORD, 0, 0x8000, parm_offset(lfo1delay), 0},	/* lfo1 delay */
74 	{PARM_BYTE_LO, 0, 0xff, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 freq */
75 	{PARM_SIGN_HI, -128, 127, parm_offset(tremfrq), SNDRV_EMUX_UPDATE_TREMFREQ},	/* lfo1 vol */
76 	{PARM_SIGN_HI, -128, 127, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 pitch */
77 	{PARM_BYTE_LO, 0, 0xff, parm_offset(fmmod), SNDRV_EMUX_UPDATE_FMMOD},	/* lfo1 cutoff */
78 
79 	{PARM_WORD, 0, 0x8000, parm_offset(lfo2delay), 0},	/* lfo2 delay */
80 	{PARM_BYTE_LO, 0, 0xff, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 freq */
81 	{PARM_SIGN_HI, -128, 127, parm_offset(fm2frq2), SNDRV_EMUX_UPDATE_FM2FRQ2},	/* lfo2 pitch */
82 
83 	{PARM_WORD, 0, 0xffff, -1, SNDRV_EMUX_UPDATE_PITCH},	/* initial pitch */
84 	{PARM_BYTE, 0, 0xff, parm_offset(chorus), 0},	/* chorus */
85 	{PARM_BYTE, 0, 0xff, parm_offset(reverb), 0},	/* reverb */
86 	{PARM_BYTE, 0, 0xff, parm_offset(cutoff), SNDRV_EMUX_UPDATE_VOLUME},	/* cutoff */
87 	{PARM_BYTE, 0, 15, parm_offset(filterQ), SNDRV_EMUX_UPDATE_Q},	/* resonance */
88 
89 	{PARM_WORD, 0, 0xffff, -1, 0},	/* sample start */
90 	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop start */
91 	{PARM_WORD, 0, 0xffff, -1, 0},	/* loop end */
92 	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse sample start */
93 	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop start */
94 	{PARM_WORD, 0, 0xffff, -1, 0},	/* coarse loop end */
95 	{PARM_BYTE, 0, 0xff, -1, SNDRV_EMUX_UPDATE_VOLUME},	/* initial attenuation */
96 };
97 
98 /* set byte effect value */
99 static void
effect_set_byte(unsigned char * valp,struct snd_midi_channel * chan,int type)100 effect_set_byte(unsigned char *valp, struct snd_midi_channel *chan, int type)
101 {
102 	short effect;
103 	struct snd_emux_effect_table *fx = chan->private;
104 
105 	effect = fx->val[type];
106 	if (fx->flag[type] == EMUX_FX_FLAG_ADD) {
107 		if (parm_defs[type].type & PARM_IS_SIGNED)
108 			effect += *(char*)valp;
109 		else
110 			effect += *valp;
111 	}
112 	if (effect < parm_defs[type].low)
113 		effect = parm_defs[type].low;
114 	else if (effect > parm_defs[type].high)
115 		effect = parm_defs[type].high;
116 	*valp = (unsigned char)effect;
117 }
118 
119 /* set word effect value */
120 static void
effect_set_word(unsigned short * valp,struct snd_midi_channel * chan,int type)121 effect_set_word(unsigned short *valp, struct snd_midi_channel *chan, int type)
122 {
123 	int effect;
124 	struct snd_emux_effect_table *fx = chan->private;
125 
126 	effect = *(unsigned short*)&fx->val[type];
127 	if (fx->flag[type] == EMUX_FX_FLAG_ADD)
128 		effect += *valp;
129 	if (effect < parm_defs[type].low)
130 		effect = parm_defs[type].low;
131 	else if (effect > parm_defs[type].high)
132 		effect = parm_defs[type].high;
133 	*valp = (unsigned short)effect;
134 }
135 
136 /* address offset */
137 static int
effect_get_offset(struct snd_midi_channel * chan,int lo,int hi,int mode)138 effect_get_offset(struct snd_midi_channel *chan, int lo, int hi, int mode)
139 {
140 	int addr = 0;
141 	struct snd_emux_effect_table *fx = chan->private;
142 
143 	if (fx->flag[hi])
144 		addr = (short)fx->val[hi];
145 	addr = addr << 15;
146 	if (fx->flag[lo])
147 		addr += (short)fx->val[lo];
148 	if (!(mode & SNDRV_SFNT_SAMPLE_8BITS))
149 		addr /= 2;
150 	return addr;
151 }
152 
153 #ifdef CONFIG_SND_SEQUENCER_OSS
154 /* change effects - for OSS sequencer compatibility */
155 void
snd_emux_send_effect_oss(struct snd_emux_port * port,struct snd_midi_channel * chan,int type,int val)156 snd_emux_send_effect_oss(struct snd_emux_port *port,
157 			 struct snd_midi_channel *chan, int type, int val)
158 {
159 	int mode;
160 
161 	if (type & 0x40)
162 		mode = EMUX_FX_FLAG_OFF;
163 	else if (type & 0x80)
164 		mode = EMUX_FX_FLAG_ADD;
165 	else
166 		mode = EMUX_FX_FLAG_SET;
167 	type &= 0x3f;
168 
169 	snd_emux_send_effect(port, chan, type, val, mode);
170 }
171 #endif
172 
173 /* Modify the effect value.
174  * if update is necessary, call emu8000_control
175  */
176 void
snd_emux_send_effect(struct snd_emux_port * port,struct snd_midi_channel * chan,int type,int val,int mode)177 snd_emux_send_effect(struct snd_emux_port *port, struct snd_midi_channel *chan,
178 		     int type, int val, int mode)
179 {
180 	int i;
181 	int offset;
182 	unsigned char *srcp, *origp;
183 	struct snd_emux *emu;
184 	struct snd_emux_effect_table *fx;
185 	unsigned long flags;
186 
187 	emu = port->emu;
188 	fx = chan->private;
189 	if (emu == NULL || fx == NULL)
190 		return;
191 	if (type < 0 || type >= EMUX_NUM_EFFECTS)
192 		return;
193 
194 	fx->val[type] = val;
195 	fx->flag[type] = mode;
196 
197 	/* do we need to modify the register in realtime ? */
198 	if (! parm_defs[type].update || (offset = parm_defs[type].offset) < 0)
199 		return;
200 
201 #ifdef SNDRV_LITTLE_ENDIAN
202 	if (parm_defs[type].type & PARM_IS_ALIGN_HI)
203 		offset++;
204 #else
205 	if (parm_defs[type].type & PARM_IS_ALIGN_LO)
206 		offset++;
207 #endif
208 	/* modify the register values */
209 	spin_lock_irqsave(&emu->voice_lock, flags);
210 	for (i = 0; i < emu->max_voices; i++) {
211 		struct snd_emux_voice *vp = &emu->voices[i];
212 		if (!STATE_IS_PLAYING(vp->state) || vp->chan != chan)
213 			continue;
214 		srcp = (unsigned char*)&vp->reg.parm + offset;
215 		origp = (unsigned char*)&vp->zone->v.parm + offset;
216 		if (parm_defs[i].type & PARM_IS_BYTE) {
217 			*srcp = *origp;
218 			effect_set_byte(srcp, chan, type);
219 		} else {
220 			*(unsigned short*)srcp = *(unsigned short*)origp;
221 			effect_set_word((unsigned short*)srcp, chan, type);
222 		}
223 	}
224 	spin_unlock_irqrestore(&emu->voice_lock, flags);
225 
226 	/* activate them */
227 	snd_emux_update_channel(port, chan, parm_defs[type].update);
228 }
229 
230 
231 /* copy wavetable registers to voice table */
232 void
snd_emux_setup_effect(struct snd_emux_voice * vp)233 snd_emux_setup_effect(struct snd_emux_voice *vp)
234 {
235 	struct snd_midi_channel *chan = vp->chan;
236 	struct snd_emux_effect_table *fx;
237 	unsigned char *srcp;
238 	int i;
239 
240 	if (! (fx = chan->private))
241 		return;
242 
243 	/* modify the register values via effect table */
244 	for (i = 0; i < EMUX_FX_END; i++) {
245 		int offset;
246 		if (! fx->flag[i] || (offset = parm_defs[i].offset) < 0)
247 			continue;
248 #ifdef SNDRV_LITTLE_ENDIAN
249 		if (parm_defs[i].type & PARM_IS_ALIGN_HI)
250 			offset++;
251 #else
252 		if (parm_defs[i].type & PARM_IS_ALIGN_LO)
253 			offset++;
254 #endif
255 		srcp = (unsigned char*)&vp->reg.parm + offset;
256 		if (parm_defs[i].type & PARM_IS_BYTE)
257 			effect_set_byte(srcp, chan, i);
258 		else
259 			effect_set_word((unsigned short*)srcp, chan, i);
260 	}
261 
262 	/* correct sample and loop points */
263 	vp->reg.start += effect_get_offset(chan, EMUX_FX_SAMPLE_START,
264 					   EMUX_FX_COARSE_SAMPLE_START,
265 					   vp->reg.sample_mode);
266 
267 	vp->reg.loopstart += effect_get_offset(chan, EMUX_FX_LOOP_START,
268 					       EMUX_FX_COARSE_LOOP_START,
269 					       vp->reg.sample_mode);
270 
271 	vp->reg.loopend += effect_get_offset(chan, EMUX_FX_LOOP_END,
272 					     EMUX_FX_COARSE_LOOP_END,
273 					     vp->reg.sample_mode);
274 }
275 
276 /*
277  * effect table
278  */
279 void
snd_emux_create_effect(struct snd_emux_port * p)280 snd_emux_create_effect(struct snd_emux_port *p)
281 {
282 	int i;
283 	p->effect = kcalloc(p->chset.max_channels,
284 			    sizeof(struct snd_emux_effect_table), GFP_KERNEL);
285 	if (p->effect) {
286 		for (i = 0; i < p->chset.max_channels; i++)
287 			p->chset.channels[i].private = p->effect + i;
288 	} else {
289 		for (i = 0; i < p->chset.max_channels; i++)
290 			p->chset.channels[i].private = NULL;
291 	}
292 }
293 
294 void
snd_emux_delete_effect(struct snd_emux_port * p)295 snd_emux_delete_effect(struct snd_emux_port *p)
296 {
297 	kfree(p->effect);
298 	p->effect = NULL;
299 }
300 
301 void
snd_emux_clear_effect(struct snd_emux_port * p)302 snd_emux_clear_effect(struct snd_emux_port *p)
303 {
304 	if (p->effect) {
305 		memset(p->effect, 0, sizeof(struct snd_emux_effect_table) *
306 		       p->chset.max_channels);
307 	}
308 }
309 
310 #endif /* SNDRV_EMUX_USE_RAW_EFFECT */
311